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Favorite Ingame movesets?

Lord Clowncrete

All hail me!
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This is the thread to discuss your favorite movesets ingame. Donot discuss movesets for competitive battling here.

My favorites:

Emerald:

Gardevoir @ TwistedSpoon
Bag_TwistedSpoon_Sprite.png

Nature: Modest
Ability: Synchronise
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Calm mind
Reflect
Psychic
Thunderbolt

My emerald Gardevoir was arguably my most successful Pokemon ever when I was younger. I have always loved setup-sweepers and my love for them started from here. I would start off with reflect and then calm mind upto +2 or more and then sweep with the 2 moves here. It did get walled by stuff like Cacturne but it was definitely one of my most reliable Pokemon then I used a lv 53 gardevoir(with this set) to defeat Wallace's entire team. I even used this in the battle tower and got to 20 or so victories, a record in those days!

4th gen:

Gyarados@ Shell bell
Bag_Shell_Bell_Sprite.png

Nature: Adamant
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Dragon Dance
Waterfall
Ice Fang
Earthquake

Yep, another setup-sweeper and also my flag ship set for 4th generation.I have used this set in each and every gen-4 game.Just setup Dragon Dance, get to +4 or so and use the appropriate move to destroy virtually everything. I used this set to defeat cynthia with my underleveled team. Just got +6 with DD by using a couple of X-spdef to soften spiritomb's attack. Has never disappointed me so far.

Staraptor @ AmuletCoin
Bag_Amulet_Coin_Sprite.png

Nature:Adamant
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Brave Bird
Close Combat
Quick Attack
U-turn

Another of my mainstays in d/p/p. Never needed a boosting move. Brave bird kills a lot of stuff. Close Combat is just sexy. Quick attack always helped and U-turn was great to remove the CC defensive drops and also to abuse Intimidate again.

5th gen:

1) Volcarona @ Leftovers
Bag_Leftovers_Sprite.png

Nature:Timid
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Quiver Dance
Fiery Dance
Bug Buzz
Fly / Psychic

Wow, just wow. The power this thing wields after a couple of turns of setup is mind-boggling. I have used this thing and this thing only to defeat Alder and Cynthia atleast 50 times now. Nothing can match this buggers power. I used psychic for the last moveset in the past, but fly provides more utility since this guy is the only member in my team while hatching eggs thanks to its flame body ability.

2) Ferrothorn @ Rocky helmet
Bag_Rocky_Helmet_Sprite.png

Nature:Brave
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Curse
Gyro ball / Iron Head / Buldoze
Power Whip
Leech Seed / Payback

I have used this thing twice in my previous playthroughs and trust me, it just refuses to die. Curse boosts his attack and defense making it harder to kill this thing(as if it was easy in the first place). It also makes this thing slower which is great with Gyro ball. I used Iron head once since Gyro Ball has low PP and even Bulldoze to hit stuff like Klinklang harder. Power whip is power whip, really powerful while in the last slot, I used payback before(which also becomes more powerful since it goes second.) In my second playthrough, I bred one with Serperior for leech seed. I now start off a battle with leech seed to increase this thing's longevity even more! Rocky Helmet also helps do even more damage to my rival mon. Fire mons give some problems but I used a flash fire Chandelure to help.


3)Scrafty@Wide Lens
Bag_Wide_Lens_Sprite.png

Nature:Adamant
Ability: Moxie
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Bulk up
High Jump Kick
Crunch
Rock Slide / Dragon Claw

My infamous moxie Scrafty. Bulk up, then spam High Jump Kick. Moxie makes this thing deadlier after each KO. Crunch and Rock Slide / Dragon Claw give more coverage. Seriously, this thing made Grimsley and Caitlin cry.

So, tell me, which are / were your favorite and most effective movesets in the games?

Happy posting!:-D
 
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Well, to be honest, when I play in-game, I play with competitive potential in mind, so I try to keep their movepools competitively valid.

