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Does HGSS Surpass Platinum?

What's the better game?


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    274

Ivysaur

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I know there was a massive amount of hype leading up to the release of HGSS. But now that the games have been released for several months, everyone's played them and their novelty has worn off, do you think HGSS actually surpasses Platinum?

I think Platinum is actually a much better game. Sinnoh is much larger than Johto. While HGSS also includes the Kanto region, the region lacks any plot and I found exploring the region and collecting the Kanto badges more of a chore. Platinum's plot is also much more enjoyable to me, and unlike Team Rocket (which was a shadow of its former self), Team Galactic had an actual motive and were much more dangerous; and while Apollo had almost no personality, Cyrus was a very unique character, especially in Platinum. The levels of the trainers increase at a steady pace, and Cynthia caps at level 62, while Champion Lance only caps at level 50 on your first time through the Elite Four in HGSS. Plus, Platinum introduced the Battle Frontier, the Global Terminal, the Battleground, and the Resort House. While most of these additions were implemented in HGSS one way or another, they were no longer new and did not have the same impact as they did in Platinum.

I'd like to hear your input, though. I know many people love HGSS (even if it's only because their nostalgia goggles are on too tight), as do I, but after comparing the two I realized how much more I enjoyed Platinum.
 
I agree with the stuff you said about Platinum and HGSS. Even though HG/SS tops Platinum in matter of graphics, the storyline of Platinum and Cyrus himself was complex and as such brought pleasure into the game.

HGSS was fun too, but to call it better than Platinum, that's just insane, lol. :mallet:
 
well i think it was better then Diamond... i found that in Diamond i got really tired of doing things and being able to beat the game in 2-3 days when rushing it...
 
Platinum.
Platinum has everything DP has, plus the battle recorder (for youtube), battle frontier, and more pokemon to catch.
 
JakeSkittle said:
Plus, Platinum introduced the Battle Frontier, the Global Terminal, the Battleground,
Emerald introduced the Battle Frontier and Gym Leader rematches; Platinum just tweaked those features (for better or worse). Crystal is the one introduced the PCC, of which most of the features were incorporated into Diamond and Pearl's GTS, and later Platinum's Battle Recorder.

If you mind repetition, you might want to look at earlier games to see just how innovative Game Freak have been as of late.

and the Resort House
Nice gimmick; I wasn't aware that Pokémon was supposed to be like The Sims.

Mikaruge said:
the storyline of Platinum and Cyrus himself was complex and as such brought pleasure into the game.
It was complex in relative terms, but you'll find that most gamers still consider the story to be one of the game's weak points. The Distortion World sequence was too short, and I absolutely fail to see what was that interesting about anything else; Game Freak still have a long way to go in this department.
 
I think it would really come down to preference between the PC box systems and menu functions between the two. Each have a unique style of function. Not really better, just different. The storyline in Plat. is more intense but The Johto + Kanto region combo interests me more and together are quite large and interesting as well. I'm not sure which is larger in actual landmass (HGSS or DPPl) but HGSS FEELS like a bigger game to me overall. I really like the way Wifi stuff works on HGSS more than Plat. as well.

I recently moved my main teams over to Silver (rather than to my Platinum).. because I DO prefer HGSS over the others.
 
It was complex in relative terms, but you'll find that most gamers still consider the story to be one of the game's weak points. The Distortion World sequence was too short, and I absolutely fail to see what was that interesting about anything else. Game Freak still have a long way to go in this department.
May be, but you cannot deny the fact that the plot of DPPt games was the deepest one (compared to 1/2nd and 3rd gen). Yes, they could have elaborated on it more, but the writers seem to improve on it with each generation.

I mean, much better than suicidal maniacs from R&S. :-D
 
HG/SS. No, not the better graphics, but for some other reasons. Some of the younger fans(like me) didn't have the chance to play Gold and Silver, so everything in HG/SS was new to us. Platinum was just a continuation of DP. Basically the same plot. I was excited about two new things in Platinum- The reverse world, and the better graphics. I really didn't like they added more pokemon to the sinnoh pokedex. That's the one reason I haven't picked it up again. Also, I don't care about the wifi features. They're just extras. Something fun for people who are lucky enough to have wifi. HG/SS also lasted longer than platinum. It also helped provide large gaps in the national pokedex with pokemon to fill it up. For example, the only way you could get Cyndiquil, Totodile, and Chickorita is to have completed the national dex in FRLG, which requires a gameboy advanced. I don't have that, so I didn't have any hope of completing it. HG/SS helped fill in those gaps.
 
