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Alola: Too many Mono Types?

Blob

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So far Alola has introduced SO many Mono Types, in fact it's probably introduced the fewest new Types combinations than any other Generations so far.

Excluding Alolan Forms, the only new Types combos are:
Drampa (Normal/Dragon)
Cutifly (Bug/Fairy)
Salandit (Poison/Fire)
Mimikyu (Ghost/Fairy)

That's it.

Seriously, if this is the last generation, they may as well go all-out with Types, such as make Type: Null Normal/Ghost, Minior Rock/Ghost and Rockruff Normal/Rock. I could see those Pokémon EASILY become those types, but no... instead we're stuck with predictable, old Types introduced way back in Gen 1 and 2.
 
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Well it's not, so...
Still, they're not exactly being creative. I mean look at the new Pokémon and tell me you thought Comfey, Lurantis, Wishiwashi, Pyukumuku and Jangmo-o would all end up being mono types.
 
Honestly, I thought we had too much focus on dual-types in these latest generations. I like that we're going back to that sort of simplicity as I always feel mono-types kind of get the shaft for not being exciting enough. Also, I find it fitting of the Alola region's more relaxed and natural setting.
 
There is still other pokemon that are yet to be revealed. I don't mind how many mono types there are as long as I get to use Dragon types.
 
I don't see how mono-types are inherently less creative than dual types. There's nothing clever about mad-libbing eighteen types till you find one that fits the concept. In any case I don't think there are enough mono-types
But to me making some Pokémon, like Lurantis mono seems like a waste. IMO, Lurantis should have been Grass/Fairy or Bug/Fairy.

Plus the few that ARE dual typed seem so random, like Minior really should have been Rock/Ghost. I swear GF are allergic to typing Poison, Ghost, Normal and Rock Types together. The only time we got any of those together was in Gen 1.
 
But to me making some Pokémon, like Lurantis mono seems like a waste. IMO, Lurantis should have been Grass/Fairy or Bug/Fairy.

Plus the few that ARE dual typed seem so random, like Minior really should have been Rock/Ghost. I swear GF are allergic to typing Poison, Ghost, Normal and Rock Types together. The only time we got any of those together was in Gen 1.

The thing about Lurantis is that it's a plant that looks like a bug. It's based on the orchid mantis but spins it the other way around. A plant that looks like a bug in order to fool predators, prey, and enemies. It's all plant and no bug. Just looks like one. Fairy though you're gonna have to justify that one other than being pink.

Flying is pretty good for Minior. It's seems strange since most Flying-types are living creatures like birds and insects but it's not too out there since there are non-living creature Flying-types like Drifloon. There's nothing that really screams Ghost about Minior. Nothing real spooky, incorporeal, or spirit-like about it. It's mostly just a space rock with not much ghostly about it.
 
But to me making some Pokémon, like Lurantis mono seems like a waste. IMO, Lurantis should have been Grass/Fairy or Bug/Fairy.

Lurantis is a play on a type of mantis that camouflages itself by pretending to be a plant. In Lurantis's case, it's a plant imitating a mantis.

Plus the few that ARE dual typed seem so random, like Minior really should have been Rock/Ghost.

I don't think Minior is random at all. Meteors are rocks that fly through the sky. If you ask me, it's a delightfully literal (and to some degree, child-like, but in a good sense) way of describing a meteor, and is a much more interesting way of going about it than just slapping Levitate on it and calling it a day.
 
Flying is pretty good for Minior. It's seems strange since most Flying-types are living creatures like birds and insects but it's not too out there since there are non-living creature Flying-types like Drifloon. There's nothing that really screams Ghost about Minior. Nothing real spooky, incorporeal, or spirit-like about it. It's mostly just a space rock with not much ghostly about it.

But Minior has that thing in it and it kind of looks like a ghost IMO.

Also, would you say that Rockruff looks like it should be pure Rock?
 
It seems a bit odd to complain about the mono types when they haven't revealed all of the new Pokemon yet. Even some of the mono type Pokemon we know about could easily gain new types upon evolution. Plus, I don't see the problem with mono type Pokemon. Sure, I like type combinations as much as the next person, especially new ones or ones that aren't too common, but Pokemon with just one type are good too. They have fewer weaknesses and while that does limit what moves gets a STAB bonus, they can still be useful. Not to mention the designs are pretty good for most of the new Pokemon.
 
