roxas_strife
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I don't know about the rest of you, but I've never been to fond of HMs. I came up with an alternative idea that is more practical in my opinion.
Types Moves are moves that accompany a Pokemon based on its type. It adds two extra move slots that are only for Type Moves. These moves can be used both in battle and out of battle, effectively replacing HMs and giving the player more options. They can be used to venture around in more ways, interact with the environments in a large multitude of ways, and be very practical for battle. Each type has Primary Type Moves and Secondary Type Moves. The Secondary Type Moves always involve the primary type of the Pokemon, but the Pokemon doesn’t have to have one Primary Type Move and one Secondary Type Move, they can also have two primaries. However, they cannot have two secondaries, unless they use a primary and it’s effect follows up into a secondary for the following turn. This dynamic also creates many combo possibilities.
Here's an example of a combo and just what I have in mind in general.
Ground
Dig- This attack now functions a lot more like the HM Dive, from generation III. It allows you to borough through the ground where the soil is soft, which is indicated in the environment by the surface color of an area, not unlike Dive. You can enter into new areas. This is just its use outside of battle, but it’s very practical for battle as well. In battle the Pokemon digs underground and attack the opponent from below, but it the resulting attack will be based on the typing of the Pokemon. If they are not a duel type then they would use Ground Dasher. If they are a duel type the would could choose to use Ground Dasher or a secondary type based attack. Like say you are using Rhyperior, it can use either Crag Blast, a ground attack, or it could use Slab Slam. These attacks are only available in tangent with Dig, but neither take up a slot. The moves adjust to being these because the Pokemon is underground, but return to Dig and whatever else their Type Slots were before. Any action performed after the Pokemon has dug underground will make the Pokemon reemerge on the surface. This keeps the benefits of Dig, without the lame ass attack that comes with it. There is the limitation in that this Type Move can ONLY be on a ground type though. I’ll list the attacks that combo with this.
-Crag Blast (Ground); a crag blasts forth from the ground below the opponent.
-Geyser (Water); the Pokemon digs beneath the opponent and blasts a water torrent beneath it.
-Slab Slam(Rock); the Pokemon digs beneath the opponent and erupts from beneath them, tossing them over and slamming a slab of rock on them.
I've posted about this before, but I've refined the idea. I hope those who read last time prefer this one.
Types Moves are moves that accompany a Pokemon based on its type. It adds two extra move slots that are only for Type Moves. These moves can be used both in battle and out of battle, effectively replacing HMs and giving the player more options. They can be used to venture around in more ways, interact with the environments in a large multitude of ways, and be very practical for battle. Each type has Primary Type Moves and Secondary Type Moves. The Secondary Type Moves always involve the primary type of the Pokemon, but the Pokemon doesn’t have to have one Primary Type Move and one Secondary Type Move, they can also have two primaries. However, they cannot have two secondaries, unless they use a primary and it’s effect follows up into a secondary for the following turn. This dynamic also creates many combo possibilities.
Here's an example of a combo and just what I have in mind in general.
Ground
Dig- This attack now functions a lot more like the HM Dive, from generation III. It allows you to borough through the ground where the soil is soft, which is indicated in the environment by the surface color of an area, not unlike Dive. You can enter into new areas. This is just its use outside of battle, but it’s very practical for battle as well. In battle the Pokemon digs underground and attack the opponent from below, but it the resulting attack will be based on the typing of the Pokemon. If they are not a duel type then they would use Ground Dasher. If they are a duel type the would could choose to use Ground Dasher or a secondary type based attack. Like say you are using Rhyperior, it can use either Crag Blast, a ground attack, or it could use Slab Slam. These attacks are only available in tangent with Dig, but neither take up a slot. The moves adjust to being these because the Pokemon is underground, but return to Dig and whatever else their Type Slots were before. Any action performed after the Pokemon has dug underground will make the Pokemon reemerge on the surface. This keeps the benefits of Dig, without the lame ass attack that comes with it. There is the limitation in that this Type Move can ONLY be on a ground type though. I’ll list the attacks that combo with this.
-Crag Blast (Ground); a crag blasts forth from the ground below the opponent.
-Geyser (Water); the Pokemon digs beneath the opponent and blasts a water torrent beneath it.
-Slab Slam(Rock); the Pokemon digs beneath the opponent and erupts from beneath them, tossing them over and slamming a slab of rock on them.
I've posted about this before, but I've refined the idea. I hope those who read last time prefer this one.