Gen V OU Team (Cookies in it for You)

exordia

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Hey, now that you're here, let's get down to business. This is a 5th Gen, Dream World OU team developed for play in Pokemon Online. I'm a total noob at team building so I basically threw a bunch of random pokemon and BAM: there's my team. But I feel my team could be (much) stronger, so please, bear with me. Anyways, onto the team:

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Serperior (M) @ Light Clay
Trait: Contrary
EVs: 16 HP / 252 SAtk / 240 Spd
Timid Nature (+Spd, -Atk)
- Light Screen
- Reflect
- Taunt
- Leaf Storm

Standard Dual Screen lead, with Taunt to prevent opponent from setting up Stealth Rock or any form of Spikes, wich really cripple my team. Leaf Storm is amazing with Contrary, it's a great combo that can KO a lot of pokemon. One downside to the Serperior lead is that it's weak to U-Turn wich is common in opposing leads, especially Fake Out ones, like Ambipom (who give me a lot of trouble). Serperior is usually KO'ed after setting the screens or a couple of Leaf Storms, so I'm left with a huge weakness to water.

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Zoroark (M) @ Life Orb
Trait: Illusion
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Night Daze
- Nasty Plot
- Flamethrower
- Hidden Power [Ice]

I have got to be honest, I only decided to use Zoroark because of it's "gimmick" ability. My last pokemon is a Machamp so people will just try to use Psychic, giving me a free turn to set up Nasty Plot. Flamethrower is there to help me deal with Steel types (because I don't have Focus Blast) and the ever so common Ferrothorn. Hidden Power Ice is there to help me deal with Dragon types and stuff like Gliscor. I've been considering replacing Flametrowher with Grass Knot to help me with water types (who severely wall my team, due to the complete lack of grass or electric type moves) and Hidden Power Ice with Focus Blast for coverage (altough, I am reluctant because both attacks have helped me a lot of times, especially Flamethrower). I'm also not sure about the Life Orb, I mean Zoroark is pretty frail by itself and with the Nasty Plot boost, I'm not sure it's worth it. (before you ask, yes, I have tried using both Choice sets, but I suck at using them). There's also the possibility of replacing Zoroark by another different pokemon.

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Cloyster (M) @ King's Rock
Trait: Skill Link
EVs: 48 HP / 252 Atk / 208 Spd
Jolly Nature (+Spd, -SAtk)
- Shell Smash
- Icicle Spear
- Rock Blast
- Razor Shell

Cloyster is a very good pokemon with Shell Smash, really. I usually use Shell Smash once (more than once if the situation allows it) and just sweep. It's really good and my main defense (offense) against dragons aside from Zoroark. It's able to take an Outrage from a Garchomp, use Shell Smash and, thanks to the speed boost, sweep in the next turn with Icicle Spear. Rock blast is there to take advantage of Skill link and for coverage. Razor Shell is for.. dealing with Steel types, I guess.. I don't use it very often (maybe I could replace it with Ice Shard to hit Breloom before he can Mach Punch me?). With King's Rock, my chance of flinching with both Icicle Spear and Rock Blast is 47% wich is a lot and has helped me a few times. I have considered using White herb to prevent the lowering of Defense and Special Defense, but, meh, I don't think it's necessary. I have also used Life Orb but the life decreasing effect is really annoying and Shell Smash gives me enough power. A bad thing about Cloyster is that it's weak to stealth rock and that could decide the battle. I'm also not really sure about the Ev Spread, should I invest more in Speed or not?

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Garchomp (M) @ Lum Berry
Trait: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Outrage
- Earthquake
- Stone Edge
- Fire Blast

Standart Garchomp, with good coverage, it has got to be my main sweeper. It has Lum Berry Over Yache Berry to cure it from Outrage-induced-confusion or other status conditions. I chose Rough Skin over the other Sandstorm based abiltities because I won't be using him in Sandstorm (on purpose) and having the opponent lose a bit of health every time they touch Garchomp is really good.

