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Sign Ups Fairy Tail: The Next Generation

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Crimson Impact

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A horrific incident left Fairy Tail scarred in a way it would never recover from. For everyone around the world, it seemed like the light known as Fairy Tail would never shine again, and the wretched mess of the shambles once known as the guild hall would never open its doors again or be known as anything but a stain upon the beauty of Magnolia. A couple of years later, the only remaining member of Fairy Tail returns the guild to its former glory, taking over as the new guild master in place of the deceased Makarov.

With the dark days behind them, several new members have joined the guild, each seeking a home from their own troubled past, and have been eagerly welcomed as family by the guild master herself. But somehow, the past always has a way of catching with us, and try to protect her children as she might, trouble is stirring for her guild members in the form of dark mages, old faces, and the pasts of the guild members who now call Fairy Tail 'home'.​

In this RP, you play the members of the restored Fairy Tail guild. Members go on jobs together, laugh together, fight together, and when bad guys pop up, or their guild mates are threatened, aren't afraid to break a few faces.

This RP will be a small, private RP that will only have a few slots open. When I think that there are enough characters to start, there will be no more slots open unless someone has to drop from the RP. You will only be accepted if a) I think you're taking this RP seriously, and b) you follow all the rules, as well as making your character submission appropriate to the format provided.

1) Rules

1) No God-modding. Examples of such are auto-hitting, killing another player's character without their permission, being invincible, dodging every hit, etc.
2) No Bunnying: Controlling another player's character without their permission.
Example:

Post by RPer 1:

RPer 1's character walks up and says "Hey" to RPer 2's character. RPer 2's character waves back and smiles.

This is an example of controlling another person's character. RPer 1 controlled and wrote the reaction of RPer 2's character, which is not ok by any means. They wrote the character, so only they have the ability to write how that character would respond.

3) I wouldn't think I would have to say this, but after some previous experiences, I'll say this anyway. No Angels, Demons, Gods, Goddesses, Demi-Gods, half-angels, half-demons, etc. MOST wizards are human. This is not to say all characters have to be human, but there will absolutely ZERO deity type characters.
4) Respect your fellow RPers.
5) Shouldn't have to post this here either, but do not spam.
6) No posts should be 100% OOC. Having a small line of OOC at the top or bottom of your post is fine as long as you are actually making a post with your character. This thread will always be open to allow OOC discussion, update character information, and all other things we might need.
7) Romance is fine, but if it's gonna get rated M, take it to private messaging. I'm a fan of shipping myself, and while I don't care how far you go, this is a public forum, with, I'm sure, plenty of underage members.
8) Cursing is allowed to an extent. If it's in your character's nature, it's fine, however, there shouldn't be an 'f' bomb or other word in almost every sentence your character makes.
9) Heh, heh. ANOTHER one you would think I wouldn't have to go over, but text talk is not ok. And furthermore, please keep your grammar as neat as possible. It's not fun if we have to try and guess what you write almost every post.
10) No Mary-Sues/Gary Stus (Flawless Characters)
11) Your character must be approved in order to begin posting with them. Obviously, small characters, such as NPCs, do not apply here, or villains who aren't repeatedly recurring.
12) No ripping off of anime/manga characters. Respect their creators for coming up with such awesome characters. So no, character almost 100% like Luffy or Ruby Rose, but if you make a character who, say, has the similar abilities or uses them as a physical base, that's fine. But if you make a character founded off of Yami Yugi and they are exactly like Yami Yugi in every way except for the history- Yeah no. Not gonna fly.
13) Your character shouldn't look younger than they actually are.
14) These rules may seem like a lot, but in truth, they really aren't and as long as you aren't a troll or outright defiant, I am a REALLY lenient GM. To prove you actually read this, put 'Metatron' somewhere in your submission.

