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Capcom Announces Unreplayable Game

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Volphied

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Capcom tries to kill used video game sales with the one-save game | DVICE
Buying used video games is great for gamers who don't want to pay full price for the latest hits. You know who doesn't like used video games? Game publishers. In a very sad twist, Capcom's fighting back against the second-hand game market with a game that can only support one save file — for life.

It's been confirmed that Resident Evil: Mercenaries 3D for the Nintendo 3DS is a game that once finished, cannot be reset for complete replay. According to both the U.S. and U.K. game's instruction manual "saved data on this software cannot be reset."

Basically what Capcom has done is make Mercenaries 3D a one-time play affair. Once you've unlocked all the goodies and played the entire game, you will not be able to erase the game's save data and start fresh as if it were a new copy. Consider this: lending Mercenaries 3D to a friend, a little brother or sister will be worthless because they'll only be able to continue playing the game with your saved settings and create their own.

We get that game publishers don't make any money off sales from used video games, but killing off the ability to hit the reset button is just taking things too far. It's like saying Upperdeck is entitled to a cut in my autographed Michael Jordan basketball card I sold at a garage sale for $10,000 some 25 years after I bought it.

While it can be argued that used video game sales are actually more damaging than piracy, it's still a lowball move for Capcom to make, especially with a franchise as large and significant as the Resident Evil series. Will other publishers follow in Capcom's footsteps to take a stand against the lucrative market of used video games? We really hope this isn't a sign of things to come.

Sucks for those who will buy the game. Meanwhile, pirates will be able to manage their saves from the flashcard. :mallet:
 
Guess Capsule Computers (Capcom's full name) doesn't believe in used games, huh?
 
This is irritating. Why? Because I replay my own games all the gosh darn time. I can see why they're doing this and it makes me disappointed to think that these companies aren't getting all the money they deserve just on principle, but really? This isn't the way. I like to support the industry but maybe if they made them a little cheaper people would be more willing to buy them rather than borrowing other people's copies. Wouldn't hurt to give more tasters and trials online, either, so people can make up their minds.
 
I think that this is not going to help the sales of the game. Once you have finished the whole game and unlocked everything there will be nothing to do.
 
An unreplayable game? Now you'd have to buy more of the same game if your desire is to replay to your heart's content. D:
 
Sucks for those who will buy the game. Meanwhile, pirates will be able to manage their saves from the flashcard. :mallet:
So really, they're biting the hand that feeds them--those gamers who legally buy games.

Bad move Capcom, hope this doesn't become the status quo.

Too bad that I don't think gamers can rally themselves together and boycott an entire franchise until this reverses itself
 
They better knock the price down because I doubt anyone wants to pay $35-60 for a game they can only play once.
 
Apparently, used game sales "were not a factor" in this bizarre decision:

The Escapist : News : Capcom Denies Anti-Used-Games Stance in New Resident Evil 3DS Game
We found out yesterday that save-game data on the new Nintendo 3DS game Resident Evil: The Mercenaries 3D, according to a note included with the game, is permanent and cannot be reset. The immediate and obvious assumption was that this is an attempt to thwart pre-owned game sales by sticking anyone who buys a used copy with the saves, achievements and other content already unlocked by the original owner. But Capcom says that's not the case at all.

"Secondhand game sales were not a factor in this development decision, so we hope that all our consumers will be able to enjoy the entirety of the survival-action experiences that the game does offer," the company said in a statement. So what were the factors? That part isn't entirely clear.

"In Resident Evil: The Mercenaries 3D, all mission progress is saved directly to the Nintendo 3DS cartridge, where it cannot be reset," the statement continued, essentially repeating what we already knew. "The nature of the game invites high levels of replayability in order to improve mission scores. In addition, this feature does not remove any content available for users."

Clear as mud, eh? I suppose there could be another valid reason for making the game this way, I just can't imagine what it could be, and I think that Capcom's refusal to spell it out speaks volumes. And regardless of the intent, the new Resident Evil title may already be making an anti-pre-owned splash, although not necessarily to Capcom's benefit: Vooks.net claims that EB Games in Australia is refusing to sell the game because its resale value is so low and it would be impossible to return it within the store's seven-day "as new" refund policy.

EB Games is right about that. Let's hope that Capcom wises up.
 
Capcoms message to gamers:

[video=youtube;aPPtgBMCzpI]http://www.youtube.com/watch?v=aPPtgBMCzpI&feature=related[/video]

I hope someone makes a save management device for the 3ds, like the ARDSi.
 
Ironically this will cause them to loss even more sales, considering a lot of people are going to be discouraged from buying the game that will become useless afterwards.
 
That bites. Ah well, maybe I'll have to take the game off my 3DS wishlist.
 
This is at best a trial balloon. if it catches on and sells well, then other games will come out from other developers along the same lines. If it doesn't, Capcom will back off and other game companies won't even give it a look. In any case this kind of formatting is impossible to do on main consoles anyways since save data is placed externally from the game itself: The game disc itself has the game data, but the system or the memory card actually has the save data, and that can easily be deleted. And second, game developers nowadays make a lot of money on DLC which also combats the whole "resold game" problem.
 
Considering the backlash on Amazon.com's review page, I doubt Capcom will think of this again.

Also, I've heard the game is shit anyway.
 
Maybe stores like gamestop should start giving what 2% of the purchase price of a used game to the publisher if the game is under 5 years old.
 
Considering the backlash on Amazon.com's review page, I doubt Capcom will think of this again.

Also, I've heard the game is shit anyway.

It's getting mixed reviews, and I think the gamers won't consider it until it lands in the bargin bin for $10 at Wal-Mart.
 
Sounds a lot worse than the inability to erase unlocked bonus stuff in Banjo-Tooie. At least the 3 files for Tooie's main game can be erased.

...I can only hope Revelations won't have this problem.
 
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