Yun
Our World Is Worth Fighting For
- Joined
- Aug 10, 2011
- Messages
- 5,801
- Reaction score
- 232
The Story
In the world, there are many powerful entities that exist; all of which unknown to normal citizens. These entities come in many shapes, sizes, and personalities. But most of all, they come under many different aliases.
The most powerful of these entities are those that have, in response to limited human comprehension, adopted the title of "Gods". The creators. They have made it their duty to protect the human populace, though without alerting them to their presence. As such, they have given the human world a certain type of protector; those born with the ability of the arcane.
In exchange for this great power, these individuals are forced to heed the call of any and all who are in danger. When normal Law Enforcement agencies were established, they were given a break on answering to "menial crimes". However, they were then reassigned to tackling crimes of the Supernatural persuasion. They were powerful members of the Order.
The Enforcers; born to serve and protect those who cannot protect themselves.
Recently, however, many humans have begun to discover the secrets of the Enforcers; and many coups have been made with them. This caused a surge of renegade affiliations to surface, all of which lead to Enforcer on Human and Enforcer on Enforcer crimes. What was once the most closely bonded brother-sisterhood had become a chopped mess of an organization, split into teams of Enforcers looking out for themselves as individuals.
Now, humans that have been "educated" about their existence can never go back to what they once were.
The most powerful of these entities are those that have, in response to limited human comprehension, adopted the title of "Gods". The creators. They have made it their duty to protect the human populace, though without alerting them to their presence. As such, they have given the human world a certain type of protector; those born with the ability of the arcane.
In exchange for this great power, these individuals are forced to heed the call of any and all who are in danger. When normal Law Enforcement agencies were established, they were given a break on answering to "menial crimes". However, they were then reassigned to tackling crimes of the Supernatural persuasion. They were powerful members of the Order.
The Enforcers; born to serve and protect those who cannot protect themselves.
Recently, however, many humans have begun to discover the secrets of the Enforcers; and many coups have been made with them. This caused a surge of renegade affiliations to surface, all of which lead to Enforcer on Human and Enforcer on Enforcer crimes. What was once the most closely bonded brother-sisterhood had become a chopped mess of an organization, split into teams of Enforcers looking out for themselves as individuals.
Now, humans that have been "educated" about their existence can never go back to what they once were.
[video=youtube;HRQYGGO6eRI]http://www.youtube.com/watch?v=HRQYGGO6eRI[/video]
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In this new one, you all will play one of the two races: Civilians or Enforcers; which are explained in the Races portion. Each of these races has their own roles within the story. However, know that whether or not you play as a Civilian or Enforcer; magic is usable on both sides. Enforcers, however, have two to three times more potential energy unless they "train" the human. So far, it has only been done once.
Races
- Enforcers - The guardians of the world. They are employed by the "Gods", naturally imbued with the ability of magic to solve supernatural cases and defend at all costs. They have sometimes been called "superheroes" by those lucky humans who see them. They are bound by nature to protect any civilian who chooses to contract them, and must listen to anything they say. However, an Enforcer is capable of going renegade if they find the person to abuse their power over them. An Enforcer can only train a human if they have the same signature as them.
Civilians - The normal citizens of the world. While they understand that magic exists, more than 98% know not of the existence of the Enforcers; who far exceed them in magical aptitude. When an Enforcer is met by them, however, the Enforcer is forced into a contract to protect them at all costs. While normally three times weaker than an Enforcer, they are quite able to protect themselves if they are "trained" by the Enforcer, but must be of the same energy signature as them.
World
The world of AEON is one that is a large state, spanning over the size of three to five normal states. Each of these states have cities in them that are about three to five times as large than normal cities, each holding their own government.
Locations are added as they are discovered during the RP...
Zephyr City - One of the main cities. It is the starting point for all who join the RP. Zephyr City is quite known for its large amount of law enforcement, being one of the most protected cities in the state.
Deadlands - The largest location in the state. It is cut off from the rest by warring lakes and rivers. Home to many mysteries and wonders, it is quarantined by the society so as to keep everyone away. Only those who have the permission of the Gods can enter. Not even the Enforcers know of what may lie here. They are not allowed to be explored at any point unless the GM allows it. No characters can be from here.
Locations are added as they are discovered during the RP...
Zephyr City - One of the main cities. It is the starting point for all who join the RP. Zephyr City is quite known for its large amount of law enforcement, being one of the most protected cities in the state.
Deadlands - The largest location in the state. It is cut off from the rest by warring lakes and rivers. Home to many mysteries and wonders, it is quarantined by the society so as to keep everyone away. Only those who have the permission of the Gods can enter. Not even the Enforcers know of what may lie here. They are not allowed to be explored at any point unless the GM allows it. No characters can be from here.
Rules
- No flaming.
- No bunnying or tennising.
- Follow all standard BMGf rules.
- Absolutely no godmodding, whatsoever.
- Please create a citizen as your first. We allow up to four Enforcers to begin with, but you must contact the GM if you wish to have an Enforcer as a character.
- Always, always, give your character weaknesses. Also, no powers that are considered to be overpowered may be had. These include, but are not limited to, the following.
- Life Creation/Death Manipulation
- Necromancy
- Time/Space Manipulation
- Marionette Control (on others)
- Illusions
- Transcendence
- Copying Abilities/Skills
- Omniscience/Omnipotence
- Super Speed
- Omnislaying
- Total Destruction/Total Recreation
- Limitless Creation
- Cosmic Manipulation of any kind
- Have fun. No arguing. While it may be rare, I can and will kick you from the RP or request a mod if you cause trouble.
