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4 Pokemon Team, help with last 2

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Umby

The Jewish Umbreon
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The current team I have has no real strategy other than survive, and get super-effective hits on pokemon. The real thing you need to do is provide suggestions for two hold items and two pokemon.

Gallade
Steadfast
Brave
236 HP/252 Atk/20 Sp Def
Life Orb
Swords Dance
Psycho Cut
Close Combat
Night Slash

Life Orb sweeper. Moving on...

Porygon Z
Adaptability
Timid
252 Sp Atk/252 Spd
No hold item yet
Tri Attack
Thunderbolt
Dark Pulse
Nasty Plot

Special attacker that has range on a lot of types. Nasty Plot thrown in there for extra goodness. All I need here is a hold item. Now for the more defensive oriented pokemon.

Gliscor
Hyper Cutter
Adamant (I know, not the best)
252 HP/252 Def
No hold item yet
Roost
Earthquake
Ice Fang
Stealth Rock

Roost to stay in the game, Stealth Rock to be a silent killer, Ice Fang for its type coverage, and Earthquake for STAB as well as type coverage.

Slowbro
Oblivious
Bold
252 HP/252 Def
Leftovers
Slack Off
Thunder Wave
Ice Beam
Surf

Basic defensive water type with a cool thunder wave move thrown in.

Now you see the first four, help me come up with the last two. Thanks in advance!
 
I would reccomend a Magmortar and staraptor, for intimidation and fire.
 
I would reccomend a Magmortar and staraptor, for intimidation and fire.

Err, thanks for the recommendation, but I'm looking for a more in depth analysis.

Magmortar might be OK, but Staraptor would probably not work due to having weaknesses that my team already has, electric and ice.

For Magmortar, what else could he bring to my team?
 
A Regirock would do nicely as a Paralyze/Poison support if you can get one in Platinum.

Regirock @ Leftovers
Clear Body
Careful
252 HP / 6 Def / 252 SpD
~ Toxic
~ Stealth Rock
~ Stone Edge
Earthquake/Ice Punch

Or

Regirock @ Leftovers
Clear Body
Careful
252 HP / 6 Def / 252 SpD
~ Thunder Wave/Body Slam
~ Stealth Rock
~ Rock Slide
~ Ice Punch

Toxic is good for all non steal types and Stealth Rock is good as well. On the Paralyze set, I suggest Thunder Wave, unless you are worried about ground types.
 
Well, isn't Regirock "considered" uber? I mostly want just OU pokemon, not necessarily ubers.

That's a fine choice anyway, and I'll look at it. The bigger problem is getting a Regirock with a careful nature...
 
Regirock's never going Uber, but it is a solid addition to any team, especially a sandstorm team. I've used it a few times, and it rarely lets me down. I've never seen it outside of a sandstorm team, but I don't see why it wouldn't do well here. However, you have Gliscor and Slowbro there, so instead of Regirock, you might want to consider a more specially bulky Pokémon such as Togekiss or (if you want to stick with Regi's) Regice.
 
i'd say a charizard, because there is a relative grass weakness, aswell as him just generally having both great stats and a wicked type coverage

evs for attack and speed
flare blitz
fly (most powerful physcial flying attack available to him)
swords dance
giga impact

not sure about the moveset or item, but i think it's a possibility :)

i also like the idea of regice, as you have a good team to deal with the fighting and rock weaknesses if it comes up against it, and with superpower it could be a very good counter for ice

also a tyranitar, with evs for attack and speed, crunch, stone edge and stealth rock could be useful.

sorry for being slightly vague haha i kept having ideas while i was going :)
 
For Christ's sake don't use Fly or Giga Impact. Giga Impact is a horrible move (even on Slaking) and Fly can only be useful in a handful of situations.

Change Gallade's nature to Adamant, and Gliscor's to Jolly (Adamant's not horrible, but Jolly is better).
 
Changes in bold

The current team I have has no real strategy other than survive, and get super-effective hits on pokemon. The real thing you need to do is provide suggestions for two hold items and two pokemon.

Gallade
Steadfast
Brave
236 HP/252 Atk/20 Sp Def
Life Orb
Swords Dance
Psycho Cut
Close Combat
Night Slash

Life Orb sweeper. Moving on...

Gallade doesn't have the greatest defense, so a Brave nature (-Speed) isn't very good, as Gallade should be as fast as possible to outspeed things that might be able to KO it with a physical hit. The Life Orb recoil doesn't really help that, either. If you're running Life Orb, there's no need for Swords Dance, either. Try Ice Punch over it -- it gives good coverage that can help the rest of your team.

Porygon Z
Adaptability
Timid
252 Sp Atk/252 Spd
No hold item yet
Tri Attack
Thunderbolt
Dark Pulse
Nasty Plot

Special attacker that has range on a lot of types. Nasty Plot thrown in there for extra goodness. All I need here is a hold item. Now for the more defensive oriented pokemon.