HGSS.

I like the Pokeathlon, and the plot of the Pokemon games never interested me so I don't really care about DPPt's story. The only bad thing about HGSS is lack of Vs. Seeker - everything else is fun and simple. Also, being able to pass down certain IVs FTW.
 
right now it's a tie at 7 and 7. I still stand by my vote for HG/SS. not to mention i dont know why but since most of the pokemon in HG/SS are completely underpowered compared to the D/P/Pt guys (ex. Garchomp) I like it more, i dont like super-overpowered poke's, I like using strategy to take down the overpowered ones ;)
 
HGSS, I just enjoyed playing SS more than Pt. And I got Pt before I got Diamond and my brother got Pearl, so it is not because it was more of the same, I just enjoyed SS more.
And I love the Pokeathlon and the Voltorb Flip. Two very nice extras that I love. Not to mention Flat Battle, which should have been introduced in Plat.
 
I think it would really come down to preference between the PC box systems and menu functions between the two.
And the ease of payment for Move Tutors in Platinum as opposed to HGSS.
 
plot wise? No.
Graphically? Yes
Mechanically? Yes
Minigame-wise? Yes
Character-wise? Yes
Post-game experience? Tie... Sorta.
Regionwise? Yes

Platinum was a better story, but HGSS looked and worked better.
 
Pffff. Hard decision is hard. I like Sinnoh more, but Hg/Ss was pretty awesome, even though it had used my least favourite region.

I really can't decide. How strange.
 
No, it doesn't.

Platinum was by far the better game. Overhyped gimmicks, marginal changes from the original in every sense, a "better" extra quest and better aesthetics can't compare with the sheer convenience of Platinum, and a plot that by far blows HGSS's plot out of the water. Amusingly, the better plot additions to HGSS only helped to reinforce the plots of other Regions instead of the Regions in the game.

Likewise, Platinum was a huge step further in terms of characterization, effectively fixing all the shortcomings of the NPCs in Diamond/Pearl, as well as expanding the Legendary plots. HGSS barely did anything, and the little it did ended up either alienating the characters from their original versions, or were supported by a random system that made all such efforts pointless. Couldn't they have let you get the extra tidbits from the calls when you call them, instead of having to wait for them to call you? Also, it was by and large the exact same game as 10 years ago. Two new Executives and a basic expansion of Ho-Oh's plot (whereas Lugia's plot might as well not exist), as well as removing all Crystal added to the originals don't make for a better experience, and are laughable when compared to Platinum's amazing plot.

Controls? Meh. I'd rather keep up the use of buttons if they're going to make such tacked, slow interfaces with Touch Screen. Plus, I'd rather have the Pokétch handy at all times. The Box controls? Borderline awful.

HGSS offers nothing new. Even if Diamond/Pearl deliberatedly left out features that already existed, and Platinum brought them back, much more effort to differentiate it from the original games can be felt in Platinum, whereas it's the complete opposite for HGSS. What was new in Platinum was noticeable and interesting. What's new in HGSS? Almost nothing. And the most interesting things require Event Pokémon.

HGSS is once again wasted potential, just like the original games. Platinum went to lengths to fix every flaw in Diamond/Pearl and expanded the game in its own right. I too was skeptic about Platinum, but I was blown away when I played it. I can't say the same about HGSS. I felt it was worthless, and it remained worthless after I played it.

Of course, this is just my opinion.
 
Emerald introduced the Battle Frontier and Gym Leader rematches; Platinum just tweaked those features (for better or worse). Crystal is the one introduced the PCC, of which most of the features were incorporated into Diamond and Pearl's GTS, and later Platinum's Battle Recorder.

Platinum's Battle Frontier was all new (for the most part), while HGSS includes the exact same Battle Frontier. You knew very well what I meant. :|

Not only was the PCC only included in the Japanese version of Crystal, but it was limited because only certain phones could connect with the Game Boy. In addition, the introduction of the Global Terminal in Platinum brought forth many new features, such as the sharing of battle videos, box data, and dress-up photos, something which the PCC did not have. And like with the frontier, HGSS's Global Terminal was identical to Platinum's, not a new incarnation of it.

And once again, Platinum wasn't the first game with Gym Leader rematches, but those were implemented much better than they were in Emerald. And personally, I think they were done better in Platinum than in HGSS, although that's completely up to opinion, and I do give HGSS credit for not just doing the exact same thing Platinum did (at least with that).

