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Create your own "new type"

Matleo

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Alien, monster(horror), sand, light, sound, glass many theories on the net.
how would they work?
How would they react to the existing types?

Alien or Monster -
Could be weak to Bug type and it would resist it, weak to poison, weak to ghost,
weak to psychic,
resist : fairy, dark and nature based types like dragon did (without grass).
 
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Not really new but I'd create an Alterant type which is based on the now-retired ??? type. It'd resist all types neutrally and also do neutral damage to any type. Alterant-type Pokemon could also have their type changed under certain conditions.
 
Light
Strong against dark, poison, and ghost types. Weak to psychic and steel.
I thought about it before, and the only logical type to be added would be Light, imo. I see you already suggested the same!

I could also think of glass or crystal types, however I think they can be a bit redundant.
 
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-though that Fairy was ment to be like Light?
But you have right, where is dark there should be light, but what with Egg groups?
we have Human-like and Monster Egg groups.
And also one calle Mineral would be hard to define.
-Now we have got more Alien based pokes.
If 6 gen are more to come, there is a posibility, that they planned it many years forwards.
Aliens or Monsters, or both could be weak to Psychic, Ice or Bugs theoretically, too boost those types more.(they could nerf fairy , making a triangle or immunity.)

- Light is also posible. Could resolve the gap between psychic, fairy, ghost and dark.
But what existing pokes would be in that category?
Luxray???

- Light would need to be stronger then dark(resist it and be 2x against it) ,fairy(resist it).
Should resist electric or fire?(both create light)
Would need to be weak to ghost(weak to it, but they would not resist it), psychic(only would resist it), bug (they go into light, but only fire and electricity makes them harm, would make them resist light and be 2x.)
All others would be neutral(steel resists to much)
 
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Sound Type:

Moves: All moves affected by Soundproof, as well as Heal Bell and Sonicboom. (Excludes Bug Buzz, Grass Whistle and Metal Sound.)

Pokémon:
Igglybuff - Sound/Fairy
Jigglypuff - Sound/Fairy
Wigglytuff - Sound/Fairy

Bellossom - Grass/Sound

Politoed - Water/Sound

Voltorb - Electric/Sound
Electrode - Electric/Sound

Hoothoot - Flying/Sound
Noctowl - Flying/Sound

Yanma - Bug/Sound
Yanmega - Bug/Sound

Misdreavus - Ghost/Sound
Mismagius - Ghost/Sound

Whismur - Normal/Sound
Loudred - Normal/Sound
Exploud - Sound

Spinda - Sound

Swablu - Flying/Sound
Altaria - Dragon/Sound (Mega Altaria - Dragon/Fairy)

Milotic - Water/Sound

Chingling - Psychic/Sound
Chimecho - Psychic/Sound

Kricketot - Bug/Sound
Kricketune - Bug/Sound

Chatot - Flying/Sound

Rotom - New Television Form (Electric/Sound)

Arceus - New Sound Form (Sonic Plate)

Tympole - Water/Ground
Palpitoad - Water/Ground
Seismitoad - Ground/Sound

Lilligant - Grass/Sound

Maractus - Grass/Sound

Meloetta - Aria (Sound/Psychic) Pirouette (Sound/Fighting)

Noibat - Sound/Flying
Noivern - Sound/Dragon

Type Match-Ups:
Strong Against (x2 weakness when attacking): Steel, Rock, Ice, Fairy, Dragon, Ghost (In real life, sound can travel more strongly through thicker, denser masses, while in myth, music could be used to trick or control magical creatures)

Weak Against (x2 weakness when attacked): Water, Ground, Flying, Bug (In real life, much like the Aura of Pokémon Adventures, the vibrations that cause sound can be disrupted by other mass between it and its target)

Resists (x0.5 weakness when attacked): Steel, Dark, Fairy, Fighting

Resisted by (x0.5 weakness when attacking): Psychic, Electric, Normal

Neutral: Fire, Grass, Poison
 
Earth Type- Combines rock and ground. I know the differences are there, and it would be a nightmare to reclassify everything, but I hate how they have two types for what boils down to rocks and sand. An earth type would buff rock types losing their weakness to fighting and ground, give an edge to Flying types by losing the rock weakness, but also have a type that can be super effective against a lot of Pokemon. I mean sure it sounds a bit broken, but with the power creep it could work. And hell, give the major rock type moves or at least the major ones a suoer effective priority on flying tylrs when reclassified as Earth. Problem solved.
 
How about Elemental? A mix of multiple elements merged into one super type.
 
I like the idea of an Alien type, I think that stands the most potential of improving the metagame. I'd say make it good against Electric and Ghost and weak to Poison and maybe Grass. I think the following Pokemon could be Alien:

Clefairy line- Fairy/Alien
Deoxys- Psychic/Alien
Elgyem line- Psychic/Alien
Mega Porygon-Z- Normal/Alien
Alien Form Arceus- Alien
Alien type Eeveelution- Alien

And then throw in 4 or 5 new families of Aliens.
 
Bumping this because I worked out some more type advantages for Alien.

Good against: Water, Electric, Ghost
Weak against: Grass?, Flying?, Poison
Resists: Electric, Fighting, Ghost
Resisted by: Grass?, Flying?, Poison

I'm still a little unsure about the type's weaknesses. Aliens are typically depicted as being weak to the planet's environment, but it's difficult to translate that into specific types.
 
I always thought Aether would be a good type in place of the often speculated Light type.

AETHER - a new type based on the actual brightness & radiance and space as well as being the "good" type, giving a counterpart to DARK. It encompasses alien like characters, spirits and serene beings. Its stats excel in the defensive and special stats and most of them would be very fast (speed of light).

It would have an immunity to Ghosts as these cannot exist in light. Would be weak to Grass as it absorbs it and Electric. I would also like it to have a special relationship with Dark - each being SE against the other. Aether would be resistant to Fire, Fighting and itself and be resisted by Ice (it's freezing cold in space) , Steel (reflection) and Grass (absorption).
 
How about the Knight-type, sort of a fusion between Steel and Fighting, consisting of "noble" creatures that specialize in high Attack and both Defensive stats, but low Speed. They will be strong and resist against Dragon, Rock, Steel, and Dark while weak to Psychic, Fairy, and Ghost (as "knights" don't do well against "magical" creatures).

Another idea is the Sea Serpent-type, which could be considered more "evolved" fusion of Water and Dragon. They specialize in HP, Attack, Special Attack, and Speed, but have brittle defenses. They would be strong and resist against Fire, Ground, Electric, and Flying, but weak to Ice, Fairy, and Dragon.

And lastly, how about the Cosmic-type, which is basically the same idea as the previously mentioned Alien type, but more "user-friendly" (like how "Dark" is the friendlier version of "Evil"), but instead be strong against Fighting, Normal, Flying, and Steel but weak to Grass, Poison, Ice, and Bug. They will be big in HP, Attack and Special Attack, but average everywhere else.
 
I always thought Aether would be a good type in place of the often speculated Light type.

AETHER - a new type based on the actual brightness & radiance and space as well as being the "good" type, giving a counterpart to DARK. It encompasses alien like characters, spirits and serene beings. Its stats excel in the defensive and special stats and most of them would be very fast (speed of light).

It would have an immunity to Ghosts as these cannot exist in light. Would be weak to Grass as it absorbs it and Electric. I would also like it to have a special relationship with Dark - each being SE against the other. Aether would be resistant to Fire, Fighting and itself and be resisted by Ice (it's freezing cold in space) , Steel (reflection) and Grass (absorption).

I don't think kids would understand what Aether is. Hell, I barely even understand it. So I don't think this works. Also, Fighting is established as the good counterpart to Dark.

How about the Knight-type, sort of a fusion between Steel and Fighting, consisting of "noble" creatures that specialize in high Attack and both Defensive stats, but low Speed. They will be strong and resist against Dragon, Rock, Steel, and Dark while weak to Psychic, Fairy, and Ghost (as "knights" don't do well against "magical" creatures).

Kind of niche and specific, I don't think there's much they can do with this typing. I feel like they could just make a Steel/Fighting type instead.

Another idea is the Sea Serpent-type, which could be considered more "evolved" fusion of Water and Dragon. They specialize in HP, Attack, Special Attack, and Speed, but have brittle defenses. They would be strong and resist against Fire, Ground, Electric, and Flying, but weak to Ice, Fairy, and Dragon.

Again, too niche and specific.

And lastly, how about the Cosmic-type, which is basically the same idea as the previously mentioned Alien type, but more "user-friendly" (like how "Dark" is the friendlier version of "Evil"), but instead be strong against Fighting, Normal, Flying, and Steel but weak to Grass, Poison, Ice, and Bug. They will be big in HP, Attack and Special Attack, but average everywhere else.

Aliens are family friendly enough for kids, they don't need to make the concept any more "user friendly".
 
