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BigLutz's 3D Portfolio

Big Lutz

Back from Japan
Joined
Sep 4, 2009
Messages
1,335
Reaction score
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Alright this is from my personal portfolio and website, that I am preparing for when I graduate.. again and looking for a job inside the Game Industry. Basically these are considered props, ala weapons and things the character in a game would have. All have been smoothed meaning they have a severe bump in the resolution, and have a much higher detail than what you would see currently in a video game. None of these are textured for time. All done in Maya 2011.

Sniper Rifle with Robot Lookout

CBISniper1.jpeg

CBISniper2.jpeg

CBISniper3.jpeg

CBISniper4.jpeg

CBISniper5.jpeg

Helmet and Sidearms

CBI%20Render1.jpeg

CBI%20Render2.jpeg

CBI%20Render2.jpeg

CBI%20Render4.jpeg

Staff of Roses ( Created for one of my RPG Characters )

staff1.jpg

staff2.jpg

P.S. Jo held me hostage until I posted this ~.^
 
These are awesome, even without textures.
Could you post one rendered as it would look in a game? I'm just curious.
 
Decided to update with stuff from my summer project, it is the Water Temple of a old RPG I made.

Temple.jpg
 
My latest model, just something I did quickly and am still trying to figure out what to put on the end, if anyone has any ideas please say so. The dragon head actually is the head of one of my wolf models, I just changed it... alot xD

dragonheadh.jpg
 
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