Dark Pulse doesn't give a lot of coverage...since you've got Thunderbolt on there, why not try for a good ol' BoltBeam combo with Ice Beam? I don't care for them much myself, but you would probably be best served with a Choice item -- Scarf, in this case. That way, this could act as a speedy revenge killer. If you decide to put the Choice Scarf on there, ditch Nasty Plot and replace it with either Hidden Power Fighting or put Ice Beam over Nasty Plot instead of Dark Pulse. I foresee problems against Lucario, though...

Gliscor
Hyper Cutter
Adamant (I know, not the best)
252 HP/252 Def
No hold item yet
Roost
Earthquake
Ice Fang
Stealth Rock

Roost to stay in the game, Stealth Rock to be a silent killer, Ice Fang for its type coverage, and Earthquake for STAB as well as type coverage.

You're right -- for a defensive Gliscor, Adamant isn't a great nature. This particular Gliscor might work as a Swords Dancer or Choice Bander, but otherwise, try for an Impish nature. The moveset looks fine, and as for an Item, try leftovers. For the EVs, you might actually change it to 252 HP / 40 Def / 216 Speed in order to outspeed Lucario, which as I mentioned in the last part, your Porygon-Z might have problems with. You lose defense, yes, but you are also able to deal with a pokemon that is a major threat to a lot of teams. Aerial Ace might go over Ice Fang to help with Fighting-types, since there are other pokemon that would make better use of a physical Ice move (like your Gallade).

Slowbro
Oblivious
Bold
252 HP/252 Def
Leftovers
Slack Off
Thunder Wave
Ice Beam
Surf

Basic defensive water type with a cool thunder wave move thrown in.

Your team is lacking some serious special bulk, I'm noticing. You might instead try a Calm Mind set to help with this:

Slowbro@Leftovers
Own Tempo
Bold nature
212 HP / 252 Def / 44 SpA
-- Calm Mind
-- Slack Off
-- Surf
-- Psychic/HP Electric

Straightforward enough. Calm Mind to boost your Special stats, Slack Off when necessary, then attack with HP Electric or Psychic. Ice Beam is another option there, but there are pokemon on this team that can make better use of it (your Porygon-Z, for instance...). Psychic gives you a lot of neutral coverage, as well as being STABbed and dealing a nice amount to Heracross. Oblivious isn't that great of an ability, as the Attract condition, from what I can tell, is pretty rare.


Now you see the first four, help me come up with the last two. Thanks in advance!

Overall, I notice a strong weakness to Fighting-types, particularly things like Lucario, Heracross, and No Guard Machamp, and not a lot of ways to deal with it. Also, as I noted with Slowbrow, your team lacks a lot of Special bulk. A Dusknoir would probably serve you well, especially since it has the added bonus of blocking anything coming in and trying to Rapid Spin away your Stealth Rock. Cresselia would also do well, except that it won't block Stealth Rock. Even a Resttalk or Roost Articuno could work.

A healer or mixed attacker is probably in order to fill the last slot. For this, I'm going to agree with Wiil (who really knows what he's talking about, better than I do) and suggest a mixed Togekiss. With Wish, Aura Sphere, Air Slash, and Extremespeed, it not only serves as another formidable attacker, but also counters your Fighting weakness more and provides team support and healing with Wish.
 
Well, lessee here. I already have made the first four pokemon, but I can use the berries that reduce EVs, right? That shouldn't be too difficult.

Also, Dusknoir and Togekiss seems like good choices, but my only concern is if you look at the typing, Dusknoir and Slowbro share a common problem of Dark pokemon (unless, of course, you consider Gallade being there to help). Togekiss also shares a weakness of electricity and ice with Gliscor, and the problem is I don't have a way to dismiss fire besides Slowbro...

Anyway, the typing could be better, but this seems like the best suggestions so far, and therefore probably the one I'll go with.
 
Well, lessee here. I already have made the first four pokemon, but I can use the berries that reduce EVs, right? That shouldn't be too difficult.

Also, Dusknoir and Togekiss seems like good choices, but my only concern is if you look at the typing, Dusknoir and Slowbro share a common problem of Dark pokemon (unless, of course, you consider Gallade being there to help). Togekiss also shares a weakness of electricity and ice with Gliscor, and the problem is I don't have a way to dismiss fire besides Slowbro...

Anyway, the typing could be better, but this seems like the best suggestions so far, and therefore probably the one I'll go with.

You don't really have anything on your team weak to Fire, and unless you run into a Heatran, Fire-types are pretty uncommon. Things packing Flamethrower or Fire Punch usually won't use them if there's another move that will hit you for more damage, so I don't foresee that being much of a problem.

Gliscor is immune to Electric, not weak to it. And as long as you keep them away from Ice moves (many of which will be special, anyway, so I don't know why you'd bring either in on one), that should be no problem. Dark-type moves, from what I've seen, are surprisingly uncommon aside from Taunt. This is probably because they're really only good for Ghosts and Psychics. Ghosts on the whole are rather defensively weak, so usually a strong STAB attack will take them out anyway, and Psychics can usually be taken out with just a strong physical move or two.

If type weaknesses concern you that much, then why not try Spiritomb?
 
Okay, you've convinced me with your logic. Thanks for your help!
 
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