2) Character Forms

Name:
Nickname or Title: (Optional)
Age:
Gender:
Sexuality:
Appearance: About three or four sentences a least.
Extras: Jewery, Tatoos, anything else you might want to put.
Personality: About four or five sentences.
History: This should be a minimum of 6 sentences.
Magic: (While most people don't know more than one type of magic (usually in the case of Caster Magic), you can have a limit of up to three, in appropriate means, here. If you are making your own magic, please describe the magic so I can get a decent view into what all it entails. While I'm on the subject of magic. Dragon Slayers/God Slayers/Devils Slayers. Dragon Slayers and God Slayers are far and few in between. I will not have the majority of characters be these two types, and in fact, I'll only let two of these pass at a time. Devil Slayers are a touchy subject with me at the moment, as there is not a terribly large amount of information on them. If one makes an EXTREMELY appealing case, I might except ONE, but I find this type of magic more appropriate for dark mages. Other than that, if you use an existing magic, you more then most likely won't be denied for magic purposes.)
-Magic Moves: (Optional, but might help your case when it comes to custom magic)
Weapons/Equipment: (Optional, not all magic users use extra stuff)
Magic Limitations:
Strengths:
Weaknesses/Fears:
Likes:
Dislikes:

Guild Mark: (Color and Location on body)
Magic Circle Information: (Color and anything else you might want to note about it)
Other: (Anything else you might want to add)

3) Approved Characters

Siri Mortem- @Crimson Impact
Jaco Mortis- @Cloud Strife718

4) Arc Creation

I support player involved plot, and if you want to do a plot based on an idea you have or something involving your character's past, by all means, talk to me about it and we'll work something out. Of course, their will be a main plot, but I'm willing to let you guys get in on the action. Just make sure I approve and know about your Arc first before you start it.

Slots are open now. If you have any questions, feel free to ask, and I look forward to reading your submissions.

My Character:

Name: Siri Mortem
Nickname or Title: "Sirius"
Age: 18
Gender: Female
Sexuality: Straight

Appearance: Siri stands at roughly about five feet, six inches with a feminine frame and b-sized bust that makes her look like she is not suitable for conflict. She has shoulder-length black hair and light blue eyes, that, combined with her pale skin tone, makes her appear very attractive. She usually wears a white blouse with a black vest and skirt, combined with a matching set of combat boots. Siri has a small scar on her left hand from one of her earlier jobs in her career.
Extras: She wears her Celestial Gate keys on a chain around her neck in a way where she can unclip them for easy access.

Personality: Siri is a bright young girl who was practically raised in the guild. Because of this, she has developed a strong sense of family, and will put herself in harms way if it means protecting the people she cares about. She is very confident in herself, and will often go on difficult missions, stating that she and her spirits can do anything they choose to when they set their minds to it. Despite how bright she actually is, Siri has her ditzy moments that can make even the most stoic man facepalm. She can get easily frustrated when she's being poked fun of or someone is being very much being a prick, but when it comes to her friends, she is very forgiving, often bursting into her own fit of laughter shortly after what ever has gotten her frustrated.

History: Siri has no memories of her real family. When she was three years old, she was found hiding in the ruined guild hall by the guild master, and was later adopted as the guild master's own daughter. The only thing Siri has is her name, found on the collar of her dress when she was found, and while she often ponders what her real family was like, she has never let it get to her much. Being raised in the guild gave her a new family, and one that has always helped her to push herself when she needs to. In order to become strong like her mother, and keep up with her new family, Siri has progressively tackled high risk jobs, to which she has come out smiling, even when she has finished noticeably hurt. On her sixteenth birthday, Siri declared that it wasn't fair that her spirits did all the fighting, and has since searched for a type of magic that she is capable of using besides her Celestial magic.

Magic: Celestial Magic

-Magic Moves:

--Gate of the Wolf, Lupus: A young man that turns into a monstrous, wolf-like humanoid when he uses his magic. Siri's main spirit, he uses a mixture of Shadow and Darkness Magic to do battle with, and has a major rivalry with Leo/Loke.

--Gate of the Winged Horse, Pegasus: A majestic horse that Siri uses to get to her destinations faster. It utilizes Speed Magic to accelerate in flight.

