Ok, I don't know everything about every pokemon game like some. But I have my own thoughts to whats been added as the games advanced through the years and what could happen in future based on current stuff. I am going to need help fill in the blanks here, all comments and thoughts welcome. No comments that attack an idea, creative critisims please.
Gen I:
These were the first games. They introduced the idea that creatures existed all over the place and that they could battle with eachother and there were people that captured these creatures in pokeballs and battle with them, giving them the name Pokemon or "Pocket monsters" because a pokeball could catch a pokemon and it could shrink down and fit in your pocket.
When Yellow came, the anime was started and it let the players play out Ash life as he went through Kanto and challenged the Kanto E4 (but Ash in anime did not do some of the things you can do in game)
Yellow gave us the chance to see that a pokemon could be seen outside its pokeball and follow the player, in this case pikachu. This trend was here to stay, but it would not be until Gen IV when this was brought back and made better. You had to apply a few new strategies to beating Kanto gyms this time as apposed to Red, Green or Blue because in those games if you had squirtle or bulbasaur as a starter you could beat Brock easily, but with Pikachu, you need to catch and get a high enough level pokemon that knows a fighting move to beat Brock, like mankey or Nidorans double kick, but mankey is better.
Gen II:
I don't know too much about Gen II, but it did introduce new things:
Two regions in a game which as of yet has not been seen again. Think this has happened because Kanto and Johto are so far the only two regions we see that are beside eachother. Hoenn and Sinnoh are not and enither are Hoenn and Kanto and so on.
A whole heap of new pokemon came, pre evolutions (aka baby pokemon) appeared. Like Pichu, Magby, Elekid.
Color came and these games too advatage of the slightly faster Gameboy Color and color screen.
Breeding and Eggs were introduced - Dittos for breeding
Gaurenteed the chance to capture a Shiny pokemon - Red Garaydos
Shiny Pokemon could be bred easier if one pokemon you bred with was shiny or both were. This had a higher chance of the hatched pokemon being shiny. A trend that was dropped after Gen II
Berries were introduced
New types of pokeballs for catching certain types of pokemon easier came, like a heavy ball catching heavy pokemon easier like Snorlax and so on.
Crystal introduced the Battle tower.
Gen III:
Made for Gameboy Advance.
Contests appeared. This made pokemon moves have certain styles for certain contests like cool, tough, cute, smart and beauty.
More berries. All berries could be used for making pokeblocks to heighten a sheen of a pokemon for contests. Some berries were created just for this option.
New animations and artwork was updated, new sprites came.
New moves and TM/HMs appeared. New gameplay styles appeared such as being able to dive underwater
Weather effects came (or were they in gen II?) they allowed things to happen in battle. A pokemon was made to show how weather effects could do something, castform.
Double Battles appeared. Minum and Pluse were created to show off this. Both had an ability that raised the special attack of the of the other ally pokemon in battle if it has the same ability, and only these two have the same ability.
FR/LG introduced that two games could have similar timelines and that games were popular enough to redo. It also introduced vs seeker which was a good addition. These games also showed that a remake could add stuff not in the original games, but stay true to the original games they remade. More visual enhancements came.
Trading or connecting games without wires appeared with wireless adapters and the first glimpse of pokemon going wireless happened.
Emerald came and introduced the true "Swarming pokemon" which only surskit in RS did not really do. It introduced the first Battle Frontier, a place where you could battle in various places under different circumstances, not just like the previous battle towers.
Natures were introduced in Gen III as were differences with pokemon. Spindas spots show this. Natures made pokemon have varied stats depending on the species of pokemon and what nature it had, making battling more interesting.
I'll post more tomorrow
Gen I:
These were the first games. They introduced the idea that creatures existed all over the place and that they could battle with eachother and there were people that captured these creatures in pokeballs and battle with them, giving them the name Pokemon or "Pocket monsters" because a pokeball could catch a pokemon and it could shrink down and fit in your pocket.
When Yellow came, the anime was started and it let the players play out Ash life as he went through Kanto and challenged the Kanto E4 (but Ash in anime did not do some of the things you can do in game)
Yellow gave us the chance to see that a pokemon could be seen outside its pokeball and follow the player, in this case pikachu. This trend was here to stay, but it would not be until Gen IV when this was brought back and made better. You had to apply a few new strategies to beating Kanto gyms this time as apposed to Red, Green or Blue because in those games if you had squirtle or bulbasaur as a starter you could beat Brock easily, but with Pikachu, you need to catch and get a high enough level pokemon that knows a fighting move to beat Brock, like mankey or Nidorans double kick, but mankey is better.
Gen II:
I don't know too much about Gen II, but it did introduce new things:
Two regions in a game which as of yet has not been seen again. Think this has happened because Kanto and Johto are so far the only two regions we see that are beside eachother. Hoenn and Sinnoh are not and enither are Hoenn and Kanto and so on.
A whole heap of new pokemon came, pre evolutions (aka baby pokemon) appeared. Like Pichu, Magby, Elekid.
Color came and these games too advatage of the slightly faster Gameboy Color and color screen.
Breeding and Eggs were introduced - Dittos for breeding
Gaurenteed the chance to capture a Shiny pokemon - Red Garaydos
Shiny Pokemon could be bred easier if one pokemon you bred with was shiny or both were. This had a higher chance of the hatched pokemon being shiny. A trend that was dropped after Gen II
Berries were introduced
New types of pokeballs for catching certain types of pokemon easier came, like a heavy ball catching heavy pokemon easier like Snorlax and so on.
Crystal introduced the Battle tower.
Gen III:
Made for Gameboy Advance.
Contests appeared. This made pokemon moves have certain styles for certain contests like cool, tough, cute, smart and beauty.
More berries. All berries could be used for making pokeblocks to heighten a sheen of a pokemon for contests. Some berries were created just for this option.
New animations and artwork was updated, new sprites came.
New moves and TM/HMs appeared. New gameplay styles appeared such as being able to dive underwater
Weather effects came (or were they in gen II?) they allowed things to happen in battle. A pokemon was made to show how weather effects could do something, castform.
Double Battles appeared. Minum and Pluse were created to show off this. Both had an ability that raised the special attack of the of the other ally pokemon in battle if it has the same ability, and only these two have the same ability.
FR/LG introduced that two games could have similar timelines and that games were popular enough to redo. It also introduced vs seeker which was a good addition. These games also showed that a remake could add stuff not in the original games, but stay true to the original games they remade. More visual enhancements came.
Trading or connecting games without wires appeared with wireless adapters and the first glimpse of pokemon going wireless happened.
Emerald came and introduced the true "Swarming pokemon" which only surskit in RS did not really do. It introduced the first Battle Frontier, a place where you could battle in various places under different circumstances, not just like the previous battle towers.
Natures were introduced in Gen III as were differences with pokemon. Spindas spots show this. Natures made pokemon have varied stats depending on the species of pokemon and what nature it had, making battling more interesting.
I'll post more tomorrow
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