RebornRocks
Do it, like an Animal...
- Joined
- Apr 29, 2010
- Messages
- 893
- Reaction score
- 4
From Bulbapedia,
Kanto thematic motif
The first generation of Pokémon games were more directed towards Genetics & Engineering. The three starters, Bulbasaur (dinosaur-plant hybrid,) Charmander (salamander) and Squirtle (turtle) are all reptillian in nature, and take some elements from the dinosaurs. Dinosaurs are reptiles, and were one of the most sucessful groups of animals to exist. Bulbasaur, the most similar to dinosaurs of the three, is the first listed in the Pokédex. Other Pokémon in the generation continue this theme. Eevee is capable of evolving into multiple forms due to its unstable DNA; Voltorb is the result of a Poké Ball experiment gone awry; Porygon is a virtual reality Pokémon. These games also introduce three fossils, the most introduced of any generation, which can be resurrected into prehistoric Pokémon: Aerodactyl, Kabuto and Omanyte. Finally, out of the five Legendaries that appeared, the most powerful was man-made through genetic engineering: Mewtwo. It remains the only legendary Pokémon created through artificial means. The uncatchable legendary, Mew, also has the DNA of every Pokémon in existence.
Bill himself invented the sophisticated PC used in most regions, and accidentally turned himself into a Pokémon. Ditto could also mimic the abilities and structure of any Pokémon it encountered, making it capable of breeding with any other gendered Pokémon in Generation II and onwards. The Master Ball is the most powerful Poké Ball in the franchise, and was first engineered by Kanto scientists as well. With this generation the very foundation of the Pokémon franchise, most successors have only expanded upon Kanto's basics such as trading, leveling-up and stone evolution.
From Bulbapedia,
Johto thematic motif
The second generation of Pokémon games were more directed towards Mythology and Tradition. The three starters were all "pure" element types, fitting the classic Water > Grass > Fire cycle all starters adhere to. Unlike two of the fully-evolved starter Pokémon in Generation I, the fully-evolved Johto starters maintain their single typing.
This was the first installment that put emphasis on Legendary Pokémon being actual Legends in-game, a stark contrast to Mewtwo and the Legendary Birds. Ecruteak City fleshed out the legends of Ho-Oh and the three beasts, their relationship with one another and the story behind their departure (the Burned Tower). Suicune was, unlike Raikou and Entei, unavoidable in Crystal Version if the player wanted to beat the game; the remakes HeartGold and SoulSilver give the same treatment to Ho-Oh and Lugia respectively. Lugia was also glimpsed by an elderly man in Ecruteak City, and others, who stated it looked like a dragon in the sky. Even the uncatchable Celebi was mentioned as the "Forest's Protector" at the shrine in Ilex Forest.
The Kimono Girls upheld ancient tradition in both battling Pokémon and dancing. The buildings in both Ecruteak City and Violet City have an older structure to them as well. The player must navigate Johto and Kanto, beating the new Elite Four, sixteen Gym Leaders and the original Pokémon Champion Red. This is after defeating the newly revitalized Team Rocket, searching for the fallen Giovanni. The second generation expanded upon trading through use of held items evolution through the addition of happiness, and breeding to attain pre-evolution or baby Pokémon. Kurt offered a more traditional means of creating Poké Balls via Apricorns which proved variably superior to manufactured Poké Balls. Johto is physically connected to Kanto and these games added depth to both regions.
From Bulbapedia,
Hoenn thematic motif
The third generation of Pokémon games were more directed towards Nature & Relationships. The three starters were collectively more symbolic to their elements than previous starters: Mudkip is based on a fish which thrives only in Water, Torchic is a chick (which, in the real world, needs warmth in order to hatch) holding its Fire internally, and Treecko is a gecko that lives only in forests with Grass. The main antagonists were either Team Magma or Team Aqua who want to expand the land or sea respectively. Once they awaken one of the legendary Pokémon Kyogre or Groudon, the world is flooded by rain or dried by drought. It's up to the player to set nature back on course by defeating their version's mascot or capturing it. Hoenn's people are far more attuned to nature than previous regions: Fortree City is built alongside Pokémon in the trees, while Pacifidlog Town is built on wooden rafts in the sea atop a Corsola colony.
There are far more Pokémon that share relationships with other Pokémon in this generation of games, especially the legendaries. The legendary golems are more obvious of this; however, the version mascots all share a relationship with Rayquaza as the weather trio. Latios and Latias are both Eon Pokémon that must be chased around the region, while standard Pokémon such as Lunatone, Illumise, Plusle and Wailord are related to the other Pokémon: Solrock, Volbeat, Minun and Relicanth ranging from explicit to loose symbiosis. Zangoose is rivaled by Seviper. With Secret Power a player can make a Secret base out of trees, caves or clumps of grass. Hoenn was meant to establish Pokémon far more so into nature and symbiosis than previous installments.
So as you see, every generation has had a thematic motif. Now a thematic motif is, in Pokemon, several recurring elements and motifs, which generally have no direct effect on the plot itself, but expand the generations philosophical meaning. I've been searching the internet now, and I have seen no sign for a generation IV thematical motif. I want some of us users to think of a thematical motif for generation IV.