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Create your own move

Andros 1337

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If you were able to create your own move: what would it be (Please, no OHKO moves that always hit)?

Here is mine:
Firestorm Wall - Variant of Magnet Rise for Charizard, where it makes Charizard immune to all Rock-type attacks, including Stealth Rock.

What ideas does anyone else have?
 
Mind Control - plants a thought in the enemy's head that it is the enemy, and will attack itself next turn.
 
Attract 2 - Works just like Attract, but on Pokemon with the same gender as the user.

Prayer - Does nothing, just like Splash.
 
Name: Pepper Spray
Type: Poison
Base power: 75
Accuracy: 95
Classification: Special
Effect: Lowers the target's Accuracy and Attack by 2 stages each.
In-game description: The user blinds the foe with a chemical blast. It harshly reduces the foe's Attack and Accuracy.

Name: Wing Punch
Type: Fighting
Base power: 85
Accuracy: 100
Classification: Physical
Effect: 20% chance of lowering the foe's Attack by 1 stage.
In-game description: The user curls its wing like a fist and punches the foe. It may lower the foe's Attack.

Name: Detonate
Type: Electric
Base power: N/A
Accuracy: 100
Classification: Other
Effect: Immediately after using this move, the foe is made to use Selfdestruct or Explosion, even if it already did something on this turn. Fails if the foe doesn't know either move. If the foe knows both moves, Selfdestruct is used.
In-game description: The user goads the foe into using Explosion or Selfdestruct. It fails if the foe doesn't know these moves.

Name: Recharge
Type: Electric
Base power: N/A
Accuracy: 100
Classification: Other
Effect: The user restores up to 10 PP to each of its moves (barring Recharge) as well as up to half of its maximum HP.
In-game description: The user electrically recharges itself, restoring its HP and PP.
 
Elemental Wings (Fire, Electric, and Ice) - Used by only winged Pokemon (Ex: Staraptor).

Poison Slash - Similar to Slash, but a higher chance of getting poisoned.

Elemental Rapid Spins (Fire, Electric, and Ice) - Used only by rapid spinners (Ex: Hitmotop).

Prayer - Does nothing, just like Splash.

Very funny. :/
 
Name: Accelerant.
Type: Fire.
Base Power: 40
PP: 30 (max. 48)
Accuracy: 100%
Effect: Has a priority level of +1.

I want a Fire-type priority move.
 
Nihilism Makes enemy hate itself and the whole world so whenever it attacks, it attacks its partner sometimes.

Spam Wastes a turn for no reason. Enemy & partner cannot attack
 
Thunder Blade- Just like Leaf Blade only with electricity.

Pollen Bomb- The use creates a huge cloud of pollen above the foe before turning the pollen into small balls that bombard the opponent. It's the Grass type version of Eruption and Water Spout.

Nightmare beam- Ghost type move. The user shoots out a supernatural beam that might put the foe to sleep, it's the ghost version of IB/TB/FT.

Shadow wave- the user fires a wave of dark energy at the foe that might confuse it. Dark type version of IB/TB/FT.

Dragon Fang- the user bites the foe with monstrous fangs that might cause the foe to flinch.

Cannon Blast- the user shoots a cannonball at the foe. The foe might be burned by this devastating attack.
 
Windstorm- Sets up a Windstorm for 5 turns. Blows away any obstructions like Stealth Rock, Spikes, and Toxic Spikes, and prevents them from being set up.

Wire Whip- (Base Power: 110 / Physical / Accuracy: 90) The user smacks the foe with a cord charged with electricity. If the attack misses, the user gets paralyzed. Similar to Hi-Jump Kick.

Dark Headbutt- (Base Power: 80 / Physical / Accuracy: 100) The user hits the foe with a head smash filled with dark thoughts. It may cause the foe to flinch. Similar to Zen Headbutt.

Freeze Powder- (Base Power: 0 / Status / Accuracy: 55) Frigid air is gathered around the enemy. The foe then becomes frozen.

Boulder Drop- (Base Power: 100 / Special / Accuracy: 95) The user slams around, causing a giant boulder to drop on the foe. It may cause a drop in Sp. Defense.

Poison Haze- Sets up a Poison Haze weather condition. All Pokemon who are not Poison or Steel-types will take damage each turn, and Grass-types will become poisoned.
 
Name: Hive
Type: Bug
Category: Status
Base: ----
PP: 10 (16, max)
Accuracy: 100%
Effect: Will boost the Attack, Def. and Sp. Def., of the Bug-type pokémon, depending on how many other Bug-type are in your party. If the user is the only one, the move will fail.
 