It seems a bit odd to complain about the mono types when they haven't revealed all of the new Pokemon yet. Even some of the mono type Pokemon we know about could easily gain new types upon evolution. Plus, I don't see the problem with mono type Pokemon. Sure, I like type combinations as much as the next person, especially new ones or ones that aren't too common, but Pokemon with just one type are good too. They have fewer weaknesses and while that does limit what moves gets a STAB bonus, they can still be useful. Not to mention the designs are pretty good for most of the new Pokemon.
OK, but to me Pokémon with good designs should also have unique types or an uncommon type combination. Just sticking Normal onto a cool looking Pokémon and calling it a day makes me think it won't stand out as much as all the other Normal Types out there.

To me Mono Types and common Dual Types are boring and overdone and add little excitement to the game, since there are so many of them. There isn't much new they can do other than have a gimmick, such as a unique ability, have alt forms, have a unique move or have amazing stats.

I'd rather see a Rock/Ghost than another Rock/Flying Pokémon any day, especially when it comes to inanimate objects.
 
But Minior has that thing in it and it kind of looks like a ghost IMO.

Also, would you say that Rockruff looks like it should be pure Rock?

Minior is the thing inside. Being a thing in a thing isn't good reasoning to be a Ghost. It's basically a creature within a shell. There are loads of things in shells and most of them don't come off as being Ghost-like because they're inside another thing. Looking like a Ghost can be subjective but it is also something that doesn't justify a certain typing on its own. We have wispy or ethereal looking Pokemon like Castform, Musharna, and Darkrai that don't have the Ghost-typing and that's because their concepts are something different that their aesthetic works to put across. I guess you could say it's being a Ghost and not just looking like a Ghost.

Rockruff is definitely something we haven't seen much of with the Rock-type and I think it's something we should see more of. There are a few Rock-types that are based on living creatures but they mostly come off as imitations of life or creations through ancient or artificial processes. Rockruff is taking more after what other types have been doing where the Pokemon is a living creature that utilizes its element. You see this a lot with types like Fire, Water, and Electric where a living creature has a element that is natural to its very being. It's a relatively new direction to go with Rock-type that encourages some creativity and diversity.
 
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At first I thought the reason we had so many Mono-Types was due to the Totem Pokemon all being Mono-Type---it seemed that way with Gumshoos, Lurantis, and probably Wishiwashi, but then Normal/Dark Raticate messed that up.

But I think you're being a bit too focused here on brand new Type combinations---Normal/Fighting (Bewear) and Fire/Dragon (Tortunator) were previously Legendary-only combinations, so I welcome them on "regular" Pokemon.
 
I don't particularly mind all the mono types. In fact 3 of my top 5 pokemon are mono-types, Ampharos (who only gains an additional type while Mega), Typhlosion, and Raichu. Also we have no idea how many Pokemon they will have for this game. Yeah it might be a little dissapointing if we don't have a lot of combo typings and there's like 50 pokemon, but if there's gonna be like 100 new ones, having a few extra monos won't be too bad since there are so many new Pokenon.
 
I don't particularly mind all the mono types. In fact 3 of my top 5 pokemon are mono-types, Ampharos (who only gains an additional type while Mega), Typhlosion, and Raichu. Also we have no idea how many Pokemon they will have for this game. Yeah it might be a little dissapointing if we don't have a lot of combo typings and there's like 50 pokemon, but if there's gonna be like 100 new ones, having a few extra monos won't be too bad since there are so many new Pokenon.

42 New Pokémon have been revealed so far and 18 are mono-type, while another 5 have Type combinations that are common. So far that's over half and most of the remaining Types combos have been done before anyway.
 
I think it's refreshing to have more Mono-types. Seems more realistic to have some pokemon that have only one type.

Not every pokemon needs to be two-typed. And it's no big deal that they haven't done all the type combos yet. I prefer them coming up with interesting pokemon and not just limiting themselves to "okay these are the combos we haven't done so far lets make them now."
 
I think it's refreshing to have more Mono-types. Seems more realistic to have some pokemon that have only one type.

Not every pokemon needs to be two-typed. And it's no big deal that they haven't done all the type combos yet. I prefer them coming up with interesting pokemon and not just limiting themselves to "okay these are the combos we haven't done so far lets make them now."
But I find that a lot of the mono types look like they could be dual typed, like Pyukumuku.
 
Eh, I think having Mono types is interesting. Dual Types may sound more handy, but diversity sometimes is key where you have Pokemon that are just one type.

Also, we might see 120 or so Pokemon introduced here, so it wouldn't hurt if 35-40% were Monos.
 
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