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Dystopia [A Hunger Games RP] [Sign-ups open]

Where should the RP start?

  • At the arena.

    Votes: 1 16.7%
  • At training so we can get sponsers etc.

    Votes: 3 50.0%
  • At the reaping.

    Votes: 1 16.7%
  • Other (comment in-thread).

    Votes: 1 16.7%

  • Total voters
    6
Status
Not open for further replies.

jury

throat to the stars
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Dystopia
A Hunger Games RP


Welcome to Panem, ladies and gentlemen. Welcome to the 92nd Hunger Games.

I'd advise you to sit down; prepare yourself. After all, not everyone has a chance at winning the fame and glory that the champion of the Hunger Games does, eh? I'm sure you're incredibly excited.

The death? A minor difficulty. You'll warm up to the idea, I assure you. So let's get you filled in on the details.

Oh - and if you don't make it back, don't worry. Your family will be watching, so they'll know you're dead!

---

Plot
District 13 was actually destroyed, kiddos. Katniss and Peeta? Never happened. In essence - the Hunger Games lives on, as though no-one had ever rebelled. None of the original characters shall be returning (there's even a new president, so you'll have to say bye to old Snowy); it's basically a whole new story, just in the same universe.

24 tributes, a boy and a girl from each district, and it's just your lucky day - you can join in on the fun.

Basically it's just an RP of one of the Hunger Games tournament-thingies. You can make up to two characters (one male one female) from two seperate districts, and then we RP through the tournament. Who dies and who kills them is decided through an RNG, so no arguing about killing each other off. I shall PM you when your character is chosen to kill someone, and when you're character has been chosen to die.

It's all fun and games - enjoy yourselves, okay?

---

Rules
i) No arguing about having your character die etc.
ii) Swearing and gore is allowed (this is the Hunger Games).
iii) No godmodding, even when killing someone's character - agree how the fight will pan out over PM first.
iv) Tennis cannot go on for more than 1 page.
v) This is a semi-serious RP - no magical abilities or anything, stick to what could happen in canon.
vi) You do not have to have read the books to join in; if you need clarification about anything just PM me or check the wiki.
vii) GMs word is final.
viii) These rules can be changed or altered whenever it is required.

---

Sign-up Form
name;
age;
gender;
district;
appearance
personality;
abilities;
+
+
+
+
+
+
flaws;
-
-
-
-
-
-

---

Example Sign-ups
name;
Terra Nova

age;
16

gender;
Female

district;
3

appearance;
Possibly Terra's most obvious trait is the sheer whiteness of her hair. Probably the second most obvious thing is how completely unnatural it is. Terra was by no means born with white hair, especially not the the light blue streaks that run partially upwards from the tips of aforementioned hair. She is eccentric, and such a trait shines through in her appearance. Her eyes are a light, powdery blue colour, and her skin is incredibly pale; the whiteness of her hair giving her what would be a sickly appearance, if it wasn't offset by the determination permanently engraved on her features.

Her hair is cut fairly short, just a little longer than shoulder length, and choppy, with a side fringe covering her right eye. It tends to flare out a little at the back, so it looks almost charged with static.

She is of average height, perhaps a little small, but is lither and agile for it. She is weak in strength, but in sheer speed she far outclasses most ordinary people. This is partially to do with her weight - or lack of it, but is probably also the fault of her older siblings, and their constant picking on her. One learns to run quickly enough to avoid such teasing, when they can't fight back.

There is always a spring in her step, and her head is always held high - she never slouches, and there is always a kind of electricity about her, as though her finger has been stuck in a socket for half her life. The way her hair spikes up slightly does nothing but augment such an impression.

personality;
Terra is always cheery; a bright, jovial bundle of almost hysterical excitement. She lights up a room with her presence, despite how most of her jokes are merely sarcastic remarks or perverted comments. She isn't a pessimist or an optimist, but a realist. She tends to take quite a laid-back approach towards life, neither rushing nor taking things slowly, but just floating through. She is always moving, whether twitching her leg or physically jumping up and down in glee.

