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A sequel could be better than a remake in my opinion, too. Johto and the Sevii Islands should be accessible after beating the Elite Four for the first time as well, seeing as it all seems to be one country. (And it's also kind of epic to be able to win 16 Gym Badges instead of only 8...)
I wonder who would be the Champion though.
IDK if they'd do this, but I'd like to see a legitimate sequel to RB that takes place after GSCHGSS and adds some constructive changes to the region. That includes Dex expansions including not just the cross gen evos, but actual new families to fix the sheer lack of variety in the Kanto Dex. You think the Hoenn Dex is imbalanced? Even if we add in cross gen evos and Mega Evolutions, we still have only 2 Dark types (Umbreon and Mega Gyarados), 3 Steel types (Magnezone, Steelix, and Scizor), 3 Dragon types (Mega Charizard X, Kingdra, and Dragonite) and a whopping 1 Ghost type (Gengar)! Fairy is also a little low, with only four of them (Clefable, Wigglytuff, Mr. Mime, and Sylveon). The lack of balance here is completely unacceptable, and the next time we go back to Kanto they need to fix this.
They could also take advantage of some of the changes GSCHGSS made to provide some constructive changes to the region. For instance, mainland Kanto has no volcano environment, but in GSCHGSS a volcano comes out of seemingly nowhere and destroys the Cinnibar Island. Why can't we explore this volcano? It would add variety to the region, make a good habitat for certain Pokemon (I can imagine finding stuff like Grimer, Koffing, Growlithe/Vulpix, Magmar, and Rhydon there). Furthermore, it would make a good permanent home for Moltres, who's been moved around in pretty much every iteration of Kanto its appeared in. In addition to this, they could make a third island off the coast of Rt. 19 that is Electric themed (I'm thinking like Mt. Layuda in Pokemon Ranger: Guardian Signs) that could make a good home for Zapdos and would have some Electric, Ground, and Steel types (Electabuzz, Magneton, Electrode, Marowak, Rhydon, Steelix). Then there's the House of Memories, which we couldn't explore in GSCHGSS but makes a perfect replacement for Pokemon Tower, and they could flesh it out with more Ghost types. Lastly, what about that building in Vermillion City that's been in development for an eternity? It would be a perfect place for a new battle facility or a region specific gimmick.
Since they're recreating the entire region with 3D graphics, it would be a good time to make some significant design changes. The region as a whole is really flat, short, and clustered. Lengthen some of the routes so that you can't just pass through them in 5 seconds (Rt. 5, Rt. 6, Rt, 7, Rt. 16, and Rt. 18 in particular could use lengthening), and make some of the mountainous routes like Rt. 3 and Rt. 9 more... mountainy. Like Rt. 208 for instance, where you actually progress uphill and have paths running at different levels. Also, spread out the gyms some, it's not really much of an adventure if all of the gyms are one short route away, and half of them are in that short, clustered central area.
Kanto could also stand to expand a bit with new areas, the region is a bit on the small side. The most obvious thing to do is add new areas to the north, starting with a new cliffside route (think Rt. 47 or Kalos Rt. 8) leading north from Rt. 25 and one or two new gyms in that area. And then maybe the new section could loop back around to Mt. Moon (which fits together nicely, because I think Mt. Moon would make a good location for the storyline's climax).
Storyline wise, I wouldn't mind them sticking with Team Rocket, but they need to make them more of a threat. Having them just show up in random areas for random petty crimes make them an utter joke and there's no actual storyline there. I want to see them go bigger and come up with some kind of coordinated and more threatening plan than anything they've done before. Maybe they could do something with Mega Evolution, like steal Pokemon, come up with a way to artificially Mega Evolve them, and use Mega Evolutions to take over Kanto. Now that would be a compelling story, it would be an overarching plot and you would have a compelling reason to stop them.
So yeah, that would be a great way to revisit Kanto, make it feel fresh, and truly modernize the region.
A: Include new evoltuions of old pokemon none of this nostalgia crap of the first 151 only like in the other remakes, you couldn't even evolve old pokemon into their new forms
A: Include new evoltuions of old pokemon none of this nostalgia crap of the first 151 only like in the other remakes, you couldn't even evolve old pokemon into their new forms
Well like I said earlier, new evolutions aren't going to be enough because there's simply way too few Kanto families of certain types (primarily the ones that were rare or nonexistent in the original games). Sticking to just the original Kanto families is almost like going back in time to when there were no Dark and Steel types and only the Gengar line for Ghost, which brings us back to the issue of having too few counters for Psychic types. Granted, you're in a slightly better position this time around now that many of the older Bug and Ghost types have been powered up and we have a handful of cross gen Dark and Steel types, but Mr. Average Joe Pokemon player is probably going to have a hard time obtaining the cross gen evos and Mega Evolutions that would be useful counters. They absolutely need to make more Dark and Ghost type lines accessible to eliminate that problem, which requires them to use completely new 2nd-6th gen families.
