IEatYourSocks
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- Dec 22, 2011
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Alright, well, I'm very new with competitive battling. I think it sounds really fun, so I'm trying to make a team on Black for Wifi battles and such. Please bear with me, I'm new to this, and still have a lot to learn. Anyway, this is what I have so far:
1. Pokemon: Tentacruel
Type: Poison/Water
Nature: Calm
Moveset: Toxic Spikes, Rapid Spin, Scald, and Acid Spray
EVs: 252 Special Defense, 180 Speed, 78 Defense
Hold Item: Black Sludge
Ability: Liquid Ooze
Lead Pokemon to set up an entry hazard. Rapid Spin clears away opposing entry hazards, which helps Yanmega, because Stealth Rock is awful on that thing. Scald serves as a somewhat powerful attack with a chance to burn, while Acid Spray lowers the opponent's Special Defense.
2. Pokemon: Bronzong
Type: Steel/Psychic
Nature: Relaxed
Moveset: Reflect, Light Screen, Stealth Rock, and Gyro Ball
EVs: 252 HP, 132 Defense, 126 Special Defense
Hold Item: Leftovers
Ability: Levitate
Bulky Poke to set up Stealth Rocks and be a double screener to support the rest of my team. Plus, I love Psychic types. It's a win-win. Bulky thing too.
3. Pokemon: Darmanitan
Type: Fire
Nature: Jolly
Moveset: Superpower, Flare Blitz, Rock Slide/Stone Edge (preferably Rock Slide but I don’t know if I have that TM or not), Earthquake
EVs: 252 Attack, 252 Speed, 6 HP
Hold Item: Choice Scarf
Ability: Sheer Force
Physical Sweeper. Choice Scarf gives it the speed to sweep, and Sheer Force boosts some of its moves. All its moves are self-explanatory. Choice Scarf lets it sweep with ease.
4. Pokemon: Rotom-Wash Form
Type: Water/Electric
Nature: Bold
Moveset: Hydro Pump, Thunderbolt, Will-o-Wisp, Pain Split
EVs: 252 Defense, 252 Special Defense, 6 Special Attack
Hold Item: Leftovers
Ability: Levitate
This one's a pretty good wall that can dish out a decent hit. Hydro Pump and Thunderbolt serve as powerful STAB attacks, Will-o-Wisp cripples opponents as well as dealing damage every turn, and Pain Split keeps it healthy. All the defensive EVs keep it taking hits, and Leftovers regains some health to keep it alive.
5. Pokemon: Yanmega
Type: Bug/Flying
Nature: Still Deciding
Moveset: U-Turn, Bug Buzz, Air Slash, last undecided
EVs: 252 Speed, 252 Special Attack, 6 HP
Hold Item: Choice Scarf
Ability: Tinted Lens
This one's a speedy Special Attacker. Just to get in some quick kills when I need them and still pack a punch. U-Turn lets me scout while still doing damage. Bug Buzz is a great STAB move, especially with Tinted Lens. Air Slash is the same. 252 Speed EVs makes it speedy, while 252 Special Attack combines with that to make a threat.
6. Pokemon: Dragonite
Type: Dragon/Flying
Nature: Jolly
Moveset: Dragon Dance, Dragon Claw, Fire Punch, and Roost
EVs: 252 Attack, 252 Speed, 6 HP
Hold Item: Life Orb
Ability: Multiscale
Dragonite's an epic Pokemon, and everyone knows. It's a somewhat bulky physical sweeper for my team. Dragon Dance brings it up to huge attack stats. Dragon Claw serves as a STAB Dragon type move that doesn't lock Dragonite in. Fire Punch provides good coverage, and Roost heals life Orb damage. Jolly Nature and 252 Speed EVs let it outrun some things, and 252 Attack plus Life Orb increases attack even more. Multiscale helps with bulk.
Well, I have all 6 Pokemon now, but I do need a few last suggestions. For example, a last move and a hold item for Yanmega. I'm thinking a Choice Scarf, but that would take away the option of U-Turn. Other than that, just some feedback would be nice. Thanks for the help, everybody!
