drmmerdyan00
ITS OVER 9000!!
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I am currently making a grass type team and i figured to get some advice on it
1. Florges
EVs: 252 Sp.def/252 sp.atk/6 HP
Nature: calm
Item: leftovers
ability: flower veil
Moves:
Calm mind
moonblast
grassy terrain
flower shield
basically the staple florges is a major annoyance. with flower sheild it can make ferrothorn a deadly wall
2. ferrothorn
Evs: 104 Hp/252 DEF/152 Sp.def
Nature: relaxed
Item: rocky helmet
ability: iron barbs
moves:
iron defense
ingrain
stealth rocks
iron head
The defensive wall of the team that with florges's flower shield can turn into a shuckle so to speak. Iron heads only there for fairy type
3. Gogoat
Evs: 252 atk/ 252 HP/ 6 spd
Nature: adamant
Ability: grass pelt
item: weakness policy
Moves:
bulk up
horn leech
earthquake
brick break
The pysical attacker of the team that uses the grassy terrrain to heal itself and due to its many weaknesses it can hit back with its weakness policy
4. leafeon
EVs: 252 spd/ 252 ATk/ 6 HP
Nature:jolly
Ability: chlorophyll
Item: heat rock
Moves:
sunny day
swords dance
leaf blade
dig
Leafeon uses sunny day to activate solar power on Mega Houndoom.
5.Houndoom
EVs: 252 sp.ATK/ 252 SPD/ 6 HP
Nature: modest
Item: houndoomite
Ability: Flash Fire
Moves:
dark pulse
flamethrower
nasty plot
sludge bomb
Houndoom is the special sweeper of the group. though it can't gain its boosts from florges its still a powerhouse with sunny day in effect
6. dugtrio
Evs: 252 speed/ 252 atk/ 6 sp def
Ability: area trap
Nature: jolly
Item: life orb
Moves:
sucker punch
rototiller
earth quake
stone edge
Dugtrio increases gogoats and leafeons powers by using rototiller and packs some punch combined its high speed
This is my team and the battles will be 2vs2 with 4 pokemon each
1. Florges
EVs: 252 Sp.def/252 sp.atk/6 HP
Nature: calm
Item: leftovers
ability: flower veil
Moves:
Calm mind
moonblast
grassy terrain
flower shield
basically the staple florges is a major annoyance. with flower sheild it can make ferrothorn a deadly wall
2. ferrothorn
Evs: 104 Hp/252 DEF/152 Sp.def
Nature: relaxed
Item: rocky helmet
ability: iron barbs
moves:
iron defense
ingrain
stealth rocks
iron head
The defensive wall of the team that with florges's flower shield can turn into a shuckle so to speak. Iron heads only there for fairy type
3. Gogoat
Evs: 252 atk/ 252 HP/ 6 spd
Nature: adamant
Ability: grass pelt
item: weakness policy
Moves:
bulk up
horn leech
earthquake
brick break
The pysical attacker of the team that uses the grassy terrrain to heal itself and due to its many weaknesses it can hit back with its weakness policy
4. leafeon
EVs: 252 spd/ 252 ATk/ 6 HP
Nature:jolly
Ability: chlorophyll
Item: heat rock
Moves:
sunny day
swords dance
leaf blade
dig
Leafeon uses sunny day to activate solar power on Mega Houndoom.
5.Houndoom
EVs: 252 sp.ATK/ 252 SPD/ 6 HP
Nature: modest
Item: houndoomite
Ability: Flash Fire
Moves:
dark pulse
flamethrower
nasty plot
sludge bomb
Houndoom is the special sweeper of the group. though it can't gain its boosts from florges its still a powerhouse with sunny day in effect
6. dugtrio
Evs: 252 speed/ 252 atk/ 6 sp def
Ability: area trap
Nature: jolly
Item: life orb
Moves:
sucker punch
rototiller
earth quake
stone edge
Dugtrio increases gogoats and leafeons powers by using rototiller and packs some punch combined its high speed
This is my team and the battles will be 2vs2 with 4 pokemon each