That said, I am currently playing a SoulSilver file where I'm deliberately attempting to avoid the competitive mindset, so I can tell you what my movesets are for those.

TyphlosionBW.gif


Typhlosion@Charcoal
Nature: Naive

-Flamethrower
-Eruption
-Headbutt
-Hidden Power [Psychic]

I was holding out for a Timid Nature, but got tired of soft resetting, so I kept the naive one. Eruption is more powerful but Flamethrower has more PP, so when I'm fighting many trainers, I'd rather use the latter. Headbutt is for coverage and since Typhlosion is ridiculously fast, there is a good chance I can flinch. I got stuck with Psychic for my hidden power (I was holding out for Grass :-(,) it's not the best, but it works pretty well.

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Sunflora@Miracle Seed
Nature: Modest

-Sunny Day
-Solarbeam
-Leech Seed
-Razor Leaf

Sunflora's a Pokemon I never use, but I decided this playthrough would be full of those, so since she's the only Gen II Grass type I've never trained, she got into my team. Flora's awful Speed stat pisses me off more than it maybe should, hence why Sunny Day exists. Use in tandem with Solarbeam for a strong STAB. Leech Seed is always fun and Razor Leaf is there for her to deal with Special Walls.

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Azumarill@Mystic Water
Nature: Adamant

-Waterfall
-Double Edge
-Rollout
-Surt

I picked Azumarill as a shout out to the non chosen PC in HGSS having a Marill. Waterfall has the double purpose of abusing Huge Power and it's nature for tons of damage and carrying me up Waterfalls. Surf is so I don't have to switch Pokemon every time I need to get into the water. Rollout and Double Edge are for coverage.

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Ampharos@Magnet
Nature: Modest

-Headbutt
-Thunderbolt
-Thunderpunch
-Thunder Wave

Honestly, I'm thinking of removing T-Wave. Whenever I use it, the opponent always ends up getting paralyzed via Static instead. Anyway, T-Bolt is it's main STAB. Headbutt is for coverage, and T-Punch is there for the same reason Sunflora has Razor Leaf.

Umbreon(Pt)Sprite.png


Umbreon@Leftovers
Nature: Sassy

-Bite
-Faint Attack
-Baton Pass
-Quick Attack

Umbreon usurped Forretress as my wall. I'll be honest, Baton Pass is there in case I ever want to retrain it for competitive purposes. Bite flinches, F-Attack never misses and it's his better STAB move, while Quick Attack is there for finishing off weakened targets and revenge killing.

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Ursaring@Silk Scarf
Nature: Adamant

-Lick
-Strength
-Slash
-Faint Attack

Ursaring was a late addition to my team, so I'm not entirely sure what I want to do with it yet. Lick's for the paralysis chance, but I'm not too fond of it. Strength gives it a strong STAB until it likes me enough to make use of Return. Slash is a secondary STAB and Faint Attack is there for coverage. I'm thinking about maybe teaching it EQ and Stone Edge though.
 
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Furret@ Shell Bell
Nature: Serious
Ability: Keen Eye

-Solar Beam
-Ice Beam
-Shadow Ball
-Iron Tail

My Furret, Bubbles, is currently on my HeartGold team and is almost at level 100. I've had it since my sister gave it to me as an egg when it was traded over from LeafGreen to my Ruby game. He has been on every game I own and I love his moveset. The wide variety in move types is really useful, and can take down many different pokemon types easily.
 
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245lfm0.gif


Furret@ Shell Bell
Nature: Serious
Ability: Keen Eye

-Solar Beam
-Ice Beam
-Shadow Ball
-Iron Tail

My Furret, Bubbles, is currently on my HeartGold team and is almost at level 100. I've had it since my sister gave it to me as an egg when it was traded over from LeafGreen to my Ruby game. He has been on every game I own and I love his moveset. The wide variety in move types is really useful, and can take down many different pokemon types easily.

