LightJolteon
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- Jul 1, 2015
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I couldn't find a thread about this, so I'll just post;
So I was thinking about the mechanics of the TCG and I feel there are issues with the Prize Card mechanic. Am I the only one bothered by it. It seems unfair that sometimes decks will lose simply because key cards have been prized in the beginning. Could there be an alternative that doesn't harm a deck's consistency, like "prize counters"?
Also, I've heard in the past that a better idea would be for the player who gets their Pokemon knocked out to take a prize card (more like a condolence card in this instance), instead of it being the other way around, to allow for a better chance of a comeback.
What are your guys' thoughts on this?
So I was thinking about the mechanics of the TCG and I feel there are issues with the Prize Card mechanic. Am I the only one bothered by it. It seems unfair that sometimes decks will lose simply because key cards have been prized in the beginning. Could there be an alternative that doesn't harm a deck's consistency, like "prize counters"?
Also, I've heard in the past that a better idea would be for the player who gets their Pokemon knocked out to take a prize card (more like a condolence card in this instance), instead of it being the other way around, to allow for a better chance of a comeback.
What are your guys' thoughts on this?