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How Will Flash Be Used In HeartGold/SoulSilver?

Luxio2k8

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An interesting thing that I’m wondering about with HeartGold/SoulSilver is the use of Flash in the game. In the original Gold/Silver, there were a total of Five Caves that needed the use of Flash: Dark Cave, Mt. Mortar, Whirl Islands, Rock Tunnel, and Mt. Silver.

In Gold/Silver, Flash was still an HM and now it isn’t. Do you think that all these places will still require the use of Flash or is HeartGold/SoulSilver, only going to have a limited number of these locations still require the use of Flash (like it was in Sinnoh with Wayward Cave, the only place that required the use of Flash)?

Personally, I would love to not have to use Flash for Mt. Silver, but Dark Cave wouldn’t be Dark Cave without having to use Flash and the same goes for the Rock Tunnel, which has always been known as place that requires the use of Flash. The other locations I can do without Flash.

So, what’s everyone else’s opinion on the matter?
 
You weren't forced to go through any of those caves so I doubt Flash would be a TM.

Mt. Mortar became lit in Crystal, so perhaps they could do the same to limit its use, and the Whirl Islands make more sense for everything to be fogged up than dark. Then there's Mt. Silver which for some reason gets brighter as you go in...

Its a good bet that most if not all these places will still require flash, but its not as if Flash was ever actually needed to progress through the game. Defog is barely needed anywhere in Sinnoh.
 
They could restore Flash to an HM in HGSS because there is no way it could be transferred to DPPt.
 
It's also possible they could cover the few formerly dark areas in fog, effectively replacing Flash with Defog.
 
They could restore Flash to an HM in HGSS because there is no way it could be transferred to DPPt.
What about the currently existing Flash TM? They can't end up with a TM that becomes non-existant. Bear in mind also that Rock Smash was a TM in Gen 2, yet was pretty important (neccesary to get the beasts iirc, among other things).

EDIT: And to answer the question, it will probably be the same as in GSC, but simply be a TM instead of an HM, with additional TMs avaliable to buy at Goldenrod.
 
Well, Mt. Silver in fog makes more sense than darkness. Dark Cave will need flash. Rock Tunnel maybe, but to be honest I never needed flash for it. I got through following the rule of the left. The Whirl Islands also would do better to have fog.

Fog has so much potential, but I don't think that it's even close to being realized.
 
What about the currently existing Flash TM? They can't end up with a TM that becomes non-existant. Bear in mind also that Rock Smash was a TM in Gen 2, yet was pretty important (neccesary to get the beasts iirc, among other things).

EDIT: And to answer the question, it will probably be the same as in GSC, but simply be a TM instead of an HM, with additional TMs avaliable to buy at Goldenrod.

Ah...I forgot about that...well, I dunno...we'll see I guess.
 
Flash I guarantee will stay TM70 as in DPPt, because all of the other moves stayed TMs in FRLG despite RGBY using a different set.

Having said that, since Flash remains usable outside of battle there's no need to freak out about it being an HM or not. It's not even required to pass through anywhere in Johto towards the League, even in GSC. It was a waste of an HM, always and forever. My main questions are first, where would Defoggable areas be in HGSS, and second, would Defog thus be the HM able to be used outside of battle after the defeat of Falkner? It'd actually be fitting this way, and it'd keep the HM matchup with GSC as FRLG did with RGBY... the only issue is Rock Smash in Mahogany Town, since Whirlpool as well has been removed.

Heck, my question is why everyone's so concerned about Flash. Whirlpool isn't even a Machine move anymore!
 
TTEchidna said:
Heck, my question is why everyone's so concerned about Flash. Whirlpool isn't even a Machine move anymore!
No one should be concerned about Whirlpool, since adding HMs is an elementary solution that poses no compatibility issues.
 
Well, Mt. Silver in fog makes more sense than darkness. Dark Cave will need flash. Rock Tunnel maybe, but to be honest I never needed flash for it. I got through following the rule of the left. The Whirl Islands also would do better to have fog.

Fog has so much potential, but I don't think that it's even close to being realized.

NO! GOD No! I'm sure that HM05 Defog will be replaced by Whirlpool! There will be no fog! Defog is like... the most useless HM move ever!

As for Flash, well, it'll probably be buyable in the Goldenrod Dept. Store, so I guess there's no problem with it being a TM...
 
NO! GOD No! I'm sure that HM05 Defog will be replaced by Whirlpool! There will be no fog! Defog is like... the most useless HM move ever!

Its no diffeent outside of battle than cut is. Defog was created to move fog and it does that, its not useless, there was just two areas in D/P/Pt that had fog really, area between soleceon and celestic town and mt coronet. I agree with this:

Well, Mt. Silver in fog makes more sense than darkness. Dark Cave will need flash. Rock Tunnel maybe, but to be honest I never needed flash for it. I got through following the rule of the left. The Whirl Islands also would do better to have fog.

If there is not a lot of places that flash could be used, keep it as a TM, switch whirlpool and rock climb, make rock climb a TM since it won't be needed as a HM, but whirlpool will.
 
Why are we so concerned about this? IMO, the major problem is Whirlpool, which move should be replaced, me think Rock Climb.

Fog in Mt. Silver makes sense, as it's a mountain but not Rock Tunnel, I mean, It's one of the greatest challenges we faced in RBY.

Flash is available as a TM, no need to be screaming "OMFG WHAT ABOUT FLASH!!!??"
 
Whirlpool won't be replaced by Rock Climb. At least, I hope so. It seems much more likely that they'll come up with a way to use it outside of battle (making it a rebuyable TM like Rock Smash or Heatbutt were already) than rename and redesign the Whirl Islands to make use of Rock Climb.
 
They could always have a Key Item that calms whirlpools, rather than needing to use a Pokémon move to clear them.
 
Or they could just bring back Whirlpool as a HM. I'd like to see an explanation as to why the simplest solution isn't the most sensible one in this case.
 
There wouldn't be more than eight. Compared to the DPPt system, the only difference would be the replacement of Rock Climb with Whirlpool.
 
I don't get why Rock Climb should be so important in Johto. I always thought HM moves would differ by region depending on what is most needed, and Johto has Whirl pools, just has Hoenn had deep water for Dive, and Sinnoh had craggy rocks for Rock Climb.
 
The HM list remained the same throughout the Gen III games, they just ignored the three new ones for FrLg. I have no idea which direction they'll try to take, although Whirlpool not having a machine does leave that possibility open.
 
They may make Whirlpool HM09 or just ignore it all together. It's really anyone's guess at this point.
 
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