Ah. ferret is very under-rated. Most people classify it as "a typical early rodent" but I can say that it is extremely effective,.
 
My Pokemon usually have good movesets in game. Here's one of them.

Serperior (Smuglord) (Naive) (Item: I generally switch it around, but often Amulet Coin)

-Leech Seed
-Coil
-Leaf Blade
-Aerial Ace

Coil is for him to gain Attack and Defense boosts. Sadly, the accuracy boost is wasted due to the already great accuracy of his moves, but oh well. Leech Seed is to stall stuff. Leaf Blade is his main attack move, while Aerial Ace is mainly there to hit Grass and Bug types. Shame Serperior's movepool is so bad, I could have added a better move.
 
245lfm0.gif


Furret@ Shell Bell
Nature: Serious
Ability: Keen Eye

-Solar Beam
-Ice Beam
-Shadow Ball
-Iron Tail

My Furret, Bubbles, is currently on my HeartGold team and is almost at level 100. I've had it since my sister gave it to me as an egg when it was traded over from LeafGreen to my Ruby game. He has been on every game I own and I love his moveset. The wide variety in move types is really useful, and can take down many different pokemon types easily.

Ah. ferret is very under-rated. Most people classify it as "a typical early rodent" but I can say that it is extremely effective,.

Ya, I really like Furrets. Mine is super strong and one of the most reliable pokemon on my team.
 
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Golurk@Amulet Coin
Nature: Brave
Ability: Iron Fist

-Shadow Punch
-Fly
-Hammer Arm
-Earthquake

Say hello to Riser, my level 100 Golurk. This big fella is my heavy hitter, no pun intended. He's the cornerstone of my team and took out Ghetsis for me. If he can't nail the opponent with Hammer Arm, he can lay them out with Shadow Punch or Earthquake. Fly makes him extremely effective against most Fighting types; if it weren't for that move, it would have taken me a lot longer to EV train him. Big guy may be slow, but he's been really effective. He's coming with me to Gray, any remakes and any other future Gens. I owe it to him for all he's done for me. (Got nothing but crazy love for this guy...)
 
Spr_4p_405_m.png

Luxray@Leftovers
Nature: Quiet
Ability: Intimidate

-Thunder Wave
-Ice Fang
-Thunderbolt
-Superpower

This is Volta, my Luxray from my first playthrough of Soulsilver. He's neither the fastest, hardest hitting, or bulkiest member of the team, but he is by far the most dependable. He's also my baby :p
He destroyed the Kanto Gyms nearly single handed (underleveled natch), and the Johto frontier brains. He's also the only member of any of my teams to get to 170 wins in the battle hall for the Gold Print.
The moveset is simplicity itself , Thunder Wave kills the enemy's speed advantage and nets you some free turns. Thunderbolt hits most things neutrally while Ice Fang and Superpower nail most Electric resistors or opponents with high special defence. He's got a pretty bulky EV spread, so Leftovers help out there too.
Yeah, I love this damn cat too much...
 
My Pokemon usually have good movesets in game. Here's one of them.

Serperior (Smuglord) (Naive) (Item: I generally switch it around, but often Amulet Coin)

-Leech Seed
-Coil
-Leaf Blade
-Aerial Ace

Coil is for him to gain Attack and Defense boosts. Sadly, the accuracy boost is wasted due to the already great accuracy of his moves, but oh well. Leech Seed is to stall stuff. Leaf Blade is his main attack move, while Aerial Ace is mainly there to hit Grass and Bug types. Shame Serperior's movepool is so bad, I could have added a better move.

Thats the exact moveset I use too!!:-D Yeah his coverage is a big problem.:-(
 
I also used a very similar Serperior as Neodark, except with Return over Aerial Ace :)

I personally loved using...

