I can't believe the Elite Four hasn't used the...

barryc100588

Registered User
Joined
Jul 25, 2006
Messages
43
Reaction score
0
I can't believe the Elite Four hasn't used the other 7 types of Pokemon, yet. I mean they used Ice, Fighting, Ghost, Dragon, Psychic, Poison, Dark, Fire, Ground, and Bug. They need to use Normal, Electric, Water, Steel, Grass, Flying, and Rock. None of the Elite Four members have devoted themselves to Rock-Types, or Flying-Types, or even Electric-Types.
 
Is it a big problem? The types are usually choosen to make sweeping the whole lot tough.
 
What we need is a truly elite Elite Four---no mono-type teams (Lucian is tough, but still deeply flawed) Have every team be mixed in the vein of Gary and Cynthia, and if you must insist on themes, make them different; like one team could be speed based, another relies on berries and held items, et al.
 
I can't believe the Elite Four hasn't used the other 7 types of Pokemon, yet. ... They need to use Normal, Electric, Water, Steel, Grass, Flying, and Rock. None of the Elite Four members have devoted themselves to Rock-Types, or Flying-Types, or even Electric-Types.
Should I assume that you're not counting Champions in this? Because otherwise, Wallace in Emerald would count as Water, and Steven in RS would count as Steel(his Skarmory, Metagross, & Aggron) and Rock(his Cradily, Armaldo, & Aggron).

I agree with the E4 using more types, but in a "each member uses more than one type on their team" sense. The closest we have to that right now(champions aside) is Flint, who is technically a Fire user, but uses Lopunny, Steelix, and Drifblim in addition to his two Fire types. Of course, his non-Fire Pokemon all know at least one fire move, but it's still more variety than we usually get.
Actually, a setup where each member has one or two Pokemon of their specialty type, with the rest of their team consisting of different types of Pokemon that know at least one move of the specialty type, would work well if we had to keep E4s having a type preference. I'm doubtful that GF would do that on a wide scale, but it's nice to dream.
 
My Pokémon Red and Blue walkthrough (Apparently having every colour in the background of every page was popular in the 90s) repeatedly calls Lorelei a Water trainer. Just like the people who use Flying and Grass on me. >_>

I really can't see some types having an Elite Four user. But then I guess Bug is a bit of a weak type, generally.
 
What we need is a truly elite Elite Four---no mono-type teams (Lucian is tough, but still deeply flawed) Have every team be mixed in the vein of Gary and Cynthia, and if you must insist on themes, make them different; like one team could be speed based, another relies on berries and held items, et al.

Oooh. Now that would be something. -smile-

Yeah, they should do that. It would be so much better than mono-type trainers. I mean, we have enough mono-type trainers with the gym leaders using a single type. It's just...boring with the Elite Four being mono-type, too. Speed based or item reliant Elite Four members would be much more interesting and a bigger challenge too, possibly.
 
Well, to tell you the truth, I really want to see an Elite Four Champion use a Legendary Pokemon that simply can't be obtained in the wild in that game series. Like for example, Gary with a Groudon in Fire Red and Leaf Green, or Steven with Lugia in Ruby and Sapphire. The ideas you guys mentioned are interesting, to say the least.
 
Elite Four in my fanon region all uses legendaries- for an example, Xanthus uses legendary birds (Articuno, Zapdos, Moltres, Lugia and Ho-Oh) and the Champion- is using all-uber legendaries- Giratina, Mewtwo, Deoxys and Arceus (two more is my fanon creatures, but also legendaries, before Mewtwo but after Giratina)

So, I think the champion using uber-legendaries or unobtainable legendaries is good idea.
 
What we need is a truly elite Elite Four---no mono-type teams (Lucian is tough, but still deeply flawed) Have every team be mixed in the vein of Gary and Cynthia, and if you must insist on themes, make them different; like one team could be speed based, another relies on berries and held items, et al.

True. Having a speed-based team would make it a bit of an annoyance, and with a balanced team, the possiblities are boundless. Kind of like an amped-up version of Norman's gym.

And, I mean, All those types you mentioned have loads of weaknesses. Normal doesn't have an advantages to nothing and get flattened with Ghost Pokemon and Fighting.
Even though I have an Electric username, I don't use it much except on Flying and Water, and a weakness to Ground types makes them pretty weak, since Ground types are among the most common. (Geodude.)
Water has weaknesses to Electricity and Grass, which is a common type.
Steel only has a immunity against Poison. That's about the only good thing that can be said against it. Fire, Water, Ground and Fighting all flatten it, which are all common types except Fighting.
Grass is weak to Flying, which is essential if you want to ever learn HM02 Fly. Fire is really common, and lot them are dual-type Poison, which cancels out their resistance to Ground and makes a weakness to Psychic.
Flying is weak to Electricity, Rock and Ice. Rock types are so common, and the majority of water types know Ice type attacks.
Rock is weak to Steel, Grass, and Water, among other things, and as if that wasn't enough, Most are dual-type Ground, making Water and Grass attacks 4x effective, which pwns them. So, among other things, you can't really expect them to use these.
 
All those other types (that aren't used in the E4) are generally used for the Gyms. I'd assume they wouldn't want so many repeat types of leaders in the E4 since they had them in the Gyms.

And like people said in here, having an E4 with a mix of types would be very fun since you'd need a whole range of attacks and strategy to beat each one. But while they're at it, they could do that for each Gym leader too. Forget just leaders, do it for every trainer in the game. Put some added challenge into it. God knows we're all basically dimmed out on the same old song and dance when it comes to trainers and their specific types of Pokémon. :p
 
It's another proof that my division of Pokemon types has evidence in canon.

There are "Color" types and "Non-color" types.

Leaders use mostly color types (maybe except Jouto), while E4 use mostly non-color types (maybe except Shin'ou)

Color types - Flame, Water, Grass, Electric, ESPer, Insect, Poison, Ice
Non-color types - Normal, Fighting, Rock, Ground, Avian, Metal, Evil, Ghost, Dragon

It's almost identical to physical-special division. So, you can argue that Leaders use mostly Specials, while Elite uses Physics. But I still prefer Color and Non-color. It works better in my imagination.
 
Last edited:
I don't see how dragon or poison gives any sort of coulour. Sure Poison is always shown purple in the game, but toxins come in many different colours, and Dragon was represented as orange and blue in FRLG, and a kind of blueish-green colour in stadium.

I don't even see how psychic gives off a colour.
 
Yeah, I agree with L.
I mean, Dragons aren't just black, or purple, or orange, or anything. I mean, look in Chinese legends. Yellow ones, red ones, blue ones, and then you move over to the Middle Ages and you get black and so forth.
I also agree with Dratini. You don't need any strategy In-Game wise so far. Just stick the strongest move in type matchups and In-Game becomes a joke.
 
Please note: The thread is from 19 years ago.
Please take the age of this thread into consideration in writing your reply. Depending on what exactly you wanted to say, you may want to consider if it would be better to post a new thread instead.
Back
Top Bottom