Sign-Ups
Name:
Gender:
Age:
Orientation: (No one will persecute you for this, so feel free to choose whatever you want.)
Role: (Either Civilian or Enforcer.)
Personality:
Appearance:
Ability: (What is your ability? What can you do with your skill? Any skill that is currently taken cannot be copied.)
Weaknesses: (What are some weaknesses and limitations?)
Weaponry & Equipment: (What Equipment does your character have in their arsenal?)
Signature Type: (What is your energy signature type? Give a description of your Enforcer character's preferences in energy. Make sure that it is at least a bit specific. Fill out only if you are approved to be an Enforcer. Otherwise, erase it from your profile/leave it blank.)
Energy Type: (What is your energy overall type? Give a description of your Human character's energy. If you wish to copy another existing Enforcer's energy description, so that the two of you would be compatible, ask them first. Fill out only if you are a Civilian. Otherwise, erase it from your profile/leave it blank.)
Other: (Anything else you feel you wish to add...)
Gender:
Age:
Orientation: (No one will persecute you for this, so feel free to choose whatever you want.)
Role: (Either Civilian or Enforcer.)
Personality:
Appearance:
Ability: (What is your ability? What can you do with your skill? Any skill that is currently taken cannot be copied.)
Weaknesses: (What are some weaknesses and limitations?)
Weaponry & Equipment: (What Equipment does your character have in their arsenal?)
Signature Type: (What is your energy signature type? Give a description of your Enforcer character's preferences in energy. Make sure that it is at least a bit specific. Fill out only if you are approved to be an Enforcer. Otherwise, erase it from your profile/leave it blank.)
Energy Type: (What is your energy overall type? Give a description of your Human character's energy. If you wish to copy another existing Enforcer's energy description, so that the two of you would be compatible, ask them first. Fill out only if you are a Civilian. Otherwise, erase it from your profile/leave it blank.)
Other: (Anything else you feel you wish to add...)
My Sign Up ~ 1st Enforcer Character
Name: Winter
Gender: Female
Age: 20
Orientation: Pansexual
Role: Enforcer
Personality
Winter is a very determined and straightforward individual, focusing only on the goals she deems important. She is also straight to the point and blunt to the point of rudeness. This, coupled with her somewhat negative outlook on people, give people a impression of a coldness and standoffish aloofness from her. She is very serious about camaraderie, putting her friends and loved ones before everyone. Extremely short-tempered in times of intense pressure or distress, she tends to falter when in situations where her control of herself slips.
Appearance
Winter is a young woman of 5'7". She has sandy blonde hair, reaching her shoulders; with long bangs extending past them that frame her face. Her eyes are an oceanic blue, somewhat piercing from her constant glaring. She is almost always seen with different colored shirts with jeans on. Her trademark footwear are always her brown buckled boots.
Ability
Winter uses a plethora of weapons that she can summon at will. However, she must not only imagine the weapon; but she must craft it as well. To get desired effects, she must work tirelessly for hours on them.
Weaknesses
She has a near limitless imagination to use and summon her weapons. However, she is forced to expend countless hours and amounts of energy to even get the weapon. After making the weapon, she must find a viable source of its power to give the effect she so desires.
Weaponry & Equipment
All of the weaponry she is able to summon.
Signature Type
Bold, strong, but calming energy. Prefers the energy of one that is capable of learning, but is strong enough to continue if they fail.
Other
None
Gender: Female
Age: 20
Orientation: Pansexual
Role: Enforcer
Personality
Winter is a very determined and straightforward individual, focusing only on the goals she deems important. She is also straight to the point and blunt to the point of rudeness. This, coupled with her somewhat negative outlook on people, give people a impression of a coldness and standoffish aloofness from her. She is very serious about camaraderie, putting her friends and loved ones before everyone. Extremely short-tempered in times of intense pressure or distress, she tends to falter when in situations where her control of herself slips.
Appearance
Winter is a young woman of 5'7". She has sandy blonde hair, reaching her shoulders; with long bangs extending past them that frame her face. Her eyes are an oceanic blue, somewhat piercing from her constant glaring. She is almost always seen with different colored shirts with jeans on. Her trademark footwear are always her brown buckled boots.
Ability
Winter uses a plethora of weapons that she can summon at will. However, she must not only imagine the weapon; but she must craft it as well. To get desired effects, she must work tirelessly for hours on them.
Weaknesses
She has a near limitless imagination to use and summon her weapons. However, she is forced to expend countless hours and amounts of energy to even get the weapon. After making the weapon, she must find a viable source of its power to give the effect she so desires.
Weaponry & Equipment
All of the weaponry she is able to summon.
Signature Type
Bold, strong, but calming energy. Prefers the energy of one that is capable of learning, but is strong enough to continue if they fail.
Other
None
Skills in Use
Winter (Enforcer)
Jason Miles
Winter uses a plethora of weapons that she can summon at will. However, she must not only imagine the weapon; but she must craft it as well. To get desired effects, she must work tirelessly for hours on them.
Jason Miles
Ability: Jason's ability allows him to summon different types of swords at will, however the swords have to have been created already, as thus his ability mainly works as a sort of catalog in a way. He is able to use the swords abilities though, but it takes a toll on him if used too much.
For more information, speak to Yun.
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