Dialga Palkia Catch Rate???

Versityle

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Can anyone explain to me why the deities of time and space have a catch rate of 30??? They are practically gods in the Pokemon World if Pokemon like Zapdos, Latios, Suicune and BELDUM have low catch rates then how in the hell are these gods of the universe so easily catchable. I guess Mew, Phione and Celebi make sense but Dialga and Palkia???

My one and only guess would be that Cyrus' red chain that he made through the Lake Trio (not sure how that works) had something to do with making them easier to catch or obtain, but I can't be sure of this. What are your thoughts or hopefully facts.
 
Because it's a friggin game mechanic. Get over it.

The Red Chain does nothing to lower catch rate. Cyrus made it to subdue the two dragons without weakening their overall divine powers by capturing them with the Master Ball like he probably planned to do in the first place.
 
Because it's a friggin game mechanic. Get over it.

The Red Chain does nothing to lower catch rate. Cyrus made it to subdue the two dragons without weakening their overall divine powers by capturing them with the Master Ball like he probably planned to do in the first place.

It may be a game mechanic my friend, but there's surely a reason why Game Freak would decide it. The tradition (or what seems to be a tradition) is when you come across a wild, legendary Pokemon it is stupidly harder to catch than regular wild Pokemon. It's been that ways since the three birds in Gen. I. So my guess is that the story has something to do with it and it has something to do with the development of the two and the plot itself. I'm a very deep person, I look into every detail, it's a very annoying habit of mine.

And there's a reason I started this thread in the Pokemon World section and not the games section.
 
The reason? You're all the way at Mt. Coronet and are brought into battle with said legendary immediately after defeating Cyrus.

Oh, and this may be the Pokemon World section, but despite what you may think, there isn't always, and there doesn't always have to be a "Pokemon World" explanation to every bit of game mechanic. For most things there are, but really, when you're going to start a thread, why don't you give out some of your theories to get the topic going -_-

And just because you are very deep, it does not mean the game is. There is such a thing as looking so deep that you find something that isn't there. And for a guy claiming to be so deep, where's your theory?

Catch rate rarely has anything to do with story. Afterall, if catching it was part of the story, you wouldn't have the option to just defeat it. The only thing that is part of the story is defeating said Pokemon, either by capturing it, or defeating it in battle. The higher catch rate just makes it easier. Afterall, people who didn't look everything up on the internet probably wasn't expecting to be thrust into a battle with the game's mascot legendary and have it as their only attempt to capture them.
 
If it makes you guys feel better, Platinum has the same sequence (fight Cyrus and immediately capture legendary) with Giratina. Who only has a catch rate of 3 like most other legendaries.
 
You can rebattle Dialga and Palkia, too, if you accidentally defeat them, just by beating the Elite Four.
 
If it makes you guys feel better, Platinum has the same sequence (fight Cyrus and immediately capture legendary) with Giratina. Who only has a catch rate of 3 like most other legendaries.

Yes, Catching Giratina in Platinum was a bitch. I was expecting them to tone it down like Dialga/Palkia's catch rates, but they left it the same as Giratina in Diamond/Pearl. I almost had to start over (because of running out of balls)!

I just figure the lower catch rates in Diamond/Pearl was to give you a break with the Red Chains being the explanation. (Because it was something of an anime movie plot, Cyrus could control their power with the red chain but it drained them of their life, you removed it when you try to catch them, but they were still weak) I know this was somewhere either in fan lore or in the game.

Does anyone know if they have a lower catch rate in Platinum? I'm sure they do because it is post Elite 4 stuff.
 
Bickering aside, I think it's a reasonable question. I caught my Dialga with a Great Ball, and I thought it was ridiculous. I didn't know anything about the catch rate of Dialga/Palkia, but now that you mention it, yeah. That's pathetically easy for a legendary. If they respawn later, why make them so easy to capture?

I like the Red Chain idea. Another thing that strikes me is something about Giratina-- how it has two formes, and one of them is weaker because its not in its realm (or at least, it has lower atk with the Altered Forme). This could be the case for Dialga and Palkia, in a way, too. They're not in their usual domains, and in D/P there is no spirit world for them or any alternate formes... but Dialga and Palkia don't really battle or anything, either. Mew, etc. actually come in contact with humans, pokémon, and their technology.

They're probably too disoriented to put much of a fight towards a strange device like a poké ball. That's whatever random made-up speculation I can think up.

Doesn't have anything to do with game mechanics, of course. :D
 
Does anyone know if they have a lower catch rate in Platinum? I'm sure they do because it is post Elite 4 stuff.

Catch rates have been the same since Blue. They don't ever change them, as you can see with Beldum, only previously available through Steven. Don't ask why, they just did it. It's why evolutions have catch rates at all: because they decided!
 
I was going to say because it's part of the story and unrepeatable, but if you can re-attempt to capture them, then it really does make no sense why Dialga and Palkia are no harder to catch than Murkrow.
 
I don't seem to understand either but up to this point I don't care there's better legends out there like Giratina ruling the Distortion World
 
Prolly because everyone would be so pissed off after wasting Xx Ultra Balls on the other legendaries that GF decided to give us a break. It's a game mechanic, dude.
 
Ok, first off, saying "it's a game mechanic!!!111" does not answer the question at hand. The question was why they decided to make Dialga and Palkia's catch rates so easy, not what is a catch rate. I did think it was disturbingly easy to catch them when I did, but I never bothered to look up their catch rate.

I am kind of curious about this one too. Anybody's guess is as good as mine, but I don't see why they would just go easy on us for the sake of it. I couldn't find an answer from a quick google search. If anyone has any non-speculative answer, then that would be awesome. Of course speculative hypotheses are always fun too.
 
