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Downloadable content

Should Sun and Moon have DLC?


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SeanWheeler

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So a lot of modern games have this feature where you buy additional content from the console's server for extra bucks and it patches that content into your game.

It might be interesting to see DLC in Sun and Moon. Like they can sell certain events to expand your game. Maybe add more trainers to battle, more areas to explore, you can even buy some Pokémon from the eShop.

Would you want to see DLC in Sun and Moon?
 
Honestly it depends what the DLC would actually be. As long as its good new content, and for a reasonable price for what it is, Im for it.

I think Event Pokemon should be left out of the code and patched in later when they're ready to release them, so its actually a surprise. It would keep them from being hacked before they release legit ones too.
 
I'm against pretty much any kind of DLC, at least the paid DLC that most people think of when they hear the word. The game should require an initial payment of 45 euro or whatever and that should be it in my opinion. Maybe games like the Sims 3 (which costs over 400 euros with all its DLC) have ruined my opinion of it, but ever since I first heard of DLC it's just seemed like a bad idea to me. I kind of understand the justification behind the payment for Pokémon Bank, because that actually does need a constant payment for storage, but DLC doesn't cost anything to produce after the initial investment.
TL;DR: No, thanks.
 
The game already costs $40-$50 (at least in the US), so I don't think anything should cost extra to play. I am definitely all for events being patched in, but they should be free. I can see a free game having extra stuff you need to pay for, but these games should not.
 
Believe it or not, modern Pokemon Games already have a form of DLC in the form of mystery gift. It's free.

Which means that I believe the system is in place to be able to sell us content. Sell us an island or something with an hour or two of story for $10? Sell us new Amie mini-games? Or new super challenges?

It sounds good to me. BUT

I will not accept it if they require money for Pokemon. Yeah, Mystery Gift is a DLC system, but MG is free.

DLC doesn't cost anything to produce after the initial investment.
TL;DR: No, thanks.

If DLC doesn't cost anything, what pays for the writers, programmers, artists, sound designers, etc to create the DLC?
 
I'm all for free DLC.

The initial price for the games is high enough as it is. But they could put DLC to great use by not programming in the Mythicals and events and let us instead download the game version 1.2, 1.3 etc. as soon as a new Mythical is revealed. To prevent us from knowing everything that will be released for the next 3 years. They could require the newest version downloaded to access Online play to make sure everyone is up to date.
 
yes, but a qualified yes. the games still need to be complete on release. that being said, games like Smash and Fire Emblem have proven that you can release full games and later do DLC that adds meaningful content to the game at non-exorbitant prices.
 
Yes, especially with the likes of the Gen VII mythical pokemon. It'd be so much better if we were actually surprised for once when the mythical pokemon are unveiled as they wouldn't be in the game from the beginning.
 
Yes, especially with the likes of the Gen VII mythical pokemon. It'd be so much better if we were actually surprised for once when the mythical pokemon are unveiled as they wouldn't be in the game from the beginning.
If you mean Pokemon like Diancie and Volcanion, those were supposed to be "secret" Pokemon that would eventually be unveiled. The only reason we know of their existence long before their actual unveiling is because of hackers.

If you mean making those Pokemon DLC whose data would have to be actually downloaded, that can't really be done because it would cause issues if you attempt to trade or battle with someone whose game does not have the data for those Pokemon.
 
If you mean Pokemon like Diancie and Volcanion, those were supposed to be "secret" Pokemon that would eventually be unveiled. The only reason we know of their existence long before their actual unveiling is because of hackers.

I know, but I don't think that there's ever been an instance where any of the mythical Pokemon were ever actually a secret. Not having them in the code from the beginning would make them an actual secret.

If you mean making those Pokemon DLC whose data would have to be actually downloaded, that can't really be done because it would cause issues if you attempt to trade or battle with someone whose game does not have the data for those Pokemon.

I don't see the problem. All that has to be done is the game without the update is told that they can't use online features until the newest update is downloaded and installed. Every game with online features does these kind of things, like Super Smash Bros.
 
Absolutely not. Downloadable content is a hassle for those who can't get and it ruins the game in my opinion. It is fine when you download a mythical like Mew but not anything else. I don't want to see part of the story or post game restricted to DLC. Lets keep the games as they are.
 
I don't see the problem. All that has to be done is the game without the update is told that they can't use online features until the newest update is downloaded and installed. Every game with online features does these kind of things, like Super Smash Bros.
Except the Pokemon games are able to battle and trade locally. It's not strictly online.
 
As long as it's actually worth it, or otherwise free, wyanaut?
 