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NameL Permafrost
Type: Ice
Base: ---
Category: Status
PP: 5
Accuracy: 50%
Effect: The user unleashes gales of arctic cold wind. The target is automatically FROZEN is the move is successful.

Name: Fatal Strike
Type: Dark
Base: ---
Category: Physical
PP: 5 (Max. 7)
Accuracy: 100%
Effect: The user gathers all of their strength, striking at the precise moment of near fainting. The opponent is brought down to the exact same level of health as the user.
NOTES: Is the user has used a Physical status boosting attack (e.g. Swords Dance, Hone Claws, etc.); the attack gets a 50% attack boost. However, if the opponent holds an item that secures life (e.g. Focus Sash), the attack will only leave the opponent at 1 HP.

That will never happen, as many will complain that it promotes homosexuality.

Yeah, but it's just a move. Not like Nintendo is gonna look at this, anyways.
 
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Assassinate (Base Power N/A, PP 5, Dark, Accuracy 60%). The user sneaks behind the foe and hits it in the back. If the foe has less than 50 % health left, it faints. If 50 % or more, the attack does nothing.

Root Smash (Base Power 100, PP 10, Grass, Accuracy 80%). Massive roots extends from the ground and attack the foe. It has a 30 % chance of paralyzing the opponent.

Fog (Base Power N/A, PP 5, Flying, Accuracy N/A) Changes the weather to fog.

Pollution (Base Power N/A, PP 5, Poison, Accuracy N/A). Pollutes the ground. Akin to spikes, yet can only be applied once. No damage modifications based on types (Grass doesn't take more damage), but Steel and Poison is immune (Flying types would be affected by this). If a poison-type switches in on a polluted field, it absorbs the pollution, and it's defense rises one level.

Ensnare (Base Power 60, PP 10, Grass, Accuracy 85 %). The foe is ensnared and kept to the ground. The foe is unable to move if the user is faster, if not, it only delivers damage.

Distort (Base Power N/A, PP 5, Psychic, Accuracy 70%) Changes the foe's type. The change is random, and only into single types (i.e. a Gyarados could be changed into a Ground-pokémon, not a Ground/Dragon one)

Assault (Base Power 65, PP 15, Normal, Accuracy 85 %). The user relentlessly hammers the foe, looking for a weakness. The target's defense is halved when applying damage to this attack.

Laughter (Base Power N/A, PP 10, Normal, Accuracy N/A) The user ridicules the opponent, dropping their morale. Drops Defense and Special Defense by one level each.
 
Name: Overload
Type: Electric
Category: Special
Base: 100
PP: 10 (16, max)
Accuracy: 100%
Effect: A surge of electric energy will attack the opposing pokémon. It has a 10% chance of paralyzing your target.
 
NAME: Apothecary
TYPE: ????
CATEGORY: Status
BASE: ----
PP: 20
ACCURACY: 55%
EFFECT: Inflicts a randomly selected primary (Burn, Poison, Sleep, Freeze, Paralysis) and secondary (Confusion, Curse, Attraction, etc.) status effect on the opponent. Also decreases a randomly selected stat by one stage.
 
Triple edge-same as double edge,but works on two opponents and user suffers double recoil.

Condition pass-the user switches out and passes it's status problem to the Pokemon switching in. (Synchronize and Guts will activate)

Sound alarm-entry hazard,confuses opponent.

And update Splash,to have base power of 130 when used by Gyarados.
 
Vortex:
Tipe:Eletric
Power:90
Accuracy:100
PP:10
Descripition:Summons a tornado of thunders that paralizes and flinches target.
 
Using Celer's guide...

Name: Supercharged Lightning Strike
Type: Electric
Category: Physical attack
Base Power: ???
PP: 5
Accuracy: Cannot miss
Effect: Base power is equal to the users physical attack strength plus it's special attack strength. After this attack, the user must recharge. If charge is used prior to this attack, it is a one hit kill, and the user takes recoil damage equal to half the life points of the target.
 
Rape=You win

Name: Time Travel
Type: Psychic
Category: Special Attack
Base Power: 80
PP: 5
Accuracy: 80%
Effect: User goes into the future to attack. Therefore he disappears for a turn and then reappears. This move always goes first when disappearing and attacking.
 
Name: Sharpshooter
Type: Normal
Category: Status
Base: ----
PP: 5 (8, max)
Accuracy: ----
Effect: Will raise the user's accuracy by 6 levels, for one round. The effect will cease, after the round is over.
 
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