KronosClownz
Studying Greek Mythology.
- Joined
- Oct 16, 2009
- Messages
- 2,983
- Reaction score
- 2
I'm a die-hard fan of the Batman and I'm getting it, is it good? ( I'M GETTING SO WHEN SEQUAL COMES IT MAKES SENSE )
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He leaves the Batclaw hidden on the island, and the upgraded Batclaw in the same place--but when he goes there the first time, he only gets the Batclaw, and doesn't upgrade it until his second trip. Plus, at one point, he actually has the Batwing fly in and air-drop him a zipline gun. Why?! If you had a plane carrying a zipline gun, why didn't you get it at the beginning of the game when things started to go wrong?!
The other thing that bothers me has to do with the story itself, or rather the writing. Joker's plan is pretty cool, but parts of it don't make sense (story spoilers):
The scene where he gets Batman to take the dart instead of Gordon at the end is pretty cool, yeah, but after that, he injects himself to turn into a monster? I'll admit, I don't read a lot of comics, but that seems very un-Joker like to me. Plus, at various points in the game, when you need to do stealth missions, he seems to genuinely want Batman killed. Isn't his main goal just to mess with Batman's head, not to actually kill him?
I never had a problem with that. It makes sense that he wouldn't bring in the big guns right off the bat. He's want to keep stuff in reserve until he absolutely needed it (not about being cumbersome, but about prioritizing). Keep in mind, he doesn't hesitate to call it in when it becomes necessary.
And hoarding stuff on the island makes sense for JUST such occasions. But he wouldn't want to keep TOO much stuff there in case it was discovered.
He's Joker. He's out to kill everyone.
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