How is this Team
Typhlosion@ Charcoal@ Modest
252 Speed, 256 Sp. Attack
-Sunny Day
-Lava Plume
-Solar Beam
-Eruption
The idea is simple. It is a Sweeper who takes use of high speed and Special Attack to take care of both opponents using Eruption So it doesn't take damage. Sunny to power up Solar Beam and Lava Plume. SolarBeam is for Rock, Ground and Water types. Lava plume is for lengthy battles.
Ampharos@ ???????@ Timid
256 Speed, 252 HP
-Reflect
-Light Screen
-Discharge
-Safeguard
Self explanatory.
Jumpluff @ Focus Sash
Jolly
252 Speed, the rest in defenses or attack, whatever
-Encore
-U-Turn
-Sleep Powder / Substitute
-Stun Spore / Leech Seed
Some one told it too me on my thread. This thread that got closed is really helpful. It is good for holes in your team. Try to get it reoppened if possible.
Gengar @ Shell Bell@ Modest
252 Speed, 200 Special attack. 26 in each defense.
-Thunderbolt
-Shadow ball
-Psychic
-Destiny Bond/ Confuse Ray
My Special Sweeper. He uses his shell bell., confuse Ray, slight defense training and many resistances to keep him going. He has Extreme Sp. Attack and Speed to hammer anyone.
Kangaskahn-Adamant-Lum Berry
253 on each defense.
-Sucker Punch
-Fake Out
-Outrage
-Dizzy Punch
The idea is it starts of with a STAB Fake Out, Dizzy Punches alot, then finishes up w/ Sucker Punch (people always try to go out with a bang). It has Sucker punch for Ghost types who always attack and Outrage as a good move and it takes care of those really powerful Dragon Types. I am aware of it's being entirely physical and resisted by Steel types but this is just a preliminary draft that needs help. I posted this on that closed thread.
Nidoking-Impish-leftovers
167 attack, 167 Defense, 172 Sp.Defense.
-Rock Slide
-Toxic
-Poison Jab
-Earthquake
EV trained primarily for Hp and Defense
Rockslide is for Ice types and low physical Psychic types and EV and Nature + Item for Toxic. Poison Jab and Eartquake for STAB and variety. This is my physical attacker.
Please help.
Typhlosion@ Charcoal@ Modest
252 Speed, 256 Sp. Attack
-Sunny Day
-Lava Plume
-Solar Beam
-Eruption
The idea is simple. It is a Sweeper who takes use of high speed and Special Attack to take care of both opponents using Eruption So it doesn't take damage. Sunny to power up Solar Beam and Lava Plume. SolarBeam is for Rock, Ground and Water types. Lava plume is for lengthy battles.
Ampharos@ ???????@ Timid
256 Speed, 252 HP
-Reflect
-Light Screen
-Discharge
-Safeguard
Self explanatory.
Jumpluff @ Focus Sash
Jolly
252 Speed, the rest in defenses or attack, whatever
-Encore
-U-Turn
-Sleep Powder / Substitute
-Stun Spore / Leech Seed
Some one told it too me on my thread. This thread that got closed is really helpful. It is good for holes in your team. Try to get it reoppened if possible.
Gengar @ Shell Bell@ Modest
252 Speed, 200 Special attack. 26 in each defense.
-Thunderbolt
-Shadow ball
-Psychic
-Destiny Bond/ Confuse Ray
My Special Sweeper. He uses his shell bell., confuse Ray, slight defense training and many resistances to keep him going. He has Extreme Sp. Attack and Speed to hammer anyone.
Kangaskahn-Adamant-Lum Berry
253 on each defense.
-Sucker Punch
-Fake Out
-Outrage
-Dizzy Punch
The idea is it starts of with a STAB Fake Out, Dizzy Punches alot, then finishes up w/ Sucker Punch (people always try to go out with a bang). It has Sucker punch for Ghost types who always attack and Outrage as a good move and it takes care of those really powerful Dragon Types. I am aware of it's being entirely physical and resisted by Steel types but this is just a preliminary draft that needs help. I posted this on that closed thread.
Nidoking-Impish-leftovers
167 attack, 167 Defense, 172 Sp.Defense.
-Rock Slide
-Toxic
-Poison Jab
-Earthquake
EV trained primarily for Hp and Defense
Rockslide is for Ice types and low physical Psychic types and EV and Nature + Item for Toxic. Poison Jab and Eartquake for STAB and variety. This is my physical attacker.
Please help.
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