DerMißingno
Gutes deutsches Bier
- Joined
- Feb 7, 2009
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This is a team that I literally threw together one night. From its name, you can guess my state of mind when I made it. It kind of baffles me though, because it seems (to me) like it should be a solid team, but it loses the majority of battles. I will say though, this is the only team that I've ever 6-0'd someone with. Here it is.
Gyarados
Nature: Adamant
EVs: 152 HP / 252 Atk / 104 Spe
Item: Leftovers
~ Taunt
~ Dragon Dance
~ Earthquake
~ Waterfall
I've went up against a few Gyarados leads and I've heard he could function well as one, so I decided to give it a shot. His speed isn't enough to beat other taunt leads, so I just attack if I predict a taunt. Destroyed by trick, of course, and walled by physically defensive leads. He has worked a few times though, and when he does he tears bitches apart.
Slowbro
Nature: Lonely
EVs: 252 HP / 252 Def / 4 SpD
Item: Leftovers
~ Calm Mind
~ Slack Off
~ Surf
~ Psychic
Calm mind + Slack Off. He gets shut down a lot of the time, but when he gets a little bit calm, he can wreak havoc. Here because I needed a special wall, and I didn't want to go Blissey or Heatran because I don't like either of them.
Jolteon
Nature: Timid
EVs: 4 HP / 252 SpA / 252 Spe
Item: Choice Specs
~ Thunderbolt
~ HP Ice
~ Shadow Ball
~ Baton Pass
Textbook Specs Jolteon. I needed a special sweeper, so I decided to give Jolteon a try. Unfortunately for him, it is very difficult to switch into a Salamence.
Skarmory
Nature: Impish
EVs: 232 HP / 12 Atk / 240 Def / 20 Spe
Item: Leftovers
~ Whirlwind
~ Roost
~ Toxic
~ Brave Bird
Standard-ish physical wall. Toxic for switch ins, brave bird for Taunt.
Dusknoir
Nature: Adamant
EVs: 252 HP / 252 Atk / 4 Def
Item: Leftovers
~ Substitute
~ Focus Punch
~ Sucker Punch
~ Ice Punch
A pokemon capable of taking a hit on the switch in then going either sub punch, sucker punch or ice punch depending on what is required of him. Very straightforward.
Infernrape
Nature: Hasty
EVs: 248 Atk / 64 SpA / 196 Spe
Item: Life Orb
~ Close Combat
~ Grass Knot
~ Overheat
~ Stone Edge
Mixed Infernrape. For use once all other resources have been exhausted.
Gyarados
Nature: Adamant
EVs: 152 HP / 252 Atk / 104 Spe
Item: Leftovers
~ Taunt
~ Dragon Dance
~ Earthquake
~ Waterfall
I've went up against a few Gyarados leads and I've heard he could function well as one, so I decided to give it a shot. His speed isn't enough to beat other taunt leads, so I just attack if I predict a taunt. Destroyed by trick, of course, and walled by physically defensive leads. He has worked a few times though, and when he does he tears bitches apart.
Slowbro
Nature: Lonely
EVs: 252 HP / 252 Def / 4 SpD
Item: Leftovers
~ Calm Mind
~ Slack Off
~ Surf
~ Psychic
Calm mind + Slack Off. He gets shut down a lot of the time, but when he gets a little bit calm, he can wreak havoc. Here because I needed a special wall, and I didn't want to go Blissey or Heatran because I don't like either of them.
Jolteon
Nature: Timid
EVs: 4 HP / 252 SpA / 252 Spe
Item: Choice Specs
~ Thunderbolt
~ HP Ice
~ Shadow Ball
~ Baton Pass
Textbook Specs Jolteon. I needed a special sweeper, so I decided to give Jolteon a try. Unfortunately for him, it is very difficult to switch into a Salamence.
Skarmory
Nature: Impish
EVs: 232 HP / 12 Atk / 240 Def / 20 Spe
Item: Leftovers
~ Whirlwind
~ Roost
~ Toxic
~ Brave Bird
Standard-ish physical wall. Toxic for switch ins, brave bird for Taunt.
Dusknoir
Nature: Adamant
EVs: 252 HP / 252 Atk / 4 Def
Item: Leftovers
~ Substitute
~ Focus Punch
~ Sucker Punch
~ Ice Punch
A pokemon capable of taking a hit on the switch in then going either sub punch, sucker punch or ice punch depending on what is required of him. Very straightforward.
Infernrape
Nature: Hasty
EVs: 248 Atk / 64 SpA / 196 Spe
Item: Life Orb
~ Close Combat
~ Grass Knot
~ Overheat
~ Stone Edge
Mixed Infernrape. For use once all other resources have been exhausted.