blackshadow1300
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- Sep 2, 2012
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Ok so I am creating a team and I was wondering what would be decent speed ivs on Latias? The Latias I am aiming for is
Item:leftovers
Nature: bold
Evs: 252 HP/ 184 Def/ 72 speed
Calm mind
Roost
Roar
Dragon pulse
Will the speed even matter? As it is going to serve as a defensive bulky supporter?
Her team mates will be as follows:
Terrakion@choice scarf
Nature: jolly
Evs: 252 atk/ 252 speed/ 4 HP
Stone edge
Close combat
X-scissor
Rock slide
This is just a strong pokemon who is used to sweep and switch out when I can't rely on others but I shouldn't have too much of that occuring. The moves are pretty self explanitory. Dual stab, x-scissor for psychics, and rock slide if I need to use it. I did have toxic to scare off certain foes, but I never used it, and @Takaki made a much needed change to rock slide. Thank you!
Tyranitar@choice band
Nature: jolly
Evs: 252 atk/ 252 speed/ 4 hp
Ice punch
Superpower
Stone edge
Crunch
I recently changed fire punch to ice punch thanks to needed advice (Thank you @Takaki!). Now she can handle dragons! She is meant to come in and set up sandstorm for my team and keep it coming if need be. Stone edge, typical strong stab.Superpower to knock off steel types who want to wall her. Crunch for ghosts and psychics. With a choice band she can switch out and only come in for sandstorm and beat down a pokemon and switch back out.
Landorus@leftovers
Nature: naive
Ability: sand force
Evs: 252 atk/ 252 speed/ 4 HP
HP Ice
Stone edge
Earthquake
Stealth rock
My answer to destroying Breloom and stealth rock support.
Lucario@lifeorb
Nature: jolly
Ability: steadfast
Evs: 252 atk/ 252 speed/ 4 hp
Swords dance
Close combat
Blaze kick
Extreme speed
My main sweeper and I run blaze kick for scizor coverage cuz no one else on my team can handle it currently. Extremespeed is to pick off foes who have under half their health remaining if they survived a +2 close combat.
Rotom-W@leftovers
Nature: modest
Evs: 112 hp/ 252 sp.atk/ 144 speed
Hydro pump
Voltswitch
Will-o-wisp
Painsplit
Rotom-w is here to cover my weakness to water and fire moves. Hydro pump for a good stab. Voltswitch is a stab, but also switches out to a team mate who can handle the rotom counter. Will-o-wisp burns away at the competition and keeps away heavy physical hitters. Also, rotom-w doesn't have good recovery moves, so painsplit is the only option. The evs allow some bulk but also give it good speed, while still keeping offensive power. If a good counter without pursuit comes along, rotom-w can always voltswitch to a counter.
This is essentially a sandstorm team, thanks to Tyranitar. Originally I wanted it to be an uber team, but that just doesn't seem realistic to me. Wouldn't you agree? So tell me how to help it please.
Item:leftovers
Nature: bold
Evs: 252 HP/ 184 Def/ 72 speed
Calm mind
Roost
Roar
Dragon pulse
Will the speed even matter? As it is going to serve as a defensive bulky supporter?
Her team mates will be as follows:
Terrakion@choice scarf
Nature: jolly
Evs: 252 atk/ 252 speed/ 4 HP
Stone edge
Close combat
X-scissor
Rock slide
This is just a strong pokemon who is used to sweep and switch out when I can't rely on others but I shouldn't have too much of that occuring. The moves are pretty self explanitory. Dual stab, x-scissor for psychics, and rock slide if I need to use it. I did have toxic to scare off certain foes, but I never used it, and @Takaki made a much needed change to rock slide. Thank you!
Tyranitar@choice band
Nature: jolly
Evs: 252 atk/ 252 speed/ 4 hp
Ice punch
Superpower
Stone edge
Crunch
I recently changed fire punch to ice punch thanks to needed advice (Thank you @Takaki!). Now she can handle dragons! She is meant to come in and set up sandstorm for my team and keep it coming if need be. Stone edge, typical strong stab.Superpower to knock off steel types who want to wall her. Crunch for ghosts and psychics. With a choice band she can switch out and only come in for sandstorm and beat down a pokemon and switch back out.
Landorus@leftovers
Nature: naive
Ability: sand force
Evs: 252 atk/ 252 speed/ 4 HP
HP Ice
Stone edge
Earthquake
Stealth rock
My answer to destroying Breloom and stealth rock support.
Lucario@lifeorb
Nature: jolly
Ability: steadfast
Evs: 252 atk/ 252 speed/ 4 hp
Swords dance
Close combat
Blaze kick
Extreme speed
My main sweeper and I run blaze kick for scizor coverage cuz no one else on my team can handle it currently. Extremespeed is to pick off foes who have under half their health remaining if they survived a +2 close combat.
Rotom-W@leftovers
Nature: modest
Evs: 112 hp/ 252 sp.atk/ 144 speed
Hydro pump
Voltswitch
Will-o-wisp
Painsplit
Rotom-w is here to cover my weakness to water and fire moves. Hydro pump for a good stab. Voltswitch is a stab, but also switches out to a team mate who can handle the rotom counter. Will-o-wisp burns away at the competition and keeps away heavy physical hitters. Also, rotom-w doesn't have good recovery moves, so painsplit is the only option. The evs allow some bulk but also give it good speed, while still keeping offensive power. If a good counter without pursuit comes along, rotom-w can always voltswitch to a counter.
This is essentially a sandstorm team, thanks to Tyranitar. Originally I wanted it to be an uber team, but that just doesn't seem realistic to me. Wouldn't you agree? So tell me how to help it please.
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