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Does anyone else have a problem with some pokemon's sprites?

reshikrom

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Have a gripe with certain pokemon sprites?I mean,shiftry's B/W sprite looks like its farting,and golbat in gen 1.......Need I say more?
 
Re: Does anyone else....

Well with Gen 1, the sprites certainly weren't as active and detailed as the Generations after it (though some of the sprites form Gen 1 I still love, like Arcanine and Kangaskhan).

The most recent sprite that bothers my is Skuntank, with its leg lifted in the air.
 
In Gen1 I prefer the Red/Green sprites to the Blue and US-release sprites.
Overall I think the sprites are okay. Though I prefer "Static" sprites, rather than the animated ones, tbh. An entry animation is fine, but having them bounce around like someone gave them too much Coffee the entire fight is annoying to me.
 
Charizard's DPPt / Gen V sprite looks like it broke its neck. Its HGSS sprite looked much cooler. And Pikachu's HGSS sprite looks off model too.
 
Houndoom's HG/SS and B/W sprite. Its snout just looks weird, especially compared to the very nice looking Platinum sprite.

Then of course the endless amount of weird looking R/B sprites...although almost every Yellow sprite looks immaculate to be honest.
 
Off the top of my head, the only sprite I really dislike is HGSS Mewtwo. It's so ridiculous and goofy, like he's saying "look at how far I can stretch my arm! :D"; the DPPt sprite is WAY more badass and worthy of the most powerful Psychic Pokemon ever.
 
In Gen1 I prefer the Red/Green sprites to the Blue and US-release sprites.
Same here, for the most part. There are some exceptions (I really don't like Charizard for instance... he looks like Puff the Magic Dragon. And Mew looks odd. Kind of cool but not a Mew if you ask me.)

One beef I got is the Red/Blue Koffing... what gives? That's obviously not an early design (because it was correct in Red/Green) and it's not an updated design because Koffing doesn't look like that.
Also, Red/Blue Mewtwo. He's all hunched over and looks hideous. Maybe they were trying to portray that he is a "monster", but that's not what he looks like.

Another beef I have... in every game starting with Generation II (and even the newer official art), Mew and Mewtwo are the wrong color. Mew is way too pink and Mewtwo is way too dark (except in Generation III Mewtwo is alright). In the older art and the anime, they are almost completely white and sometimes shown with a slight tint, but it's not all that extreme. And in my opinion the new colors just look bad.
 
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Skuntanks dp/p/pt sprite disturbs me...
And I dont really like a lot of the gen 1 sprites
I do like the constantly moving sprites in BW and how they actually close their eyes when they sleep. And it's nice how when the pokemon is under a status condition, the sprite's movement slows down(and stops when frozen).
But what i have a problem with is the fact that pokemon jump in their sleep.:banghead: it looks like they're jumping iiiinnn slllloooooow-moooo....
also flying pokemon still fly in their sleep. they should have the pokemon's sprite change when they sleep for some pokemon, so that some pokemon just stay on the ground as an almost-static sprite with a few frames of slow animation to give the illusion that it's breathing.
 
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Mightyena's BW sprite really annoyed me, it looked so small and fat, and not the cunning, agile wolf that it should be. :c
 
azurill in BW. the poor baby looks so sad! the first time i saw one in the wild, i kinda thought i was in for a creepy pasta. why else would somehting so cute and loveable be all sad face? D:
 
I have problem with that details have been removed from sprites after Gen I, and I think the Super Game Boy colours look better than the colours used on the DS. I have no problem with the Pokemon animations, just the attack animations.
 
I have problem with that details have been removed from sprites after Gen I, and I think the Super Game Boy colours look better than the colours used on the DS. I have no problem with the Pokemon animations, just the attack animations.

What details were removed? Generation I was drawn in a different style but it was in no way "more detailed". Everything in Generation I was super-simplified so that it would look good on the original Game Boy. And not just sprites... the designs themselves were less detailed.
And I do like the Super Game Boy colors, but as a style thing. I don't think that they're "better" than Generation V.
 
I have problem with that details have been removed from sprites after Gen I, and I think the Super Game Boy colours look better than the colours used on the DS. I have no problem with the Pokemon animations, just the attack animations.

What details were removed? Generation I was drawn in a different style but it was in no way "more detailed". Everything in Generation I was super-simplified so that it would look good on the original Game Boy. And not just sprites... the designs themselves were less detailed.
And I do like the Super Game Boy colors, but as a style thing. I don't think that they're "better" than Generation V.

I'm not sure the detail thing goes for all Pokemon, but at least I've noticed that many details have been removed.

greenspr118.png
This Pokemon has a spiral horn and I see some detail on the fin on its back, and I think this was removed later.
greenspr130.png
rbback130.png
Looks like scales, but these were also removed, at least from the back sprite.
greenspr147.png
There is a pattern on the body that was removed.
greenspr012.png
This early sprite is also very detailed.

I looked for some improved details, and see it's also the other way around.
greenspr049.png
49.png
The new sprite has another pattern on its body and the wing pattern look more than just highlights.

I expect that a newer game should have at least the same details as the games before, and expectations play a big role in how you judge the game. I find it easier to see when something is missing than when something is added, because you always have an older version to compare to. My guess about the removed patterns on some of the Pokemon is that the spriters saw no need in these details because the new colours could make up for it. My other guess is that details disappeared with Yellow version when the sprites were supposed to look more cartoonish. About the colours, the Super GB colours are not better in that sense of the word, it's just my own opinion, I think the colours chosen for the DS Pokemon games are far too bright and intense.
 
Magazone in Gen 5. Where are the awesome red and blue colors on it's magnets?
 
The only time I had problems with the sprites was green Mew and english RB Golbat.

The mew looked really terrible in green.

As for the golbat in english RB, what was with that tongue and it's head was stretched out. Even japanese green had a better Golbat sprite than english RB.
 
Blue version Machop has deeply troubled me since I was a child. It looks as though it was a man who was very very happy to be run over.

I also don't like Azurill's fifth generation sprite because it looks so sad! Even if it's sad in it's artwork, in battle, it feels like I'm terrorizing a baby. I shouldn't have conflicting emotions during a battle.
 
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