5th gen. offensive sandstorm

Belphagor

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RMT 5th gen. Sandstorm

Tyranitar @ Choice Scarf
4HP / 252 Atk / 252 Spe
Jolly Nature
Sand Stream
-Crunch
-Pursuit
-Superpower
-Stone Edge

The Star of the set: “The sandstorm origin”. Max Attack and Speed EVs are self explanatory, Max Speed gives me the most potential to outspeed opponents (Up to 115 max speed positive nature) with Choice Scarf. Max Attack for Maximum damage on opponents, and 4 HP EVs to increase bulk. Jolly nature to further increase speed. Crunch and Pursuit are utilized for STAB moves and for escaping revenge killers, a combination of Choice Scarf and Superpower to deal with opposing Tyranitar and other pokemon that resist both STABs. Stone Edge which is utilized to deal maximum damage, especially to flying-types.

Garchomp @ Lum Berry
4 HP / 252 Atk / 252 Spe
Jolly Nature
Sand Veil
-Swords Dance
-Earthquake
-Dragon Claw
-Fire Fang

Maximum attack and speed for the reasons listed above, this guy is one of my sandstorm abusers, and Sand Veil serves it well at the most important of times. Swords Dance to push attack levels to extreme heights, and Earthquake and Dragon Claw for STAB and perfect coverage bar Skarmory. Fire Fang is utilized to hit Skarmory and to maximize coverage, especially for Ferrothorn. This guy is my physical early game sweeper, and it does a good job in this area.

Thundurus @ Leftovers
4 HP / 252 SpA / 252 Spe
Timid Nature
Prankster
-Nasty Plot
-Thunderbolt
-Hidden Power Ice
-Focus Blast

Maximum Special attack and Speed for the reasons listed above, this guy is my special early game sweeper, and does as well, if not better than Garchomp in this area. Nasty Plot to raise Special Attack to a massive 698 Special attack, BoltBeam, or in this case, HP Ice, provides perfect coverage bar Magnezone, which Focus Blast hits.

Scizor @ Life Orb
248 HP / 252 Atk / 8 Def
Adamant
Technician
-Swords Dance
-Bullet Punch
-Bug Bite
-Brick Break

This is my one and only mid-game sweeper, Swords Dance for raising attack to unimaginable levels, and the 3 B moves for coverage, and sweeping damage, usually owned by build up damage and LO, but takes down around 2 opposing pokes

Excadrill @ Air Balloon
4 HP / 252 Atk / 252 Spe
Adamant
Sand Rush
-Swords Dance
-Earthquake
-Rock Slide
-X-scissor

This is one of my 2 late game sweepers, the frail one. This guy, with a swords dance, reaches 810 attack, and its 3 coverage moves can KO anybody but Gliscor (Which Thundurus WILL deal with) Air Balloon is for those who only have Ground moves to KO Excadrill, therefore, while they break the balloon, you get an SD setup, and since your speed is at +2 , you have a +2+2 sweeping opportunity

Quagsire @ Leftovers
252 HP / 4 Atk / 252 SpD
Careful Nature
Unaware
-Curse
-Waterfall
-Earthquake
-Recover

This is my most bulky, and possibly most potent late-game sweeper in my team. Why? Since Curse raises its defense to points where the opposing attacker will do >50% health for per attack, and the same applies to special defense, so you can setup curse and recover spam while your opponent can only dread the now-obvious ending.

Well, hope you like my team! Will put on sprites when I get off my lazy ass
 
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Although I'm a big fan of ScarfTar in Generation IV, I think that MixTar is the definitive Tyranitar set in the fifth generation. It gives sandstorm teams some extra bulk, a check for Latios and Reuniclus, and Stealth Rock support. Comparatively, ScarfTar has limited staying power and can easily become set-up fodder for certain threats who resist its STAB.

I suggest that you use a Choice Scarf Garchomp as your new revenge killer. It has power, good type coverage, and the ability to get its job done better than pretty much any other revenge killer in this metagame.

Consider changing Air Balloon to Life Orb on Excadrill. Regardless of what item it carries, you'll still have trouble with Gliscor and Hippowdon. Life Orb, however, gives you a much-needed boost in attacking power. Please note that you must change X-Scissor to Return to take full advantage of Life Orb if you decide to use it.

