P0kelegend
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GameFreak development head Junichi Masuda explained, via translation by Andriasang, that the need for two direct sequels resulted from the inclusion of a key gameplay mechanic, one that was cut from the release of the first Black and White games. Including that undefined feature required two distinct Pokemon products to work properly. The decision to once again release two versions of the game pre-dated the fact that the games would be direct sequels to Black and White, but the two ideas together meant it would be more logical to release the games on the DS versus the 3DS. The decision to stray from resorting to a 'Grey' naming convention seemed to almost happen independently, as the developers decided to consider using a numerical number in the title to surprise fans.
Source - IGN
What could this key game play mechanic be that was left out from B/W?