the_importer
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- May 26, 2009
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Since G1, it has work this way with Startup monsters:
Grass > Water > Fire > Grass
A simple formula that worked. Unfortunately, GIV cocked it up by making your Startup Water monster part Steel at it's final evolution making the new formula:
Grass > Water* > Fire** > Grass
*Water/Steel > Fire (if Water hits first and kills)
**Fire > Water/Steel (if Fire hits first and kills)
Kind of pointless if you ask me. Now if I would have known this before discovering this at it's final evolution, I would have kept the "Water Sport" move which Nintendo seems to have conveniently removed form the "Move Relearner's" list.
Good thing I have Ground and Rock types or I would have been boned against Fire types.
EDIT: Or I could simply grab my other DS Lite, slap in Diamond or Pearl, transfer a new Piplup and making it evolve with EXP Sharing
Grass > Water > Fire > Grass
A simple formula that worked. Unfortunately, GIV cocked it up by making your Startup Water monster part Steel at it's final evolution making the new formula:
Grass > Water* > Fire** > Grass
*Water/Steel > Fire (if Water hits first and kills)
**Fire > Water/Steel (if Fire hits first and kills)
Kind of pointless if you ask me. Now if I would have known this before discovering this at it's final evolution, I would have kept the "Water Sport" move which Nintendo seems to have conveniently removed form the "Move Relearner's" list.
Good thing I have Ground and Rock types or I would have been boned against Fire types.
EDIT: Or I could simply grab my other DS Lite, slap in Diamond or Pearl, transfer a new Piplup and making it evolve with EXP Sharing
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