Luna Tiger
Cheers to the Freeze
- Joined
- Aug 19, 2003
- Messages
- 6,809
- Reaction score
- 12
We ended up moving off-Gen move sets to special pages on the pokémon pages, leaving only the current generation move-set for the masses. Why did we do this?
Because no matter which way it was done, having the move sets of three-to-four generations wasn't the easiest thing on the eyes to look at.
Why in the world are we not doing that for trainer parties? No, wait, let me rephrase:
WHY are we not putting the RIVAL parties on sub-pages?
Let's use Barry's page as an example, whose party tables are two games x three choices x NINE DIFFERENT ENCOUNTERS plus ONE MORE in Pt. 55 trainer tables! Built for six and aren't always filled.
Do you know how annoying it is to have the page jump and jolt (loading and then hiding themselves, in that order) around when all you want is to get to the bottom? Now imagine that, and your connection is HELL (not mine [it's not great, but it's also not the greatest], but other Pedia-goers).
This is ridiculous. I'm absolutely in favor of moving all but first encounter be relocated to secondary articles following the first encounter's table.
"If the player chose Piplup:
{turtwig party table}
For future parties, see Pearl (game)/DP/GrassParty"
Alternately:
"Pearl (game)/Pt/GrassParty"
Because holy crap, that is just amazing bad organization. You cam make the party templates look as nice as possible (I personally dislike their current appearance) and it won't matter how good they look when they're stacked on top of each other.
It'll strain the page less, as well. As well as create some form of bloody uniformity, and that way, you ain't jumping tables just to get to the next one in your line-up.
Sub-pages might not always be good or great, but sometimes? Absolutely necessary for the sake of your damn sanity. It should not be that jumbled of a mess.
Because no matter which way it was done, having the move sets of three-to-four generations wasn't the easiest thing on the eyes to look at.
Why in the world are we not doing that for trainer parties? No, wait, let me rephrase:
WHY are we not putting the RIVAL parties on sub-pages?
Let's use Barry's page as an example, whose party tables are two games x three choices x NINE DIFFERENT ENCOUNTERS plus ONE MORE in Pt. 55 trainer tables! Built for six and aren't always filled.
Do you know how annoying it is to have the page jump and jolt (loading and then hiding themselves, in that order) around when all you want is to get to the bottom? Now imagine that, and your connection is HELL (not mine [it's not great, but it's also not the greatest], but other Pedia-goers).
This is ridiculous. I'm absolutely in favor of moving all but first encounter be relocated to secondary articles following the first encounter's table.
"If the player chose Piplup:
{turtwig party table}
For future parties, see Pearl (game)/DP/GrassParty"
Alternately:
"Pearl (game)/Pt/GrassParty"
Because holy crap, that is just amazing bad organization. You cam make the party templates look as nice as possible (I personally dislike their current appearance) and it won't matter how good they look when they're stacked on top of each other.
It'll strain the page less, as well. As well as create some form of bloody uniformity, and that way, you ain't jumping tables just to get to the next one in your line-up.
Sub-pages might not always be good or great, but sometimes? Absolutely necessary for the sake of your damn sanity. It should not be that jumbled of a mess.