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Neel, it's really simple. There isn't much to say. It doesn't look like the pixels line up right.
Any Tangy, as I asked before, if those buildings at the top are to indicate an underground path... why? If you're going to give a pathway between the two, why make the player go through an inconvenient tunnel when it would be a LOT easier (both for the designer and the player) if there was just a gap in the fence?
I think your cave thing looks awesome! I like how Groudon is sitting on a pool of lava.
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