paperfairy
Pokémon Capture Expert
- Joined
- Oct 17, 2005
- Messages
- 1,859
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Discuss.
http://www.serebiiforums.com/showthread.php?t=417532 (sans GBP tracks, very nice naming conventions, and has an original GSC rip for GBP comparison purposes)
http://forums.ffshrine.org/showthread.php?t=69410 (ENTIRE soundtrack, untagged)
http://forums.ffshrine.org/showpost.php?p=1328070&postcount=120 (.bat file for renaming, but its not exactly awesomesauce)
For the record, a lot (most) of the GBP tracks are NOT the original versions, but 8bit versions created for HGSS... they really worked their ass off for this game.
EDIT: I can really safely say that none of the GBP are direct rips. They were created for HGSS. That means 286 hours worth of composing, as well as 493+formes overworld sprites.... artwise alone, that's more than any other game has given us. I am mega impressed.
And the PokeWalker sync music makes reference to the GameBoy Printer.
ALSO Route 201 has remixed HGSS music... please explain~?
http://www.serebiiforums.com/showthread.php?t=417532 (sans GBP tracks, very nice naming conventions, and has an original GSC rip for GBP comparison purposes)
http://forums.ffshrine.org/showthread.php?t=69410 (ENTIRE soundtrack, untagged)
http://forums.ffshrine.org/showpost.php?p=1328070&postcount=120 (.bat file for renaming, but its not exactly awesomesauce)
For the record, a lot (most) of the GBP tracks are NOT the original versions, but 8bit versions created for HGSS... they really worked their ass off for this game.
EDIT: I can really safely say that none of the GBP are direct rips. They were created for HGSS. That means 286 hours worth of composing, as well as 493+formes overworld sprites.... artwise alone, that's more than any other game has given us. I am mega impressed.
And the PokeWalker sync music makes reference to the GameBoy Printer.
ALSO Route 201 has remixed HGSS music... please explain~?
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