A: Include new evoltuions of old pokemon none of this nostalgia crap of the first 151 only like in the other remakes, you couldn't even evolve old pokemon into their new forms
Well like I said earlier, new evolutions aren't going to be enough because there's simply way too few Kanto families of certain types (primarily the ones that were rare or nonexistent in the original games). Sticking to just the original Kanto families is almost like going back in time to when there were no Dark and Steel types and only the Gengar line for Ghost, which brings us back to the issue of having too few counters for Psychic types. Granted, you're in a slightly better position this time around now that many of the older Bug and Ghost types have been powered up and we have a handful of cross gen Dark and Steel types, but Mr. Average Joe Pokemon player is probably going to have a hard time obtaining the cross gen evos and Mega Evolutions that would be useful counters. They absolutely need to make more Dark and Ghost type lines accessible to eliminate that problem, which requires them to use completely new 2nd-6th gen families.
Best bet would be to use some Johto families since both regions are one massive landmass. Maybe some Hoenn if we're still missing some variety but that's about it. Keep Sinnoh, Unova and Kalos exclusive to Sevii and post-game areas.
A: Include new evoltuions of old pokemon none of this nostalgia crap of the first 151 only like in the other remakes, you couldn't even evolve old pokemon into their new forms
Well like I said earlier, new evolutions aren't going to be enough because there's simply way too few Kanto families of certain types (primarily the ones that were rare or nonexistent in the original games). Sticking to just the original Kanto families is almost like going back in time to when there were no Dark and Steel types and only the Gengar line for Ghost, which brings us back to the issue of having too few counters for Psychic types. Granted, you're in a slightly better position this time around now that many of the older Bug and Ghost types have been powered up and we have a handful of cross gen Dark and Steel types, but Mr. Average Joe Pokemon player is probably going to have a hard time obtaining the cross gen evos and Mega Evolutions that would be useful counters. They absolutely need to make more Dark and Ghost type lines accessible to eliminate that problem, which requires them to use completely new 2nd-6th gen families.
Best bet would be to use some Johto families since both regions are one massive landmass. Maybe some Hoenn if we're still missing some variety but that's about it. Keep Sinnoh, Unova and Kalos exclusive to Sevii and post-game areas.
You have to have some kind of 3rd-6th gen families, yes, or else you don't have enough Ghost types. The only two in 1st and 2nd gen are Gengar and Misdreavus, that's still not enough.
I don't think it'd be a big deal to have some newer Pokemon in Kanto, just whatever species would make sense in that area.
A: Include new evoltuions of old pokemon none of this nostalgia crap of the first 151 only like in the other remakes, you couldn't even evolve old pokemon into their new forms
Well like I said earlier, new evolutions aren't going to be enough because there's simply way too few Kanto families of certain types (primarily the ones that were rare or nonexistent in the original games). Sticking to just the original Kanto families is almost like going back in time to when there were no Dark and Steel types and only the Gengar line for Ghost, which brings us back to the issue of having too few counters for Psychic types. Granted, you're in a slightly better position this time around now that many of the older Bug and Ghost types have been powered up and we have a handful of cross gen Dark and Steel types, but Mr. Average Joe Pokemon player is probably going to have a hard time obtaining the cross gen evos and Mega Evolutions that would be useful counters. They absolutely need to make more Dark and Ghost type lines accessible to eliminate that problem, which requires them to use completely new 2nd-6th gen families.
Best bet would be to use some Johto families since both regions are one massive landmass. Maybe some Hoenn if we're still missing some variety but that's about it. Keep Sinnoh, Unova and Kalos exclusive to Sevii and post-game areas.
You have to have some kind of 3rd-6th gen families, yes, or else you don't have enough Ghost types. The only two in 1st and 2nd gen are Gengar and Misdreavus, that's still not enough.
I don't think it'd be a big deal to have some newer Pokemon in Kanto, just whatever species would make sense in that area.
Well, yeah. If the types are rare (Ghost, Dragon, Fairy, etc.) we should grab from as many generations as possible. But for abundant types (Water, Grass, Fire, etc.) we should stick to the first two, maybe dipping into Hoenn if we need variety but that's about it. For example, while Snover is cool, unless we can go to the Mt. Silver summit and have it expanded into some sort of Mt. Coronet style icy grassland, there's no way it'd survive in Kanto. And since Grass is so abundant in Kanto and Johto, it'd be incredibly unnecessary.
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