Do you think there won't be collision/out of bounds glitches in the games?

alondon17

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(This may be a stupid question)
I noticed that if you move against a wall, the character stops after a second. Also you can't summon tauros in narrow spaces. Does this mean out of bounds glitches are out of the question?
 
I wouldn't know, but I'd think it's possible given GF's first non-gridlocked game
 
Purposely trying to find out of bounds is still going to happen even if they've taken care of the accidently finding them by removing the grid.

So I wouldn't exactly say they're gone for good. People will find a way to remove whatever boundaries that are keeping them from teleporting to the netherworld. I give them a week at the most before there's a code to remove the collision failsafe.
 
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