My final suggestion is a minor nitpick about Scizor's EVs. They should look something like 248 HP / 252 Atk / 8 Spd. 252 HP EVs makes you more vulnerable to Stealth Rock and Leech Seed damage.

Here are the movesets I recommended:
Tyranitar (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 180 SAtk / 76 SDef
Sassy Nature (+SDef, -Spd)
- Crunch
- Fire Blast
- Ice Beam
- Stealth Rock

Garchomp (M) @ Choice Scarf
Trait: Sand Veil
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Outrage
- Dragon Claw
- Fire Fang

Excadrill (M) @ Life Orb
Trait: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Rock Slide
- Return
- Swords Dance

Good luck with the team.
 
Quagsire @ Leftovers
252 HP / 4 Atk / 252 SpD
Careful Nature
Unaware
-Curse
-Waterfall
-Earthquake
-Recover

oh the irony.

guess who's unaware?
Unaware nullifies stat boosts. Curse isnt doing anything then. Stick to water absorb
 
coolking, I'm not the noob here, I'm tested this team already, and btw, unaware nullifies OPPONENT stat boosts, not mine. So in technical terms, you're the one who's unaware.

HeathCliff, Mixtar is a good option, but I already have my checks to Ferrothorn and Garchomp, and CS Tyranitar's roll is completely different from Mixtar's roll, CS is for revenge killing, while Mixtar is for dealing with major threats in the current metagame.

My Garchomp is not going to be scarfed for the same reason as above. My Garchomp serves the roll of an SD sweeper not a revenge killer. Two very different things coming from the same pokemon

And no, Air Balloon is utlized to stop EVERYTHING that has EQ, and with 2 SDs, it can KO Hippowdon, meaning that if you setup once on the switchout, once on the Balloon break, you CAN KO Hippowdon. Air balloon gives you the opportunity to setup one more SD, more than anything LO can offer, and I'm sticking to X-scissor for psychics and Abomasnow (and other grass types)

I like your Scizor idea, I knew it already, but was too lazy to look it up on the smogon site, I'll edit that on my RMT post
 
This is depending on what gives your team problems. If Chomp And thundurus tend to die early on, then you could have problems with Skarm. If that's the case, try Superpower over Brick Break on Scizor, I think you get a 2HKO on Skar after one SD boost.
 
HeathCliff, Mixtar is a good option, but I already have my checks to Ferrothorn and Garchomp, and CS Tyranitar's roll is completely different from Mixtar's roll, CS is for revenge killing, while Mixtar is for dealing with major threats in the current metagame.

My Garchomp is not going to be scarfed for the same reason as above. My Garchomp serves the roll of an SD sweeper not a revenge killer. Two very different things coming from the same pokemon

I suggested you that use a Choice Scarf Garchomp as your revenge killer assuming that you would be changing your Tyranitar. Obviously, you wouldn't be using two revenge killers on the same team.

And yeah, I realize that a single Pokemon can do many different things. As stated above, my suggestions were mutually inclusive.

And no, Air Balloon is utlized to stop EVERYTHING that has EQ, and with 2 SDs, it can KO Hippowdon, meaning that if you setup once on the switchout, once on the Balloon break, you CAN KO Hippowdon. Air balloon gives you the opportunity to setup one more SD, more than anything LO can offer, and I'm sticking to X-scissor for psychics and Abomasnow (and other grass types)

Gliscor, arguably the best Excadrill check, is used almost twice as much as Hippowdon on PO's main server and is not stopped by Air Balloon. So, no, Air Balloon doesn't stop "EVERYTHING!!!!!1111111!!!!!" that uses Earthquake to beat Excadrill.
 
Why Lum on Chomp? Is it to stop Toxic / Will-O-Wisp? Because I think you'd get a lot more out of using Yache or Life Orb.

Also how does this team deal with Bulk Up Conkledurr or Scarfty? After Thundurus goes down, it would seem that they would be pretty difficult to stop. Same goes for CM Virizion.
 
Scizor's BP does more than half to the both of them, and Conkledurr or Scrafty can't KO Scizor in one hit, besides Quagsire makes a joke of Scrafty

The Lum Berry makes Garchomp a mini-status absorber and is very helpful to setup in front of people who you are SURE to Will-o-wisp you, then you go in for the KO with a +2 boost

Sorry bout the double post. But could people perchance state threats AND how to counter them, instead of just giving me the problems that I'm already aware about.
 
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