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I wouldn't mind if they turned stat changes into actual effects that would still operate the same, but now they'd have names and a visual representation to know it's in effect (rather than, say, trying to use Swords Dance one last time only to find out your Attack is as high as it'll go).
It would be awesome if there were an opposite for Attract status. Like maybe an Anger status, where the Pokemon refuses to listen to the trainer's commands and does a random attack that it knows.
New status conditions...
Dizzy?
Depressed?
Drunk?
Not much more they could add, I'm fine with the current list of status conditions.:yahoo:
It would be awesome if there were an opposite for Attract status. Like maybe an Anger status, where the Pokemon refuses to listen to the trainer's commands and does a random attack that it knows.
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