@Bolt the Cat I am inclined to disagree. They are not too niche, they fill in gaps that other types fail to cover. For example, a Knight/Ice type would remove its Rock and Steel weakness, gain Dragon and Dark resistance, and with higher Defense and Special Defense it would help boost their tolerance to their weaknesses, plus heavy in the Attack stat would make good use of moves like Ice Shard, Icicle Crash, Ice Punch, Avalanche, and so on. And we've already gotten actual Steel/Fighting hybrids, so that's unoriginal. I said is SORT OF a fusion of Fighting and Steel, not that it's an outright mixture, as I was using those two types as an example of how the idea works. Same applies to Sea Serpent, which would specialize with more mythological creatures like the Kraken and Leviathan. And in terms of the Cosmic/Alien argument, I mean more "user-friendly" by the fact that it not only sounds more "mysterious" and "enchanting", but most of the Pokemon that already qualify for it are adorable (Cleffa and the family says hi), and yet still have a vibe of power, as they have the "cosmos" as their origin. Hence Cosmic over Alien. Cosmic makes me see the Pokemon under its type as mysterious and unknown, while Alien immediately gives me the vibe of little green men or more "commonplace" alien ideas, like tentacle monsters, which doesn't sit well with how Pokemon is to me.

You should give me an actual argument with WHY they're too niche BEFORE simply and outright bashing my ideas. So let's settle it this way: we agree to disagree. I have a right to my opinion and ideas, and so do you, so let's not turn this into a back-and-forth match to convince the other that one idea is superior to the other. You didn't see me chewing out your ideas without any explanation behind my criticism, now do you? So a little respect for one's idea and opinion goes a long way. So let's just leave it at that and move on.
 
How about the Knight-type, sort of a fusion between Steel and Fighting, consisting of "noble" creatures that specialize in high Attack and both Defensive stats, but low Speed. They will be strong and resist against Dragon, Rock, Steel, and Dark while weak to Psychic, Fairy, and Ghost (as "knights" don't do well against "magical" creatures).

Another idea is the Sea Serpent-type, which could be considered more "evolved" fusion of Water and Dragon. They specialize in HP, Attack, Special Attack, and Speed, but have brittle defenses. They would be strong and resist against Fire, Ground, Electric, and Flying, but weak to Ice, Fairy, and Dragon.

And lastly, how about the Cosmic-type, which is basically the same idea as the previously mentioned Alien type, but more "user-friendly" (like how "Dark" is the friendlier version of "Evil"), but instead be strong against Fighting, Normal, Flying, and Steel but weak to Grass, Poison, Ice, and Bug. They will be big in HP, Attack and Special Attack, but average everywhere else.

I actually love your ideas! :) Knight is an idea I've never thought of before and actually reminds me of a much better alternative to many rock type Pokemon, and 'sea serpent' could make Huntail really unique and special so that he no longer has to feel left out of battles. :P

I have a question for you though. What sort of moves would you create that would be Knight, Sea Serpent or Cosmic type? Would "King's Shield" or "Swords Dance" by Knight typed? Would "Cosmic Power", "Meteor Mash", or "Wish" be Cosmic type? What about "Hyperspace Hole" or "Lunar Dance" which have a cosmic-ish theme? What kind of moves would be "Sea Serpent" type? I would love to know!

And in my opinion, many type combination are starting to become a bit stale, and this causes so many Pokemon I love to be overshadowed by others with the same type, so while I do understand where Bolt the Cat is coming from, I personally love the idea of these types because I think they could add a lot more diversity to the competitive metagame. :)
 
@Bolt the Cat I am inclined to disagree. They are not too niche, they fill in gaps that other types fail to cover. For example, a Knight/Ice type would remove its Rock and Steel weakness, gain Dragon and Dark resistance, and with higher Defense and Special Defense it would help boost their tolerance to their weaknesses, plus heavy in the Attack stat would make good use of moves like Ice Shard, Icicle Crash, Ice Punch, Avalanche, and so on. And we've already gotten actual Steel/Fighting hybrids, so that's unoriginal. I said is SORT OF a fusion of Fighting and Steel, not that it's an outright mixture, as I was using those two types as an example of how the idea works. Same applies to Sea Serpent, which would specialize with more mythological creatures like the Kraken and Leviathan.

The thing is a new type has to be a broad and distinct concept to really justify its existence, it has to be something that can work with a large variety of Pokemon concepts to the point that you can combine it with every type and each of them would feel unique. What could you really do with a Knight type? I can only think of one thing they can do with a Knight type, which is to have a warrior with steel armor. And really that's just derivative of Fighting and Steel. Likewise with serpent, there's nothing distinct that they can do with a serpent type that Water and Dragon don't already cover. Removing a specific weakness isn't "filling in a gap", they have to be able to fill a conceptual gap.

And in terms of the Cosmic/Alien argument, I mean more "user-friendly" by the fact that it not only sounds more "mysterious" and "enchanting", but most of the Pokemon that already qualify for it are adorable (Cleffa and the family says hi), and yet still have a vibe of power, as they have the "cosmos" as their origin. Hence Cosmic over Alien. Cosmic makes me see the Pokemon under its type as mysterious and unknown, while Alien immediately gives me the vibe of little green men or more "commonplace" alien ideas, like tentacle monsters, which doesn't sit well with how Pokemon is to me.

