my current team is the following listed below. However i feel it is slightly too offensive and also i was thinking about swapping out forretress for a staller like breloom or a better wall thats more well rounded like dusclops or registeel. how ever i have been working on this team for a while and really like how its coming along any feed back that you guys think would help would be much appreciated.
1) Starmie
Nature: Timid
EVs: 252 SpA/252 Spe
Item: Life orb
MOVES:
-hydro pump
-thunderbolt
-icebeam
-recover
2) Forretress
Nature: Relaxed
EVs: 252 HP/ 252 Def
Item Custap Berry
MOVES:
-rapid spin
-spixes
-toxic spixes
-gyro ball
3) Tyranitar
Nature: carefull
EVs: 252 HP/ 76 Atk/ 180 SpD
Item: leftovers
Moves:
-stealth rock
-stone edge
-superpower
-crunch
4) Lucario
Nature: Adamant
EVs: 252 Atk/ 252 Spe
Item: black belt
Moves:
-close combat
-sword dance
-extreme speed
-blaze kick
5) Garchomp
Nature: jolly
EVs: 252 Atk/ 252 Spe
Item: Choice Scarf
Moves:
-Outrage
-Earthquake
-Fire Fang
- duel chop
6) Sigilyph
Nature: Bold
Evs: 252 HP/ 200 Def/ 56 Spe
Item: Flame Orb
Moves:
-Cosmic power
-Stored Power
-Roost
-Psycho Shift
1) Starmie
Nature: Timid
EVs: 252 SpA/252 Spe
Item: Life orb
MOVES:
-hydro pump
-thunderbolt
-icebeam
-recover
2) Forretress
Nature: Relaxed
EVs: 252 HP/ 252 Def
Item Custap Berry
MOVES:
-rapid spin
-spixes
-toxic spixes
-gyro ball
3) Tyranitar
Nature: carefull
EVs: 252 HP/ 76 Atk/ 180 SpD
Item: leftovers
Moves:
-stealth rock
-stone edge
-superpower
-crunch
4) Lucario
Nature: Adamant
EVs: 252 Atk/ 252 Spe
Item: black belt
Moves:
-close combat
-sword dance
-extreme speed
-blaze kick
5) Garchomp
Nature: jolly
EVs: 252 Atk/ 252 Spe
Item: Choice Scarf
Moves:
-Outrage
-Earthquake
-Fire Fang
- duel chop
6) Sigilyph
Nature: Bold
Evs: 252 HP/ 200 Def/ 56 Spe
Item: Flame Orb
Moves:
-Cosmic power
-Stored Power
-Roost
-Psycho Shift
