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Adbarlian Castles- A pokemonlike game

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hardcoregamer24

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EDIT from Hallow♥: This thread has been closed due to age, post numbers, and inactivity.

Title: ADbarlian Castles
Genre/Category: Action RPG
Download Size: 3.25 MB
Game File-Type: Zip,Exe
Resolution: Full Screen
Current Version: Extra Early Beta/Demo
Other Info:1 Level Only!!!
Keys:
Arrows to Move
Space To fire
Esc To Exit
Enter for Menu Actions

Function-Types Used:
  • Level System
  • Battle System
  • Play as 3 diffrent monsters
Game Description
Adbarlian Castles is COMMERCIAL ACTION RPG. The object of the game is to kick monster butt, as a monster!!! Play As Singasee,Singafire, or Singaplant against the Blockettes in the Demo!!!

In-Game Screenshots
menu.gif

ingamescreenie2.gif

ingamescreenie1.gif

menu2.gif

menu3.gif


Download Mirrors
Mirror One
http://www.fileden.com/files/2007/12/24/1660910/ac_demo.zip

Mirror Two





Final Comments
Please Tell me alll the errors, ups and downs, and what else you would like to see in the game, i am just showing you how the rpg will look, all the graphics in the demo will not be in the game besides the name and 1st menu.
Thanks for your time.
[snapback]1280353[/snapback]​
 
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To start off, that's not what they meant by the "Games" in the title....

Also, I'm working on a game myself. I'm afraid I'm only working on the characters so far, but it's taught me some things.


Now for the game: first, even though you said it's a demo and that most of its graphics won't be in the finished version, I still think it could have been made a bit more presentable. This is the first look people are getting at your game, and if they don't like the way it looks, they won't be inclined to play it, even if you say "but it'll look different!" This is one of the reasons I'm working on the character designs before the gameplay. (The other is that I haven't gotten the full version of my desired game engine yet, but whatever....
Gaiasweatdrop.gif
)

Second, I'm not a fan of the monsters' designs. Others might like them, but they're just not appealing to me. Also, even though it can difficult (depending on the intricacy of design; believe me, it can be an SOB x_x), you still should have tried to make the monsters' side features match up to their frontal features.

Third, the background is rather plain. You could have tried two or three different kinds of trees and/or making the grass a more vibrant shade of green.

I did like the trees burning after being touched by Singafire, though. XD
I liked the way Singafire and Singasee's attacks looked.
I didn't like Singaplant, though: it was way slow and kept dying. :(

As for being Pokémon-like... not really, at least in my mind.
 
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