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Once again, only this time formally, I suggest getting rid of the lynchings, as they break the biggest rule of slasher films, never split up the group. Killing one of your own members depletes your numbers and the chance of survival. I mean locking someone up for the night under guard, makes sense, if they are the killer, it'd still reveal them like a lynching would cause they couldn't kill someone that night. Not only does it seem like an unwise thing to do in the situation, getting rid of it will make the RP longer.
Another thing, maybe give the last survivor a chance, randomly, like just a coinflip, that they kill the killer instead of being killed. Obviously the killer goes after the last person, so give them a chance to turn the tables and kill the murderer. They'd have one in real life.
Another suggestion, perhaps there should be a list of things that will decrease the likelyhood of being murdered if targeted, like staying with a group (unless one of those Pokemon is the killer) instead of sleeping alone or setting traps. Then an extra random selection is done to see if their precations help them escape death.
Only problem with this is... How to get rid of the murderer now?
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