She is also eccentric, and rather over-the-top. If she is going to do something she will do it to the very best of her ability, no questions asked. If it wasn't obvious enough she is also incredibly determined, and will stop at nothing to succeed in whatever she is trying to do, no matter how minor or seemingly unimportant her task may be.

While Terra is not particularly bright she has street-smarts. She knows how things work, how to plan ahead, to form strategies on her feet. She is quick-witted because she feels that is all she needs to get by - knowledge is for those who can be bothered to put the effort into learning.

Despite how active Terra is she is also lazy. This may seem contradictory, but Terra won't do anything unless she feels she has to. She will not put effort into doing something at all unless she feels she must - it is hard to convince her to do anything she doesn't want to.

Vanity can occasionally get the better of her. She will undoubtably stare for hours at her reflection if she ever comes across a mirror, and this narcissism also makes her rather condescending. She truly believes herself to be superior to everyone else, and will therefore rather go with her own ideas than another's, even if the other's is vastly more intelligent.

abilities;
+ incredibly fast
+ street-smart
+ good with technology
+ not afraid to get down and dirty
+ good with weaponry
+ good stamina

flaws;
- bad defensively
- 'dumb'
- bad with hand-to-hand combat
- often chooses to fight rather than flee
- vain/conceited
- bad with other people

&

name;
Caine Kinspice

age;
17

gender;
Male

district;
5

appearance
Caine is fairly tall, and rather pale-skinned. He's rather thin and quite frankly frail, but he's incredibly agile even if he isn't gifted with incredible strength. Caine has a lithe figure, and his bones are rather prominent - mostly his cheekbones - and it gives him an almost aristocratic appearance, if he weren't so often covered in mud and dust.

His hair is a light blonde colour that's just a bit shorter than shoulder-length, and fairly neat, although it has a habit of becoming quite ruffled when he has to move quickly or he becomes stressed. He doesn't have a visible fringe, though his hair doesn't fall in his eyes or some other such nonsense.

Said eyes are a cool grey, and are probably his most memorable feature. They're fairly large, but he often prefers to keep them lidded so as not to draw unwanted attention to himself.

His body is all sharp edges - he doesn't have any visible fat nor muscles. If one were to draw him it's unlikely there'd be any curved lines used whatsoever. It reflects his personality, to an extent.

He literally cannot stoop - his head is always held high, and he looks down on people no matter who they are. His back is always straight, and his posture always has to be perfect.

His mouth is nearly always curved down slightly in a grimace, a flat line on his face or a slight smirk - he doesn't show emotions easily, and even when he does they're still hard to distinguish.

He is a rather good actor, after all. He knows how to wear a mask and act the part.

personality;
Caine is cunning and quick-witted, having realised at a young age that if he wasn't exactly athletic he better become intelligent, lest he be trodden on.

He comes off as cold, and quite often cruel to people, mocking them for no apparent reason. His parents taught him how to convince people to do as he said, a skill that, when coupled with his surprising intellect, made him a force to be reckoned with.

Caine doesen't really think of others as sentient beings - just toys - and treats them as such. He doesn't mind if people get hurt by his actions, so long as it means he can have his way.

He is incredibly good at strategising, but rather stubborn, and insistent upon being overly cautious, refusing to act recklessly even if he is in grave danger.

He doesn't trust people full stop, and people often dislike him for the way he ignores most everyone.

He is a quick-thinker, but most everything he does relies on logic or fact. While he can be imaginative when forced he is not naturally creative, and it can be difficult to force him to think 'outside the box' if it seems illogial to.

He's fast at nearly everything - quick on his feet, quick witted and quick to stereotype and make decisions about people. Most everything he feels about others is based on his first impressions of them as a person, and it's nigh impossible to change his views after he has decided them.

He does not lose his temper easily, one should be pleased to note, and has a knack for staying calm in the most dangerous of situations. That being says he has a habit of immediately resorting to violence - he feels that the best way to get rid of a threat is to completely eradicate it.

