I have been to BlizzCon, and I bring news. [Spoilers?]

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LoudKid

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Starcraft:

There are going to be three separate games, dubbed, the 'Starcraft 2 Trilogy'.

Similar to the campaigns of old, these will feature each races' adventures as a separate game. They have not worked all the details out yet, but the meta game for each product will be different, too.

Terran: You are Jim Raynor. You get to pick missions and technology as you progress, opening up different paths, but leading to one ending.

Zerg: You are Kerrigan, and the campaign plays out more like an RPG, supposedly.

Protoss: They haven't said anything yet, other than you are Zeratul, as the games will be released separate from each other, in this order.

There will be a separate storyline for each race, with a solid conclusion, but there will be a greater story weaving through all of them, culminating at the end of the Protoss product campaign.

They decided to go with three separate games simply because they couldn't fit all the stuff they wanted to put in into one disc. This also gives them the opportunity to expand upon their ideas, forcing them to create more.

Multiplayer is expected to stay steady throughout all three, with patches along the way. So, for example; If you only have the Terran game, you should still be able to play against someone who has the Protoss one. But shame on you for not getting the next two games. :x



Diablo 3:

Still not much revealed at this point. We know that there are going to be 5 classes total, 3 of which they have revealed to be the Barbarian, the Witchdoctor, and the Wizard. Each will have male and female counterparts.

From what I've seen and played, the Barbarian is what you'd expect, the Wizard is the elemental king, with fast, powerful attacks, but relatively low health. And the Witchdoctor is just freaking awesome. Basically, his job is crowd control. He is good at helping take down the big bosses, but he really shines at swatting away hordes of enemies that would overwhelm most other classes. As such, he levels up rather quickly.

The multiplayer situation: They have limited the number of people in any game to 4, as it is what they have found to be the perfect number for it. Health orbs restore the health of those around you, along with yours, if you pick them up. Items are dropped on a per-player basis. This means no one can steal the items dropped on the ground that you can see. They see different items. If you drop something from your inventory, however, they are free to see and take it. Players will supposedly have some sort of way to instantly drop in to another player's world right next to them, to join in.

There is a new Rune system, which basically customizes your skills and spells. The runes can be switched out at any time.

All around, this game is just shaping up to be epic. They said they want you to feel like a god while playing, and they are certainly extremely close to achieving the goal.


Wrath of the Lich King:

I didn't really pay much attention to this part of the presentations, but from what my friend told me, they haven't really released any new information, other than Blizzard learned from their mistakes with Burning Crusade. They'll be releasing the 'Inscription' job class in the final patch before the WotLK expansion, so as to give the economy time to adjust.
 
Starcraft:

If you only have the Terran game, you should still be able to play against someone who has the Protoss one. But shame on you for not getting the next two games. :x

Shame on us for not buying something that should have been one game to begin with? Sorry, don't want to pay 49.99$ for a piece of a whole game.

I've seen a thousand fan defenses of this, and none of them really make the case (ironically, my favorite is the "Pokemon defense", saying that Pokemon fans need to buy 3 games to make a whole too, which is incorrect because the idea of the 2-3 games is to promote interaction with others for trading... each version is still a whole game) . There's no justification other than "$$$". Expansion packs would be fine, seperating the game into three individual products that must all be purchased to make one complete game is a step in the wrong direction... and if Blizzard pulls if off, other companies will follow suit, and the gaming industry will go off on another negative, greed-driven tangent.

as for

They decided to go with three separate games simply because they couldn't fit all the stuff they wanted to put in into one disc.

facepalm.jpg


Needless to say I won't be buying Starcraft 2 with this going on.

Diablo 3 though, I am looking forward too still, and I laughed heartily at their "rainbows and happiness instead of grim'n'dark" gag.
 
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You do realize they are going to be complete games, right? Each one will have more than 30 missions with tons of stuff in between; not to mention the fact that the meta-games are going to be completely different from one another.
 
Shame on us for not buying something that should have been one game to begin with? Sorry, don't want to pay 49.99$ for a piece of a whole game.

I've seen a thousand fan defenses of this, and none of them really make the case (ironically, my favorite is the "Pokemon defense", saying that Pokemon fans need to buy 3 games to make a whole too, which is incorrect because the idea of the 2-3 games is to promote interaction with others for trading... each version is still a whole game) . There's no justification other than "$$$". Expansion packs would be fine, separating the game into three individual products that must all be purchased to make one complete game is a step in the wrong direction... and if Blizzard pulls if off, other companies will follow suit, and the gaming industry will go off on another negative, greed-driven tangent.

I would think the main reason for doing this would be to get the product out on the market faster, sure we will only have one part of the campaign (which is still like 30 missions) but we will still have the full multilayer, which is arguably more important for most players (even though SC did have an awesome campaign that I could play over and over again). Otherwise we would have to wait even longer for them to finish the Zerg and Protoss campaigns respectively.
It might be due to my lack of patience or the fact that SC fans (like myself) have been waiting since the late 90's for a sequel only to have it delayed due to the huge success that is WoW, but I'm glad there doing it this way because I would rather have the multilayer and the first part of the campaign sooner then having everything even later and I would dare say most fans would agree.

ALSO: F*CK YEAH D3
 
While the 30-scenario thing sounds nice, I'd rather have fully functional 10-scenario (for each race) game and allow them to release expansion/enhancement sets in the future.

A RTS with only one playable faction isn't much a RTS. Once Blizzard releases all three factions, they can continue with expansions like they normally would.

They're milking it, they're cleverly milking it.

The only way I'll buy SC2 at this point is in a Battlechest release.
 
An RTS with only one playable faction isn't much of an RTS. Once Blizzard releases all three factions, they can continue with expansions like they normally would.

Just making sure you are aware, since its hard to tell from your text... In multi-player, you can use all three races. The campaign mode is whats limited to the Terrans only. Ignore that if you already knew :XD2:
Anyways, Battlenet alone will be more than enough to keep me satisfied till the next in the series comes out.
 
Starcraft II - Now doing it Pokemon style! "I'll trade you my Terran for your Zerg!"
 
Also, the Terran campaign is confirmed to have at least a couple missions devoted to Zeratul and his Protoss. They're calling it a 'mini-campaign'.

But I agree that they are making more money off of it this way. It's almost like a side-effect, though, they way they presented it. Immediately I thought the same thing as you, fate, that I'd wait to buy the inevitable Battlechest with all three, but then I thought about it.
 
I question the extent of the full-functioning multiplayer though.

What kept Starcraft played until now? Not the campaign, it was the multiplayer. Blizzard knows this.

Essentially, if they put a complete version of multiplayer in the Terran game, would there a be a reason to buy the next two? For some who are gung-ho over Starcraft lore, yes, for others... those who kept the game alive on Battle.net... probably not so much. They'd buy the Terran box, and Wiki the stories of the other games, while still playing away with everyone else.

So no, I don't believe that the multiplayer will be beefed up as it should be with the Terran version. We probably won't see a fully functional and balanced metagame until the last game is out, and that assumes no expansion packs.

Now, everyone is probably reading me as overly negative about this. Well, I am. Not so much over Starcraft 2 in itself (I've been more a Warcraft guy myself :3 ), but what implications it will have for the industry. If Blizzard succeeds (and they will) in releasing a game in 3 parts, other companies will do it too... in fact, I bet EA is already salivating at the thought.
 
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