Ghetsis-Dennis
追放されたバカ
- Joined
- Jul 11, 2011
- Messages
- 4,488
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- 8
The series is familiar with dominant types. Back in Gen 1, Psychic types were a force to be reckon with due to a small number of Bug type moves, lack of diversity in Ghost types, no resistances, and bad bug glitches. Game Freak introduced Steel and Dark types in Gen 2 to fix this problem, but what they haven't realized is that they may have replaced a once dominant type with another type to present day. Steel types is considered to be one of the most dominant types in the series because it resists almost every existing type (the maximum number of resistances for a type was 4), to the point that it's become a must for every Pokemon that isn't Rock or Ice to have as a secondary type to survive followed by bulk (though this doesn't come into play until Stealth Rock was introduced), and it made Fighting and Ground types more common than they should be. Since Joshawott mentioned that GF pays attention to tournaments to find out which Pokemon is too broken, they'll need to find a way to nerf Steel types like they did with the Psychic types in Gen 1. Currently I only have one solution to fix Steel types, which is moving its resistance to Psychic types to the Bug types, but I'm sure some of you have better ideas judging by your posts in those "Ways to fix *insert type here*" threads.
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