Caine is also untrustworthy. While he is an incredibly gifted actor he is compltely disloyal, and not at all adverse to stabbing people in the back if they give him reason to.

He's also conceited - arrogant and full of himself. It makes him foolish - he readily believes that his ideas are the best, the most suitable, no matter the circumstances.

Caine's completely self-reliant, independent to a fault. He has nothing to fall back on if everything goes wrong, but he somehow manages to convince himself he doesn't need others.

He is darkly cynical, and almost everything he says is followed by a sarcastic remark or degrading insult.

abilities;
+ intelligent
+ strategic
+ good at reading people
+ good at manipulating people
+ quick
+ stealthy

flaws;
- poor at fighting
- untrusting
- will almost always run rather than fight
- if a strategy doesn't go well often becomes confused
- over-thinks things
- irritates people

---

RP-ers
District 1 [Career] Tributes
Male;

Female;

District 2 [Career] Tributes
Male;

Female;

District 3 Tributes
Male;

Female;
Terra Nova (Corruption)

District 4 [Career] Tributes
Male;

Female;
Adriane Vix (kirashimu)

District 5 Tributes
Male;

Caine Kinspice (Corruption)
Female;

District 6 Tributes
Male;

Vincent "Viper" Blight (kirashimu)
Female;

District 7 Tributes
Male;

Female;

District 8 Tributes
Male;

Female;
Tara Willis (Crona)

District 9 Tributes
Male;

Holden Smith (mewstone)
Female;

District 10 Tributes
Male;

Female;

District 11 Tributes
Male;

Female;
Alice Marsh (mewstone)

District 12 Tributes
Male;

Cole Jacobson (-Gray-)
Female;

---

Things to Note
I tried a Hunger Games RP a while ago, but it gained little interest last time round. Throw me a bone this time, kay?
 
Last edited:
How DARE you get rid of Snow? He's one of the most evil, sadistic characters in the history of good novels! And I feel sorry for my character if you accept him, stuck in two Hunger Games at once :D

name;
Cole Jacobson

age;
17

gender;
Male

district;
12

appearance;
Cole is slightly tall for his age, enough so that he gives off a slightly commanding aura. He is extremely thin, with no trace of fat anywhere on his body. You could literally count his ribs through his skin, and nearly every bone of his is visible from outside. No matter how much Cole eats, he never seems to put on much more weight or get any fatter. Believe me, he's tried. Cole has a slightly pale complexion that gets even paler when he's afraid. Because of Cole's thinness, his face appears slightly bony and prominent.

Cole has somewhat short dark brown hair. In the winter his hair appears black, although if you look closely you can see that it is still just an extremely dark brown. Cole's hair grows relatively fast in the front, so his eyes are normally covered a little by his hair. Cole does nothing to keep his hair out of his eyes, although as a small child he used to. Cole stopped once he realized how idiotic it looked to have his entire forehead exposed.

Cole has pure brown eyes that are several shades lighter than his hair. It's rumored that a single glare from Cole's eyes can quiet a whole room, although he tries his best to dispel these rumors. He's never said that it isn't true, though. Cole's eyes also almost radiate intelligence, and no one could ever guess how short-sighted he is. Cole normally wears contacts, although from time to time you might see him wearing glasses or neither.

personality;

Cole has a more... interesting personality than most, as you'll see.
Cole considers himself a bit of a loner, although he has met plenty of people more introverted than himself. He prefers the company of a book or his laptop to the company of a large group of people, and sometimes gets pretty short-tempered when in the middle of a large crowd, so be careful if you see him in public. Cole also has a bit of a silver tongue, and can manipulate people with words. However, this silver tongue turns to lead when Cole is afraid and acid when he's angry, giving the impression of three different personalities.