--Gate of the Eagle, Aquila: A half-man, half-bird with a free-floating attitude. He utilizes wind magic in combat and can shoot feathers from his wings as projectiles as well.

--???: A black key that Siri doesn't know anything about. She cannot seem to get it to open.


Weapons/Equipment: None.

Magic Limitations: Siri has been a Fairy Tail wizard long enough to have plenty of experience when it comes to her Celestial magic. However, she does not have a terrible lot of magical aptitude, which frustrates her as it prevents her from really fighting alongside her friends.

Strengths: Intellectual capability
Weaknesses/Fears: Spiders/Lack of combat capability
Likes: People/Books/Star-gazing
Dislikes: Bullies/Spiders
Guild Mark: Black on left shoulder
Magic Circle Information: Light blue
 
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Name: Jaco Mortis
Nickname or Title: "Jokey Boy"
Age: 17
Gender: Male
Sexuality: Straight

Appearance: Jaco stands at a reasonable five feet, nine inches, appearing to be six feet only with his wild mohawk. With pale light skin color, his black mohawk is always seen spiked to perfection, slicked with the strongest gel. His left eye is normally seen shut, a long scar running down it but his right eye is a sea blue. For clothes, he wears a leather biker vest, open to reveal his toned torso with spikes along his shoulders. His denim jeans are seen to be a bit baggy, bunching up right around his heavy boots. In colder weather, he wears a full leather jacket instead of a vest, covering himself.

Extras: Jaco has two black teardrop tattoos right below his open right eye. He also commonly wears big headphones around his neck when in the company of the guild. He notably carries a large coffin on his back, carrying his array of countless katanas. Last but not least, he most famously used black katana is held in his hand all the time.

Personality: Jaco is known as the Jokey Boy for his horrible attempts at being a comedian. He always loafs around being the humorous type, almost being too laid back at times. Despite his pranks and sudden stand-up routines, he is also known for laughing and enjoying himself too much in battle, opening his closed eye and showing a side not many want to see. While his nice side is somewhat annoying, it still gives a sense of playfulness as compared to his battling, sadistic nature. Despite that, he does get serious when women, children or his friends are under threat in the moment.

History: Jaco was originally from a kingdom-traveling circus act, the offspring of two performers who were known to please audiences around the Kingdom of Fiore. While he was an infant, his family of performers that raised him had left him to a lonely couple, to be raised by a random family in the kingdom. After growing up to age thirteen, he couldn't help but be curious to find out who his real family was, having no memory of them. His foster parents granting him his knowledge, he set out only to find his real parents were murdered, with the rest of his circus family on the run from the same people who had taken his parents. Determined to save them, he was easily defeated by the attackers, saved by the new Fairy Tail guild that he resolved to join soon after. At 15, he gained the magic and skills to join the guild, hoping to return the favor for saving his life and protecting others just like they protected the rest of his family.

Magic:
Sword Magic
Telekinesis
Fire Magic

-Magic Moves:
Tsuranuki- Jaco can extend any HELD blade to a longer length with added force as well.
Narukami- Jaco swiftly draws his katana and flashes by his enemy, sheathing it after a dark slash cuts everything in his path.
Garuda Flame- Jaco can create fire from his blade, shooting it forward to attack separately.

Weapons/Equipment: Katanas hidden in his black coffin and his signature black katana in his hand.

Magic Limitations: Jaco finds himself struggling to beat long-range magic users and commonly cannot coordinate himself well with them either. He also loses focus the longer a battle is drawn out, therefore losing a good control of his telekinesis magic on his blades while engaged in close combat for long.

Strengths: Speed, durability, strength.
Weaknesses/Fears: Enjoyment, easily distracted, cockiness/clowns and the guild master.
Likes: Swords, comedy, friends.
Dislikes: Serious people, criminals, money.

Guild Mark: Black on his right shoulder.
Magic Circle Information: Black
Other: Metatron
 
May I reserve a space?
 
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