If you mind repetition, you might want to look at earlier games to see just how innovative Game Freak have been as of late.

They haven't been very innovative at all. I do consider Platinum, however, to have been more innovative.

Nice gimmick; I wasn't aware that Pokémon was supposed to be like The Sims.

The Resort House was a gimmick, but a great one. It gave you something to do after you beat the game. It was a long "side-quest" because you had to save a lot of money to buy all the furniture. But it was enjoyable all the way through filling up the house and completing it. The occasional visits from important NPCs was just icing on the cake. The Resort House helped expand on the NPCs' personalities, while HGSS's NPCs were completely lacking in terms of personality.

So no, Pokemon is not supposed to be like the sims, but it was a great addition and something that really hadn't been done before (you could argue it was like secret bases, but it differed in a lot of ways).

It was complex in relative terms, but you'll find that most gamers still consider the story to be one of the game's weak points. The Distortion World sequence was too short, and I absolutely fail to see what was that interesting about anything else; Game Freak still have a long way to go in this department.

Pokemon games have never been about the story and they never will be, minus the spin-offs. But Platinum managed to keep the story somewhat interesting, while Kanto lacked any sort of story at all, and the Distortion World is still better than anything Johto had to offer.

The same goes with the teams. Team Rocket was done terribly, in terms of both gameplay (while kind of leader has a level 35 Koffing?) and story (Team Rocket was going to call Giovanni back... and then what?).
 
absolutely.

platinum was such a waste of money. i didn't like how the story got handled, i didn't like how similar it looked to d/p, and finally, i didn't enjoy it as much as i'm enjoying hg/ss.

first of all, i've always found the d/p/p story uninteresting. even though they expended it in platinum, it didn't interest me as much as hg/ss' story. the hg/ss story was HUMBLE, while the platinum story was complex and a little on the dark side. i've always liked simple things in pokémon, and i think they should have come up with a better plot. it was a step forward, but i think they should have stuck to the simple goals, such as team rocket's and team magma/aqua's. hg/ss wins story/plot-wise.

second of all, it looked a lot like d/p. the graphics looked alike. i wasn't expecting a lot of changes, but there was a minimum i was anticipating. they said sinnoh's climate got colder. :lol:... as soon as you left the surroundings of sandgem town, the snow disappeared. so much for some cold climate. they should have put snow everywhere in the region or like... they should have put something that makes the region look cold. i find it sad, because it would have been great to have a lot of snowy routes just for a change.

at first, it was exciting when i started playing it. but then... you know, around eterna city, i was like, "this is dull. it's just like diamond." :\ but yeah, if they had made more major changes, the game would have been more enjoyable. the battle frontier was alright. i liked the facilities. not much to say regarding this. as for hg/ss, the graphics are amazing. the new features too... pokémon following you is just something fun. ethan is cute. i wanna kiss him so badly fuck. <3 basically, johto > sinnoh. even though hoenn is my favorite region, i find johto a lot more interesting than sinnoh. however, the things i don't like about hg/ss are:

- lack of johto pokémon
- too much of kanto pokémon
- low-leveled pokémon
- lack of johto pokémon in trainers/gym leaders/elite four members' parties
- incorporation of arceus and its creation CRAP

that's it. the lack of johto pokémon is really embarrassing. they should have clearly fixed that. there are practically more kanto pokémon available in johto, and that's definitely not right. being low-leveled doesn't help too. as for the trainers/gym leaders/elite four members, i am really disappointed. ah, it's really sad, because people would have found the game a lot more appealing if they had battled actual johto pokémon. if i were to fix the gym leaders' teams, that's what i'd do:

falkner: hoothoot, noctowl
bugsy: ledyba, spinarak, scyther
whitney: clefairy, granbull, miltank
morty: gastly, haunter, gengar, misdreavus
chuck: machoke, poliwrath, hitmontop, heracross
jasmine: magneton, skarmory, steelix
pryce: dewgong, piloswine
clair: dratini, dragonair, kingdra

really simple, yet better.

also, arceus... it should have never been in hg/ss, in spite of being god. its creation stuff should have stuck in d/p/p. creation is such a boring subject. i have nothing else to say.

in the end, hg/ss is just more enjoyable. regardless of its flaws, it clearly surpasses platinum.
 
HGSS is once again wasted potential, just like the original games.

woah dude, "just like the original games" like red blue and yellow? no way! those games were awesome! i think pokemon yellow would beat platinum in a poll xD
 
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