ToddMann10000
Pokemon Collector
- Joined
- May 11, 2016
- Messages
- 99
- Reaction score
- 73
With the recent announcement of Z-moves, Ive seen a few people commenting that this will make the games too easy, that they'll be overpowered.
Some people have countered that the games have always been too easy, that they need to introduce a difficulty setting to increase the challenge for veteran players.
Some people have also suggested that, with the shiny charm and chain fishing, even the potential for shinies is easier than ever.
Personally, the challenge for me is (and always has been), in catching them all. I try to collect a living pokedex in every generation of games, before moving on to shiny hunting. But this is a self imposed challenge, not unlike a Nuzlocke challenge.
Are the games too easy? Would a harder difficulty setting make that much difference? Does the EXP share make leveling up a chore, or a breeze?
Some people have countered that the games have always been too easy, that they need to introduce a difficulty setting to increase the challenge for veteran players.
Some people have also suggested that, with the shiny charm and chain fishing, even the potential for shinies is easier than ever.
Personally, the challenge for me is (and always has been), in catching them all. I try to collect a living pokedex in every generation of games, before moving on to shiny hunting. But this is a self imposed challenge, not unlike a Nuzlocke challenge.
Are the games too easy? Would a harder difficulty setting make that much difference? Does the EXP share make leveling up a chore, or a breeze?