Simisage @ (No item)
512.png

~ Seed Bomb
~ Acrobatics
~ Rock Slide
~ Shadow Claw

Fantastic coverage all around, deals with most of Simisage's weakness'. You could replace Shadow Claw with Crunch if you have patience to train Pansage up to 40ties. I didn't :D Generally speaking, I noticed that Acrobatics makes things that get it, like, 100% better. Archeops, Emolga, the monkeys - you name it, you have it.

This one was also pretty good:

Emboar @ Charcoal
500.png

~ Flame Charge
~ Brick Break
~ Rock Slide
~ Heat Crash / Flamethrower

What a beast. Flame Charge is vital for the enitre Tepig line, never get rid of it. Heat Crash OHKOes most things, but Flamethrower is good for consistency and/or if you have a Sp. Atk boosting nature.
 
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Infernape @ Leftovers

- Close Combat
- Grass Knot
- Fire Blast
- Mach Punch

Only a few in-game Pokemon are a threat to it. Only real enemy are PP's.
 
from soulsilver:

Typhlosion:
item: choice specs
nature: modest

hyper beam
focus blast
flamethrower
eruption
- at full health eruption with choice specs can rip into anything with a not so great special defence. It is really fast and it is my lead. When it comes into battle with not so much health flamethrower makes a reliable alternative. For coverage I have hyper beam which I rarely use and a more used focus blast.
 
Kingdra @ Dragon Fang
-Ice Beam
-Dragon Pulse
-Dragon Dance
-Waterfall
Ability: Sniper

Since rain is not needed in-game, Sniper generally worked better for me.

Of course with my competitive mind now, most sets I've used in the past look terrible to me.
 
Here's a little something I just recently destroyed Glacia, Drake, and even Wallace with in Emerald. (OK, I used X Items and Swellow took out Wallace's Ludicolo, but still.)

Spr_3e_184.gif

Marriland the Azumarill
Lv.46-51
Item: Mystic Water (Kinda wish I made it hold my Amulet Coin, but whatevs.)
Ability: Huge Power
- Surf
- Return
- Defense Curl
- Rollout

Glacia was easy as pie. After a little setup, I steamrolled through her entire team with Rollout. Drake was a bit tougher, but I smashed all his Dragons with Return bolstered by multiple X Attacks. Wallace gave me trouble, especially when his Ludicolo scored a critical hit with Giga Drain, eliminating a lot of X Items. However, after Swellow took out that threat, Azumarill recovered from that defeat and beat the rest of his team.
 
Here's a little something I just recently destroyed Glacia, Drake, and even Wallace with in Emerald. (OK, I used X Items and Swellow took out Wallace's Ludicolo, but still.)

Spr_3e_184.gif

Marriland the Azumarill
Lv.46-51
Item: Mystic Water (Kinda wish I made it hold my Amulet Coin, but whatevs.)
Ability: Huge Power
- Surf
- Return
- Defense Curl
- Rollout

Glacia was easy as pie. After a little setup, I steamrolled through her entire team with Rollout. Drake was a bit tougher, but I smashed all his Dragons with Return bolstered by multiple X Attacks. Wallace gave me trouble, especially when his Ludicolo scored a critical hit with Giga Drain, eliminating a lot of X Items. However, after Swellow took out that threat, Azumarill recovered from that defeat and beat the rest of his team.

I have seen this set's effectiveness.;-) I used a ice ball + defense curl wallrein in my emerald. It was boss!
 
Someone recommended Spheal in my "Prelude to the Elite Four" blog, and Defense Curl + Ice Ball came to mind. Such a fun strategy.
 
Someone recommended Spheal in my "Prelude to the Elite Four" blog, and Defense Curl + Ice Ball came to mind. Such a fun strategy.

Hehe, a fifth stage + defense curl ice ball from walrein against a 4x weak salamence. That would dwarf every other overkill!
 
Even my DC'd 5th-turn +1 Attack super-effective critical hit Rollout on Walrein? XD
 
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