proserpina
Fairy Queen
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Lately I have been wondering about the prominence and staying power of this second strike of what could be considered the 3D fad, with films especially. With this in mind, I stumbled across this blog from Kieran Turner-Dave under The Independent.
Source
With issues and statistics like these (although I'm not surprised by them) I have to wonder if there is a pattern emerging; the repeated rise and fall of 3D media, particularly film. As technology has allowed for it we have seen the return of 3D visuals, except this time there is a wider variety of its use - we have 3D televisions and, of course, the 3DS. I and many others, however, are not convinced that 3D will remain this time around. I'm no expert but it seems that with another generation companies have cashed in on novelty only for expense and practicality to win out in the end. Although I am as sure as ever that technology will improve and effects may be put to good use with greater ease, I'm not entirely sure 3D as a medium will remain even once it is done well. Of those I know who have tried 3D televisions, for example, most have quickly gotten bored of seeing most things in 3D. With those people, I have genuinely begun to wonder if 3D will always be a novelty for most regular visual media (outside of games, which I feel may very much permanently benefit and be changed once high quality and practical 3D effects can be implemented safely).
What do you think (and why)?
"Despite the number of 3D films being released increasing by 75%, revenue for 3D movies dropped by $400 million between 2010 and 2011.
...
It would not be surprising if imperfection were also a contributing factor to the current decline in interest in 3D. After all, it is estimated that 12-30% of audience members are unable to properly perceive images in 3D due to a variety of medical conditions. Moreover, the 30% light loss from 3D film, blurred edges surrounding moving objects, and high proportion of seemingly 2D scenes within 3D movies are often cited as drawbacks of electing to watch movies in the format.
Considering the technical problems with 3D, coupled with the increasing amount of 2D movies retro-fitted into the format, it is no surprise that Hugo is so far the only movie shot in 3D to pick up an Oscar for art direction, cinematography or visual effects (a pretty bad showing for the alleged future of the medium).
This is somewhat unsurprising when viewed as the latest chapter in the history of the format of course. 3D has been utilised as a gimmick to boost the box office receipts of action, horror, animated or soft-core pornographic movies that would usually be dismissed as mediocre were it not for the novelty to see characters look like they’re trying to poke out at you through the screen. Unfortunately, each successive generation of movie-goers eventually tires of the novelty when they realise how much they’ve paid to watch quite low quality movies.
...
Given the 24% rise in the cost when a family opts to see a film in 3D rather than 2D at my local multiplex, not including the pricey drinks and snacks, it is not at all surprising that interest in 3D is falling."
Source
With issues and statistics like these (although I'm not surprised by them) I have to wonder if there is a pattern emerging; the repeated rise and fall of 3D media, particularly film. As technology has allowed for it we have seen the return of 3D visuals, except this time there is a wider variety of its use - we have 3D televisions and, of course, the 3DS. I and many others, however, are not convinced that 3D will remain this time around. I'm no expert but it seems that with another generation companies have cashed in on novelty only for expense and practicality to win out in the end. Although I am as sure as ever that technology will improve and effects may be put to good use with greater ease, I'm not entirely sure 3D as a medium will remain even once it is done well. Of those I know who have tried 3D televisions, for example, most have quickly gotten bored of seeing most things in 3D. With those people, I have genuinely begun to wonder if 3D will always be a novelty for most regular visual media (outside of games, which I feel may very much permanently benefit and be changed once high quality and practical 3D effects can be implemented safely).
What do you think (and why)?
