i'm trying to beef up my Roserade, nicknamed Rosor:
currently level 57, i'm tackling the Elite Four on Platinum (yea... I kind of stopped playing ... ) anyways, here are her stats and moveset:
mild nature with natural cure, holding big root;
att: 104
def: 86
sp. atk: 185
sp. def: 142
speed: 123
moveset:
giga drain
grass knot
sludge bomb
cut
personally, i like having cut for those who hold on with a smidge.
the giga drain works better than synthesis, imo, because i can do damage while recovering some made health when holding big root (i actually even do some gnarly damage to the grass-resistant).
now, i'm not sure with sludge bomb - poison types don't seem to be all that great within game-mechanics, but the move works well.
plus, the chance of poisoning is wonderful.
grass knot is just there because i can be.
i kind of want to work shadow ball into the moveset to stop getting violated by psychics.
it's quite upsetting when I think I'm about to win, and out of no where, extrasensory! WHY CAN ALMOST EVERYTHING LEARN IT!
haha.
any ideas?

currently level 57, i'm tackling the Elite Four on Platinum (yea... I kind of stopped playing ... ) anyways, here are her stats and moveset:
mild nature with natural cure, holding big root;
att: 104
def: 86
sp. atk: 185
sp. def: 142
speed: 123
moveset:
giga drain
grass knot
sludge bomb
cut
personally, i like having cut for those who hold on with a smidge.
the giga drain works better than synthesis, imo, because i can do damage while recovering some made health when holding big root (i actually even do some gnarly damage to the grass-resistant).
now, i'm not sure with sludge bomb - poison types don't seem to be all that great within game-mechanics, but the move works well.
plus, the chance of poisoning is wonderful.
grass knot is just there because i can be.
i kind of want to work shadow ball into the moveset to stop getting violated by psychics.
it's quite upsetting when I think I'm about to win, and out of no where, extrasensory! WHY CAN ALMOST EVERYTHING LEARN IT!
haha.
any ideas?