First, there's cunning, manipulative Cole Jacobson, modest and slightly charming, as well as mysterious. He generally stays away from crowds and stays calm in even the most dangerous situations. He's a good leader and pretty strategic for someone of his age, and can inspire confidence in those around him.

Second, there's quiet, quick-to-flee Cole. He generally tries to stay clear of any awkward situation and diverts attention from himself in any way possible, whether it's changing the subject or rushing into a different room for a few minutes. Because of this, Cole is considered slightly shady, always avoiding conversations when possible. Even when he has to talk, Cole tends to leave the actual talking to someone else, although he listens attentively.

Finally, there's bold, quick-tempered Cole. He gets carried away in conversations, which generally makes chitchat deteriorate slowly into an argument. This personality slightly enjoys conflict, and will listen in and laugh softly at any argument. This version of Cole is the rarest, as he tries to keep out of arguments of any kind.

Cole is mortally afraid of heights, although sometimes this fear drives him to explore the highest areas possible. Contradictory, I know. He is very noble, and will do anything to resolve most fights quickly.

abilities;
Fast
Strategic
Makes almost no sound when running
Intelligent
Good with computers and electronics in general
Amazing at throwing knives

flaws;
Clumsy with weapons at close range
Stubborn
TERRIBLE at defending himself at close range
Short-sighted
Quick to flee
Tends not to obey orders given to him​
 
Accepted.

And as much as I love our dear President Snow I didn't want their to be anyway to connect canon characters to the plot. For some reason.

...I don't even know why.
 
Oh, well. Snow would probably be dead by the 92nd Hunger Games, anyways.
 
Name; Alice Marsh
age; 12
gender; female
district; 11
appearance: Dark brown hair cut almost to her ears with clippers used for clipping a bush, olive skin callused hands and feet, chocolate eyes. She is strong from carrying so many barrels of vegetables and whatnot. Not very fast though due to being a little bit more fed then others, always hiding, what better way to get out of work? Pealing apple after apple makes her pretty handy with a knife, and thinking, also good for tricking people to get out of work.

personality; Although she lived in district twelve she couldn’t grow anything, her parents and siblings were prodigies they could turn the charred remains of district 13 into a thriving, lush garden, she was a disappointment to her parents and they didn’t try to hide it, she was given the other tasks around like peeling and canning and carrying baskets of whatever her parents grew, her parents shame and her siblings teasing really made her feel worthless, she thought she couldn’t do anything right and still does she would often sneak away from tasks hiding in a meadow somewhere just to think which she did a lot making her very thoughtful and smart she always strived to be what her parents wanted so when her older sister was called although she is not very brave, she volunteered her sister is the favorite and even better than her parents at gardening, this way maybe her parents will finally think she is useful.

abilities;
+strength
+camouflage
+knife skills
+thoughtful
+good at sneaking around

flaws;
-not very fast
-low self esteem
-not very resourceful
-terrible with plants

name; Holden Smith
age; 15
gender; male
district; 9
appearance shaggy blond hair and bright blue eyes, pale almost skin and very thin, he is slippery he can go in between a rock and a hard place and come out the other side. He has no muscle at all, but makes up with the fact he knows a weapon inside and out. Is pretty quick and agile.

personality; Where he is from most tributes don’t win and are wiped out first, he doesn’t expect to get very far either but he wants to give it his best, he wouldn’t ever have to work in a factory ever again, the one he used to work in made weapons he can build one with few materials or tools, he is an easy-going guy, he knows he’ll probly die but still has hope for surviving. So not very confident, but it doesn’t matter if he dies he is basically just wasted space, or that s what his boss tells him, and he believes it, so gullible too.


abilities;
+weaponry
+technology
+running
+sneaking around

flaws;
-not as smart as most
-not strong
-environment
-gullible

I think we should start at the games because the beginning part would take too long and the Rp would die.
 
Both accepted.

Kay, we're starting from the beginning of the games now.