Ok, first off, saying "it's a game mechanic!!!111" does not answer the question at hand. The question was why they decided to make Dialga and Palkia's catch rates so easy, not what is a catch rate. I did think it was disturbingly easy to catch them when I did, but I never bothered to look up their catch rate.

I am kind of curious about this one too. Anybody's guess is as good as mine, but I don't see why they would just go easy on us for the sake of it. I couldn't find an answer from a quick google search. If anyone has any non-speculative answer, then that would be awesome. Of course speculative hypotheses are always fun too.

Agreed. Naming theories isn't going to get anyone anywhere, since none of us really worked on the making of the game. But we can express (like i am) the idea that we are shocked by how fairly EASY it was to capture 'em. I remember when i got it to a low hp and i had two Ultra-Balls, i was frekin' out thinking that it wouldn't do. But it went smoothly in the first one. I was standing up, all nervous and when i got it i was like: What??? That's it? Ok, then, let's move on. And i continued my game like it never happened.
 
Ok, first off, saying "it's a game mechanic!!!111" does not answer the question at hand. The question was why they decided to make Dialga and Palkia's catch rates so easy

The higher catch rate just makes it easier. Afterall, people who didn't look everything up on the internet probably wasn't expecting to be thrust into a battle with the game's mascot legendary and have it as their only attempt to capture them.

Uh huh, because that so wasn't an answer.

So where's yours? Just posting to tell us not to say "it's a game mechanic!!!111" and completely ignoring the reasonings given afterwards as to why we should just regard it as a game mechanic? You know, like the whole:

Catch rate rarely has anything to do with story. Afterall, if catching it was part of the story, you wouldn't have the option to just defeat it. The only thing that is part of the story is defeating said Pokemon, either by capturing it, or defeating it in battle.

You know, because that totally wasn't an explanation. The question was "why did they make the catch rate so easy" and does not mean you have to give some fanon theory, as much as I love to make theories, this is just a damn game mechanic. Atleast I gave an explanation rather than merely stopping at "Its a game mechanic"

So good job there.
 
Uh huh, because that so wasn't an answer.

So where's yours? Just posting to tell us not to say "it's a game mechanic!!!111" and completely ignoring the reasonings given afterwards as to why we should just regard it as a game mechanic? You know, like the whole:



You know, because that totally wasn't an explanation. The question was "why did they make the catch rate so easy" and does not mean you have to give some fanon theory, as much as I love to make theories, this is just a damn game mechanic. Atleast I gave an explanation rather than merely stopping at "Its a game mechanic"

So good job there.

I played platinum, and I will tell you that I was not thrust into a battle with palkia or dialga. I went back up to mount coronet after beating the elite four, stocked full of ultra balls, timer balls, and dusk balls, with my catching squad on hand, just to catch the two level 70 legendaries that control time and space. So no, I don't buy the "thrust into battle" theory.

Yeah, you did give an explanation. You gave a bullshit explanation that did nothing to answer the question, or help anything but your own ego. Congratulations. Now if you don't mind terribly, there are people who actually would like to know the correct answer.
 
I played platinum, and I will tell you that I was not thrust into a battle with palkia or dialga. I went back up to mount coronet after beating the elite four, stocked full of ultra balls, timer balls, and dusk balls, with my catching squad on hand, just to catch the two level 70 legendaries that control time and space. So no, I don't buy the "thrust into battle" theory.

Yeah, you did give an explanation. You gave a bullshit explanation that did nothing to answer the question, or help anything but your own ego. Congratulations. Now if you don't mind terribly, there are people who actually would like to know the correct answer.

And if you'd read carefully, you would have realized that the "thrust into battle" with Dialga or Palkia thing occurred in Diamond and Pearl. And yes, in those games, you had to go up and fight them immediately after beating Cyrus - you get healed, but that's it.
 
And if you'd read carefully, you would have realized that the "thrust into battle" with Dialga or Palkia thing occurred in Diamond and Pearl. And yes, in those games, you had to go up and fight them immediately after beating Cyrus - you get healed, but that's it.

That.

And TheMissingno, for all your pissy ranting, you yourself haven't added anything to the discussion except for being pissy and mocking posts with your immature immitations with "it's a game mechanic!!!111" when no one who had said that phrased it anywhere as near as idiotic as that.

Now, I'll give you this much, I did not explicitly say Diamond and Pearl, and perhaps you did not play those games yourself. But anyone who has stepped into the realm of the 4th generation knows that Platinum's plot was altered, and even if you didn't know what happened in D/P, it only takes a little bit of common sense to figure out that Giratina's role was replaced by Palkia and Dialga.

Or maybe, you know, reading these subsequent posts would have been a hint:

You can rebattle Dialga and Palkia, too, if you accidentally defeat them, just by beating the Elite Four.

Emphasis on "rebattle" because in Platinum, you battle them for the first time on Mt Coronet after the Elite 4.

And you know, why don't you try to actually explain why what I said was at all not valid? You go on merely to say it is bullshit and go on with your personal attacks.

Its still a step above your whole "I'll look like a good guy by reminding everyone that this is the Pokemon World section without actually giving out my own theories to toot my own ego" comment.

Now if you don't mind terribly, there are people who actually would like to know the correct answer.

Now that's funny, because who says what I said couldn't be the right reason? Who says that any fanon theory on this forum is at all correct? None of these theories are "correct" that is why they are "theories". Even the "Cubone is really Baby Kangaskhan eventhough their skulls are shaped differently" could be correct, but then, its just a theory.
 
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