Depends. The games are already costly, are infamous for holding back content, and have a reputation for being bare-bones at the start of a generation. Knowing that I have a very incomplete game while they're charging for add-ons just rubs me the wrong way. Unless it's for very, very small things like battle items, older Pokemon I could get from older games, some random-ass trainers who offer more EXP or money, or other things that are insignificant that won't impact my playthrough of the game too much.

I get the idea of making payed DLC worthwhile and making it super big. And I'd accept that if it didn't feel like they made the main game purposely lacking in order to sell it.

Free DLC is a great idea, though. Devil Survivor 2: Record Breaker was a good example of this: every week, they rotated between DLC packs, which offered new demons, add-ons or characters. (And alternate maps and missions, for the paid DLC.) It offered new things to play with and kept me coming back to play. Freemium games also have free events that come by every so often on rotation, which also gets me playing/hyped for new content. We have that now, for event Pokemon, but the issue is that the content would be locked out once you missed the event time window. Plus they don't offer that much.
 
Except the Pokemon games are able to battle and trade locally. It's not strictly online.
It's still the same principal. This kind of thing has been happening since at least Gen IV. HGSS had Spiky Eared Pichu while DPPt didn't, same thing with Cosplay Pikachu and all the new Megas in ORAS in Gen VI. With those you can't trade or battle with newer mons. But with patches and dlc the compatibility wouldn't be an issue.
 
It's still the same principal. This kind of thing has been happening since at least Gen IV. HGSS had Spiky Eared Pichu while DPPt didn't, same thing with Cosplay Pikachu and all the new Megas in ORAS in Gen VI. With those you can't trade or battle with newer mons. But with patches and dlc the compatibility wouldn't be an issue.
Someone refresh my memory: Could Spiky Eared Pichu participate in battles with DPPt, Cosplay Pikachu in XY, and ORAS's Megas in XY? I think I read somewhere that ORAS's Megas could not participate in a battle if the other game was XY. I know for absolute certain that they could not be traded. Game Freak does think of these things and put steps in so as not to make the other game crash itself.
 
What, no "Maybe" option?

I think Event Pokemon should be left out of the code and patched in later when they're ready to release them, so its actually a surprise. It would keep them from being hacked before they release legit ones too.

This needs to happen, so very badly.

As for DLC, I'm okay with it. In the past several years Nintendo have proven time & time again that they can do DLC and they do it extremely well. Look at Fire Emblem, MK8, Smash Bros and Hyrule Warriors. All have had extensive DLC content (especially HW, and by extension, the Legends 3DS version, god damn) and all were reasonably priced and gave so much to their original games.

As for the actual DLC, I'm not sure how or what they'd do, and as Game Freak do seem so slant against the notion, I'm not sure they would want to take that road. At least not for significant content. I do, however, trust Nintendo to make any DLC that may potentially happen, great.
 
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I'm a bit iffy about DLCs as well, because the games are already somewhat pricey and they do have a precedent of leaving several features out of the new generations' pair of games. Whether that's by choice or lack of time, is another topic. There is also the problem that there are a lot of people that probably have no access to DLC for one reason or another.

On the other hand, I think I would be okay if they turned the "third versions" into a DLC since it's often the same story with some modifications and extra features/content. That is, unless, they decide to make sequels now instead of third versions, but that is something we'll have to wait and see in the future. Paying something like 15-20€ for a "third version" DLC over having to pay 45-50€ for a third version game, is much more appealing to me. The price is just an example, I'm not sure what prices DLCs have in general.
 
Seeing how Masuda refused to patch xy to get the oras megas, i highly doubt we're ever going to have DLC tbh.

And no people, game freak never intentionally "leaves out" things from the first pair of a generation, they simply don't have enough time to implement stuff like a battle frontier or PWT in the first pair of a generation because they havd to prioritize on things like the new pokemon, new region ect...
That's why the first pair of a generation typically doesn't have a lot of content in them, because game freak can't implement things like a battle frontier because they have to prioritize on other things.

And for everybody who doesn't believe me, here's a proof of what I am saying. In this BW2 interview, Masuda said that they actually wanted to implement the difficulty settings of BW2 in BW but couldn't because of lack of time, and seeing how BW is a first pair of a generation where they have to focus the new pokemon, new region ect... and that the difficulty settings required increasing/decreasing the npcs's pokemon levels and changing the gym leader and elite four and champion's teams, you can clearly see why game freak couldn't implement them in BW.
See? Game freak never intentionally "leaves out" big things like difficulty settings, or batle frontier or PWT in the first pair of a generation.
Sure, you can argue that things like gym leader rematch and move tutors would be easier to implent than others, and i'll give you that, but things like a battle frontier would be really hard to pass down to first generation pairs for the reasons I've said above.
 
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