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Volcarona (M) @ Life Orb
Trait: Flame Body
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Quiver Dance
- Bug Buzz
- Fiery Dance
- Hidden Power [Rock]

The newest addition to my team. I used to run a Reckless Emboar with Leftovers, but it wasn't really all that good and Volcarona is really good once it gets a Quiver Dance up. Volcarona is an excellent pokemon but one thing that is really bad about it, is that it is weak to Stealth Rock (4X, essencially cutting Volcarona's HP in half, wich could be a good reason to use the ChestoRest Set). My main strategy with this set is to switch into things like Ferrothorn and Scizor, causing a switch, and using the free turn to use Quiver Dance. Bug Buzz is there for great STAB. Fiery Dance was chosen over Fire Blast because of the acurracuracy (100%>85%) and because of the chance Fiery blast has to raise Special Attack (50%). Hidden Power Rock is there for coverage (Gyarados) altough I've been thinking about switching it for HP Ice to deal with dragons, mostly (and Gliscor). About the abillity, I'm not sure if running Flame Body is the best Idea, altough it has helped me a few times. Is the boost from Swarm worth it? About the item, should I be using a Life Orb or switch to Leftovers?

I have also been considering a ChestoRest set, because I feel it has a lot of potential and that if I could use it correctly, I could destroy everything. Anyways, the set:

Volcarona (M) @ Chesto Berry
Trait: Flame Body
EVs: 160 HP / 252 SAtk / 96 Spd
Modest Nature (+SAtk, -Atk)
- Quiver Dance
- Bug Buzz
- Fiery Dance
- Rest

The strategy with this set is to Quiver Dance again and again, while the opponent attacks you , and then use Rest to heal off the damage or other status conditions. It's great in theory, but there are some problems, altough minor ones. For example, the opponent could very well use strong attacks that would end up 2HKO'ing Volcarona. In that case, I would have to use Rest too early. I could also lose the Chesto Berry to opponent-induced-Sleep, and that would be bad if haven't used Qiver Dance before. Don't get me wrong, I think this set is great, but maybe it's just me that can't fully work with it.

(Just leave your suggestion about what set should I use and what changes would you make to it. Thank you.)

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Machamp (M) @ Lum Berry
Trait: No Guard
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- DynamicPunch
- Bullet Punch
- Payback
- Stone Edge

Yes, the regular Machamp, it was thrown into this team just because I tought it was strong. No Guard is an excellent abillity. Now, combine that with Dynamic Punch and Stone Edge and we have got a killer pokemon. Bullet Punch for revenge killing and Payback for coverage (altough I don't use it that often, it's mostly for Gengars). I have thinking in switching Payback with Ice Punch, because I rarely use Payback and Ice Punch is good for taking out a lot of 4X weak pokemon in OU. Lum Berry is there to cure status ailments.

Overall I like this team, but I think it lacks synergy and it could get better from your suggestions, my main problems are Fake Out Leads, especially Ambipom (who carries U-Turn). Bulky water types like Alomomola have got to be my biggest problem as I have no way of hitting for supereffective damage (aside from Serperior). Entry hazards (especially Stealth Rock) are a big problem. Wheater teams are also a problem, especially ones with Excadril (wich I can't outspeed in Sandstorm). And sometimes, my team can be walled pretty easily especially by Walrein and Chansey (the latter who due to some cosmic reason always ends up walling Volcarona).

It took me a lot of time writing this, so please take some of your time to help me improve my team. I welcome all suggestions, no matter how small they are and all support is appreciated.

Thank You!

PS:Here are your cookies:
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Umm... They look tasty. Enjoy!
 
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For the record, zoroak is over rated since there is team preview, and if people see a machamp come in then they use a fighting type attack. For better results you should make volcanobug last and then switch it during team preview, so people are more surprised.
 
For the record, zoroak is over rated since there is team preview, and if people see a machamp come in then they use a fighting type attack. For better results you should make volcanobug last and then switch it during team preview, so people are more surprised.

I don't battle with team preview in Pokemon Online.
 
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I would say give Cloyster White Herb over King's Rock because of the Defense drops from Shell Smash. Having 396 Defense with +2 Speed and Attack is amazing in a metagame where the majority of priority moves are physical.

Your team lacks a Rapid Spinner, so if they get things like SR, Spikes or Toxic Spikes in all of your Pokemon will get damaged. I would suggest maybe replacing Serperior with Espeon which can set up Dual Screens and also bounce back any entry hazards. Other option is to get a Rapid Spinner, maybe a Tentacruel which can sponge water hits for Volcarona, Ice attacks for Garchomp, Fighting for Zoroark, and can in return set up Toxic Spikes which can help you sweep. I'd replace it with maybe Machamp, since you can still try to lure in Psychic attacks on Zoroark.
 
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