I decided it would be best to have a non-legend team, as this is my first attempt at a team, and I don't want to carelessly waste any legendaries if I make a mistake.
1. Pokemon: Tentacruel
Type: Poison/Water
Nature: Calm
Moveset: Toxic Spikes, Rapid Spin, Scald, and Acid Spray
EVs: 252 Special Defense, 180 Speed, 78 Defense
Hold Item: Black Sludge
Ability: Liquid Ooze
Lead Pokemon to set up an entry hazard. Rapid Spin clears away opposing entry hazards, which helps Yanmega, because Stealth Rock is awful on that thing. Scald serves as a somewhat powerful attack with a chance to burn, while Acid Spray lowers the opponent's Special Defense.
2. Pokemon: Bronzong
Type: Steel/Psychic
Nature: Relaxed
Moveset: Reflect, Light Screen, Stealth Rock, and Gyro Ball
EVs: 252 HP, 132 Defense, 126 Special Defense
Hold Item: Leftovers
Ability: Levitate
Bulky Poke to set up Stealth Rocks and be a double screener to support the rest of my team. Plus, I love Psychic types. It's a win-win. Bulky thing too.
3. Pokemon: Darmanitan
Type: Fire
Nature: Jolly
Moveset: Superpower, Flare Blitz, Rock Slide/Stone Edge (preferably Rock Slide but I don’t know if I have that TM or not), Earthquake
EVs: 252 Attack, 252 Speed, 6 HP
Hold Item: Choice Scarf
Ability: Sheer Force
Physical Sweeper. Choice Scarf gives it the speed to sweep, and Sheer Force boosts some of its moves. All its moves are self-explanatory. Choice Scarf lets it sweep with ease.
4. Pokemon: Rotom-Wash Form
Type: Water/Electric
Nature: Bold
Moveset: Hydro Pump, Thunderbolt, Will-o-Wisp, Pain Split
EVs: 252 Defense, 252 Special Defense, 6 Special Attack
Hold Item: Leftovers
Ability: Levitate
This one's a pretty good wall that can dish out a decent hit. Hydro Pump and Thunderbolt serve as powerful STAB attacks, Will-o-Wisp cripples opponents as well as dealing damage every turn, and Pain Split keeps it healthy. All the defensive EVs keep it taking hits, and Leftovers regains some health to keep it alive.
5. Pokemon: Yanmega
Type: Bug/Flying
Nature: Still Deciding
Moveset: U-Turn, Bug Buzz, Air Slash, last undecided
EVs: 252 Speed, 252 Special Attack, 6 HP
Hold Item: Choice Scarf
Ability: Tinted Lens
This one's a speedy Special Attacker. Just to get in some quick kills when I need them and still pack a punch. U-Turn lets me scout while still doing damage. Bug Buzz is a great STAB move, especially with Tinted Lens. Air Slash is the same. 252 Speed EVs makes it speedy, while 252 Special Attack combines with that to make a threat.
6. Pokemon: Dragonite
Type: Dragon/Flying
Nature: Jolly
Moveset: Dragon Dance, Dragon Claw, Fire Punch, and Roost
EVs: 252 Attack, 252 Speed, 6 HP
Hold Item: Life Orb
Ability: Multiscale
Dragonite's an epic Pokemon, and everyone knows. It's a somewhat bulky physical sweeper for my team. Dragon Dance brings it up to huge attack stats. Dragon Claw serves as a STAB Dragon type move that doesn't lock Dragonite in. Fire Punch provides good coverage, and Roost heals life Orb damage. Jolly Nature and 252 Speed EVs let it outrun some things, and 252 Attack plus Life Orb increases attack even more. Multiscale helps with bulk.
Well, I have all 6 Pokemon now, but I do need a few last suggestions. For example, a last move and a hold item for Yanmega. I'm thinking a Choice Scarf, but that would take away the option of U-Turn. Other than that, just some feedback would be nice. Thanks for the help, everybody!
I decided it would be best to have a non-legend team, as this is my first attempt at a team, and I don't want to carelessly waste any legendaries if I make a mistake.
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