They can make just about anything cute, and the fact that we already have cute Pokemon that fit the Alien concept shows that we don't need a Cosmic type just to get enough cute Pokemon.

Also, Cosmic is too close to Psychic, whereas with Alien they can actually come up with Pokemon concepts that are distinct from Psychic. An alien doesn't necessarily have psychic powers but cosmic powers are closely related to psychic abilities.
 
I don't think kids would understand what Aether is. Hell, I barely even understand it. So I don't think this works. Also, Fighting is established as the good counterpart to Dark.

I don't think kids would not understand the concept. It would be kind of self- explanatory with the moves and designs of the new Pokemon. Ethereal beings, conceptual light, radiance and all these things can get the message across very well.

I know that Fighting is some kind of counterpart to Dark - with the whole righteous fighting vs. foul play going on. But so is Psychic, which has the mind vs. body theme with Dark. So why not create a third dimension to the Dark type by giving it a direct counter in the form of Aether - thus having a real darkness vs. light concept. Darkrai is a good example of a Dark type Pokemon which has nothing to to with foul fighting but more with nightmares and bad dreams, a very evil concept.
 
@Freesia I'm glad you like the idea. As for what kind of moves would fit the types, here's a few ideas.

Knight: King's Shield, Sacred Sword, and Swords Dance for already present moves, while moves such as Noble Guard, Spiral Lance, Hero Sword, and Dragonsbane for new moves.
Sea Serpent: Water Spout and Dive for present moves, while moves such as Depth Charge, Aqua Pressure, and Undertow for new moves.
Cosmic: Cosmic Power, Meteor Mash, Lunar Dance, Wish, and Moonlight for present moves, while new moves such as Shooting Star, Cosmic Wave, Apogee, and Aphelion for new moves.

@Bolt the Cat That argument still doesn't help me see it your way. I get that each type needs a reason for existing, but this thread it about creating that reason and what we think is the reason for its existence. For example, I feel that the Sea Serpent-type would help Pokemon like Kingdra and Huntail be more than just what they are today. Water and/or Dragon only carry them so far, but if they were a totally different type, then they could change their status and give them new roles, especially in cases like Huntail. The Knight-type would be like another version of Fairy, being mainly designed to bust the highly popular types in the metagame: Dragon and Dark, and shake things up, forcing people to come up with new strategies than the same old move like Outrage and Knock Off, while also buffing and crushing the popular defensive Steel-type. But as I said before, let's not turn this into a back-and-forth, so let's act like mature people and drop it from here. We'll agree to disagree, end of story.
 
Cat-type

Strong against: Bug and Flying
Weak to: Water
Resists: Bug and Fairy
Is resisted by: Water and Ice

Meowth/Persian: Cat
Skitty/Delcatty: Normal/Cat
Glameow/Purugly: Cat
Purrloin/Liepard: Dark/Cat
Espurr/Meowstic: Psychic/Cat
Shinx/Luxio/Luxray: Electric/Cat
Litleo/Pyroar: Fire/Cat

Scratch, Fury Swipes, Assist and Copycat become Cat-type moves.

xD
 
I don't think kids would not understand the concept. It would be kind of self- explanatory with the moves and designs of the new Pokemon. Ethereal beings, conceptual light, radiance and all these things can get the message across very well.

At the very least, change the name then. Very few people are going to know what Aether is.

@Bolt the Cat That argument still doesn't help me see it your way. I get that each type needs a reason for existing, but this thread it about creating that reason and what we think is the reason for its existence. For example, I feel that the Sea Serpent-type would help Pokemon like Kingdra and Huntail be more than just what they are today. Water and/or Dragon only carry them so far, but if they were a totally different type, then they could change their status and give them new roles, especially in cases like Huntail. The Knight-type would be like another version of Fairy, being mainly designed to bust the highly popular types in the metagame: Dragon and Dark, and shake things up, forcing people to come up with new strategies than the same old move like Outrage and Knock Off, while also buffing and crushing the popular defensive Steel-type. But as I said before, let's not turn this into a back-and-forth, so let's act like mature people and drop it from here. We'll agree to disagree, end of story.

You're not getting it. It's not just about having a reason for existing, it's about opening up a wide variety of Pokemon ideas. You need to be able to come up with dozens of unique ideas for the type to have a distinct purpose, otherwise it makes itself redundant. Knight type and Serpent type don't really open up new ideas that can't be done with existing types, they're far too specific and derivative of other types. This isn't an agree to disagree situation, those ideas objectively don't work as new types.
 
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