Oh, and -Gray- is going to be co-GMing alongside me :D
 
name; Vincent "Viper" Blight
age; 15
gender; Male
district; 6
appearance; Vincent is a sickly looking boy. He has medium length dark green hair and bright yellow-green eyes. He has very pale skin and is extremely skinny. He is very tall, around six foot. He usually wears a black T-shirt, shorts and grey sneakers. He has manys scars all over his body from whippings.

personality; Outside the arena, Vincent is near silent, never talking to anyone. Though he rarely speaks, he is a kind-hearted person who somewhat cares about people. He has very few friends, and he's not really very close to the ones he has, making it no surprise that nobody volunteered when his name was called. He constantly took whippings from the capitol, due to his inabilities with medicine. Instead he works with poison.

In the arena, he is a ruthless killer. Given the nickname "The Viper" by viewers, he sticks to the name, poisoning his competitors to fight. He is very crafty and intelligent, finding the best ways to create the poison and infect his enemies. He is very strategic and wants to win at all costs.

abilities;
+Creating poisons/toxins
+Crafty
+Quick
+Stealthy
+Good with ranged weapons
+Evasive
flaws;
-Horrible at close combat
-Physically weak
-Cant swim
-Silent
-Relies on plants in the arena
-Low upper body strength

name; Adriane Vix
age; 16
gender; Female
district; 4
appearance; Adriane is a very attractive girl.. She has long blonde hair in a ponytail. She has deep blue eyes and tan skin. She is very thin, and is about five foot seven. She usually wears a blue tanktop and purple shorts.

personality; Outside of the arena, Adriane is a very kind and caring girl. She has many friends and is very popular. She is a sweet girl and always has her friends backs. She would befriend anyone, no matter what others thought of them. She was heartbroken when she had to leave them behind and enter the arena, making her very rebellious to the Capitol.

Inside the arena, she is completely different. Though she seems sweet and kind, she has lost all care for others, only wanting to live to return home to her friends and family. He mentor has turned her into the seductress, luring in her prey with her body and then stabbing them through the heart. She has kept her rebellious attitude and can often be seen flipping off the capitol through the cameras.

abilities;
+Manipulative
+Good looking
+Charismatic
+Great swimmer
+Good with knives
+Good at catching fish
flaws;
-Not self-sufficient
-Strategy only works on guys
-Loud
-Not good with ranged weapons
-Physically weak
-Rebellious

I say we should go without the RNG, because it makes it much more strategic and fun. If there's a dispute we could settle it by GM decisions. I say we should start at training and then rush through those segments. They're pretty important plot-wise because you make alliances, get sponsors, ect. in them.
 
Both accepted.

If everyone else is okay with going without the RNG we can do so; it was just so there'd be less arguements. I guess we could always just settle it via GM though, if you're all okay with that.

I'll put up a poll for at which point we should start the rp. Because I'm cool like that.
 
name; Tara Willis

age; 17

gender; Female

district; District 8 (Rue came from there...right? :<)

appearance; Tara has long blond hair usually in a ponytail. She's not small, but she's not tall. Her eyes are a sparkly blue-green. She wears an orange tanktop with removable straps and sometimes a gray jacket over it. She wears normal jeans and running shoes.

personality; Tara is a sweet, kind-hearted girl. But, she's very violent. You must certainly not judge her by how she looks-- she's got a model-figure--because she is strong. When Tara is mad, its best to be far away.

abilities;
+Great at aim and throwing (knives for both, aiming also goes for bow & arrow)
+Good at close-combat
+Sneaky; can trick others easily
+Lower and upper body strength
+Agility
+Amazing at any weapon you hand her
flaws;
-Not much stamina
-Not the best at far-range fights
-Is somewhat timid and naive
-Clumsy
-An ear problem, not major, but she doesn't always hear things
-Dislikes blood and bones



And, lol, I always use long blond hair usually in a ponytail for my sign-ups. XP​
 
(Incredibly sorry for the double post).

I had kind of hoped for a few more peole before we started, but after 10 days of no replies I decided we may as well begin. I will post the start-up tomorrow.
 
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