Zeb
what is your spaghetti policy here?
- Joined
- May 9, 2010
- Messages
- 12,558
- Reaction score
- 6,336
So I think it's becoming more and more obvious these games aren't just another regular Pokemon game. Between things like the Island Trials and Ultra Beasts, we're finding ourself in very new territory.
However while some people might like these changes, others might wish the games were sticking to their more traditional previous entries. So I thought it would be interesting to have a thread where we can share our thoughts on how things are developing.
For convenience, here's some of the biggest changes and inclusions we know so far:
And some less drastic inclusions but still affecting the feel of the game nonetheless:
There's of course other features and changes but these seem the biggest to me. If I missed any big ones let me know, but I hope I covered them all.
So how do you feel about them? Are you excited and like where things are going? Or do you think the changes a bit too much?
However while some people might like these changes, others might wish the games were sticking to their more traditional previous entries. So I thought it would be interesting to have a thread where we can share our thoughts on how things are developing.
For convenience, here's some of the biggest changes and inclusions we know so far:
-Removal of gyms (most likely), and replaced with Island Trials and Totem Pokemon
-Day and night working differently in each game, and being more in-depth - from different NPCs on the streets, to Pokemon encounters and maybe more we don't know
-Ultra Beasts are a bit of an unknown entity and seem to be something completely new for the series
-Going back and giving older Pokemon new, and in some cases drastic, variants (Alolan forms)
-HMs seem likely to have been abolished in favour of Poke Ride services, letting you ride specific Pokemon that can do certain skills in the overworld
-Day and night working differently in each game, and being more in-depth - from different NPCs on the streets, to Pokemon encounters and maybe more we don't know
-Ultra Beasts are a bit of an unknown entity and seem to be something completely new for the series
-Going back and giving older Pokemon new, and in some cases drastic, variants (Alolan forms)
-HMs seem likely to have been abolished in favour of Poke Ride services, letting you ride specific Pokemon that can do certain skills in the overworld
And some less drastic inclusions but still affecting the feel of the game nonetheless:
-The world has no grid and is less blocky in its build, the chibi style of overworld characters are also gone
-Trainers are now visible in the background of battles and are fully animated
-The Pokedex now has a Rotom inside which can talk and other various things
-Z-Moves are a big new battle mechanic like Mega Evolutions but for attacks, involving more trainer interaction in battles through the dances
-The main region is broken into islands
-You can remove your hat for the first time in a Pokemon game
-Hyper Training allows more control of IVs for those who wanted it and those who wanted to get into competitive more but felt they couldn't
-Trainers are now visible in the background of battles and are fully animated
-The Pokedex now has a Rotom inside which can talk and other various things
-Z-Moves are a big new battle mechanic like Mega Evolutions but for attacks, involving more trainer interaction in battles through the dances
-The main region is broken into islands
-You can remove your hat for the first time in a Pokemon game
-Hyper Training allows more control of IVs for those who wanted it and those who wanted to get into competitive more but felt they couldn't
There's of course other features and changes but these seem the biggest to me. If I missed any big ones let me know, but I hope I covered them all.
So how do you feel about them? Are you excited and like where things are going? Or do you think the changes a bit too much?
Last edited: