• A reminder that Forum Moderator applications are currently still open! If you're interested in joining an active team of moderators for one of the biggest Pokémon forums on the internet, click here for info.
  • Due to the recent changes with Twitter's API, it is no longer possible for Bulbagarden forum users to login via their Twitter account. If you signed up to Bulbagarden via Twitter and do not have another way to login, please contact us here with your Twitter username so that we can get you sorted.

Mechano Soul: A Mecha RP [SIGN-UPS ALWAYS OPEN]

Status
Not open for further replies.

Renewal

Falling, but Rising Again
Joined
Mar 18, 2009
Messages
1,404
Reaction score
1
So, with December over and all my college apps submitted, I have this wonderful thing called free time again. So, my (very belated) holiday contribution to BMGf!

Mechano Soul

Introduction:
In the far future, mankind has long since returned to the dust whence it came, destroyed by their own foolishness and reckless violence. Yet, their memory persists, in the form of the Chosen: a race of humanoid androids, originally created in man’s image as servants and companions, now the sole remaining legacy of a short-lived race from a tiny planet in an ordinary star system.

The Chosen now wander the stars in humanity’s crowning achievement: the Leto, a massive worldship that carries the millions-strong population of the Chosen throughout the heavens, never ceasing in its journey from system to system. At the very heart of the Leto is the Deus ex Machina, an energy core capable of supplying infinite power.

Though the Leto is a giant worldship, heavily armed to defend the Chosen against any conceivable threat, the Chosen’s true power lies within the Deus ex Machina itself. Bound within the endless power of the Deus ex Machina rests the Mechano Legion.

The Legion is, quite simply, an army of giant mecha. Though most Chosen simply use these mecha for entertainment or sport, the Legion also serves as the Chosen’s ultimate trump card: every Chosen has the potential to summon a mecha from the Legion, giving the Chosen a possible army of millions of troops.

The Chosen will certainly need the power the Legion provides--they are certainly not alone in the galaxy. Though they have met their fair share of peaceful races, they have also clashed time and again with hostile forces, pirates, and would-be conquerors. And who knows what else might be lurking in the infinite depths of space…​

The Universe:
The Chosen:
The Chosen are a race of androids. Thus, while they are identical in appearance to humans, they actually have a techno-organic physiology. Their hair, skin, and sensory organs are all purely organic, functionally identical to those of humans’, though genetically engineered to be tougher and more efficient. Similarly, the Chosen have organic respiratory, circulatory, and digestive systems: they eat and breathe just as normal humans would. The key difference lies within their skeletal and muscular systems: composed of synthetic materials, they are much denser and stronger than a human’s, giving the Chosen superhuman strength and speed.

Even if a Chosen’s organic components begin to fail, they can easily be replaced, either with cloned replacements, or fully technological implants. However, the Chosen have no method of reproduction: they must use stored human genetic samples, and grow the cloned tissue over a Chosen’s inorganic frame to create new Chosen. Because of the difficulty of the creation process, and the Chosen’s nigh immortality, few new Chosen are created, and the population remains stable at a few million.

Most Chosen choose to keep their original techno-organic design, as a lasting tribute to their fallen human creators. However, a few Chosen willingly upgrade themselves, choosing to slowly replace their organic systems for mechanical ones. This can manifest as simply the removal of ‘annoyances’ like eating, to the full replacement of every organic system in the body.​

The Leto:
The Leto is a worldship, roughly spherical in design. Most of the ship is arranged in a series of concentric spheres, in five layers extending outward from the Deus ex Machina at the heart of the ship. The only exceptions are the primary sublight engines and the bridge, which are at the respective ‘front’ and ‘back’ of the sphere.

Artificial gravity generators are located in the core of the ship, next to the Deus ex Machina itself. Immense elevator shafts riddle the inner structure of the Leto, allowing passage between the layers.

The five layers of the Leto, descending from the surface to the core:

  • 1. The Hull: the outer surface of the Leto, reinforced and armed with thousands of automated defense turrets. The Hull has several different docking bays and terminals, allowing access to and from the ship. At the equator of the Leto, beneath the bridge, is the primary hangar, where the Leto’s transport shuttles are located.
  • 2. Elysion: the outermost layer, just beneath the reinforced hull of the Leto itself. Elysion contains the entertainment sectors of the ship; facilities such as theaters, parks, museums, and observatories out of the Leto itself all reside here. The few homes in Elysion are reserved for the famous, talented, and wealthy.
  • 3. Gaia: the primary residential layer. The vast majority of the Leto’s homes and apartment buildings are in this layer. In addition, much of the ship’s factories are located here, allowing easy transport to the other layers.
  • 4. Asphodel: the storage and maintenance layer. Vast hangar spaces make up this layer, where thousands of tons of stored food and other goods are kept, as well as waste. Recycling plants convert waste into raw material, which are carried to Gaia’s factories or stored elsewhere within Asphodel.
  • 5. Tartarus: the structural support layer. Tartarus is composed almost exclusively of empty space and massive support beams, carrying the weight of the Leto’s superstructure. It is also an ideal place for the dregs of Chosen society, the outcasts and non-conformists. Most notably, Tartarus contains several underground arenas, where mecha pilots fight for riches, glory, and power. The vast spaces of Tartarus, much like an industrial wasteland, provides plenty of varying terrain for mecha pilots.
  • 6. The Core: the resting place of the Deus ex Machina, with massive power conduits stretching from it throughout the ship. The Leto’s gravity generators and superluminal drive also rest here.

The Mechano Legion:
The Mechano Legion is simply an army of mecha. What makes the Legion special is its connection to the Deus ex Machina.

The Deus ex Machina is connected to every single member of the Chosen; its very power was used by humanity to bring life to the chosen. A fraction of its inconceivable energy thus runs through the systems of every Chosen.

The Mechano Legion is normally stored as raw power within the Deus ex Machina. Because of the Chosen’s connection to the energy core, in times of extreme crisis and emotional upheaval, the energy within them can be unleashed, and call upon one of the units of the Legion. After summoning a mecha for the first time, the Chosen can call upon their mecha at will.

Because the mecha are raw energy while in storage, there is every kind of mecha imaginable within the Legion. Their true forms and capabilities are determined solely by the nature and emotional state of their users. Each mecha tends to reflect the identity of its user: personality traits, emotions, desires, flaws, and so on. Major developments in the user’s identity can cause the Chosen’s mecha to evolve, reflecting the Chosen’s personal growth.​

Mechano Soul:
Mechano Soul is the ultimate ability of the Chosen. Mecha are tied to the emotions of their pilots via the Deus ex Machina. When the pilot’s emotional state reaches a crisis point, a moment of true need and desperation, the bond between pilot and mecha can intensify from a mere passive connection, to a powerful active bond, uniting their ‘souls.’

This sudden evolution is called Mechano Soul. With it, a Chosen can achieve impossible feats: bursts of incredible speed, feats of strength beyond the normal capabilities of the mecha. With practice, a pilot can learn to hone this bond with the mecha, increasing the effectiveness of Mechano Soul with experience.

In most instances, Mechano Soul is driven by incredible desperation and need, and allows the user to overcome a threat. However, it’s possible in extremely rare circumstances to activate Mechano Soul in the opposite fashion: out of unbreakable resolve and will, steadfast courage in the face of impossible odds. Mechano Soul activated this way, instead of out of fear, is much more powerful, and can actually cause transformations in the mecha--a super mode of sorts, such as the manifestation of more powerful weapons, wings of pure energy, etc.

With Mechano Soul, it’s possible for a pilot to transcend their usual limits, and unleash devastating attacks far beyond those of any normal mecha. In addition to receiving a boost in performance, a pilot who has unleashed Mechano Soul can use two kinds of special attacks: a Limit Break, and a Finishing Move.

Limit Breaks are powerful moves that derive from the pilot’s growth. As a pilot becomes more experienced, they can unlock new Limit Breaks. A Finishing Move is similar; however, a Finishing Move is much more powerful, and as its name indicates, can finish off almost any opponent. The price is that a Finishing Move will cancel Mechano Soul, as it draws upon all the excess power unlocked by Mechano Soul; a failed Finishing Move may leave the mecha and pilot temporarily helpess. Each pilot has only one Finishing Move--though it can evolve just like the pilot’s mecha.​

The Nior’oc:
Though the Chosen may encounter all sorts of races on their journey through space, the race they have encountered the most is the Nior’oc--a species of pirates, mercenaries, would-be conquerors, and often general scum.

Much like the Chosen, the Nior’oc are nomads, wandering throughout space, hence their frequent clashes with the Chosen. The Nior’oc are golem-like aliens, covered in rock-like armor and often large and hulking, averaging at eight feet tall and weighing half a ton.

The Nior’oc lack any significant mothership like the Leto, and are spread out in fleets of smaller ships and cruisers. Like the Chosen, the Nior’oc use mecha in battle, though they are often inferior, using electric or solar power.

The Nior’oc seem to be organized into various castes, though the Chosen have not bothered to confirm the rumors.​

Gameplay:
Gameplay revolves, of course, around your mecha. Each mecha comes equipped with various weapons and armor, as determined by the pilot. The mecha’s equipment can be easily modified, but major changes to the mecha’s structure (for instance, from a biped to a quadruped) requires an emotional breakthrough on the part of the pilot. As mentioned above, each mecha also has Limit Breaks and a Finishing Move available when Mechano Soul is activated.

The only other significant gameplay feature is Synchronization, which is essentially a measure of your character’s experience. Every IC post that features your character in his or her mecha counts as a quarter of level--put another way, every four posts your character is in a mecha counts as another Synchronization level. You can only gain up to two Synchronization levels in one day, to prevent pointless spamming.

Synchronization serves as a general indicator of strength; all else being equal, a pilot with higher Synchronization will beat one with a lower Synch score. In addition, Synchronization determines the number of Limit Breaks available to the pilot. Each pilot starts with two; every 10 Synch levels, the pilot may gain another one. However, a character can only have at max 10 Limit Breaks, which means old Limit Breaks are eventually replaced by new ones.

However, Finishing Moves are utterly unrelated to Synchronization; they are entirely determined by your character’s emotional state (i.e., your RPing). Regardless of Synchronization, a Finishing Move is obscenely powerful; a Finishing Move from even a newbie pilot, with very low Synchronization, can defeat a fairly experienced pilot in one blow. As mentioned above, Finishing Moves can evolve with major breakthroughs in your character’s identity, much like the mecha.

There are only two restrictions in gameplay: Mechano Soul can be activated at most three times a battle, and your Finishing Move at most twice. After all, these are desperation attacks, driven by moments of immense crisis. They can’t be spammed or used for every situation.​

Rules:
  • Follow all BMGf rules. This includes the obvious ones: be respectful, no spamming, etc.
  • Be descriptive. Short posts make for a boring RP. Aim for at least three sentences, maybe even a paragraph.
  • Keep OOC to a minimum. Any major discussion should be here, in the sign-up thread. Any OOC in the start-up should be game-oriented.
  • No god-modding. Defeating everything effortlessly and solving every problem instantly makes for a very boring RP. That said, you're allowed to be as game-breakingly awesome as necessary with your Finishing Moves.
  • Don’t control other players’ characters. This is simply proper procedure in any RP.
  • Listen to the GM. I’m here to keep gameplay going and ensure things don’t go out of control.
  • Read the rules and background information. They’re here for a reason. Reading the entire first post makes gameplay much smoother.

Sign-Up Form:
Character Name:
Age: As the Chosen are near immortal, this can be as high or low as you wish. Try not to be too far-fetched, though.
Gender:

Appearance: Detail, please. Remember that the Chosen are androids, and can appear semi-robotic.
Personality: Again, detail.
Flaws: An optional section; you can choose to list flaws that your character wants to overcome, to make evolving your mecha and Finishing Move a more concrete goal. Please list only major emotional flaws, like intense, paralyzing cowardice, not petty ones, like a slight fear of rabbits.
History: As always, detail.

Mecha Name:
Mecha Appearance: Go as crazy as you want, though keep a maximum height of fifty feet.
Equipment: Whatever weapons and armor your mecha carries; stick to at most four weapons. Save the crazy stuff for your Mechano Soul.

Mechano Soul: Whatever features your mecha gains when you activate Mechano Soul: wings, additional limbs, new weapon, etc. You may describe differences between a desperation-driven Mechano Soul, and one activated by pure force of will.
Limit Breaks: List two; stay relatively sensible. These are effectively your normal attacks while in Mechano Soul; they can be powerful and flashy, but not game-breaking.
Finishing Move: In contrast, go crazy here. This is the ultimate expression of your mecha’s power; make it as powerful and as over-the-top awesome as you want. Just remember to watch out for collateral damage.

Characters:

Any questions or clarification needed? Just ask Renewal!
 
Last edited:
Re: Mechano Soul: A Mecha RP

Character Name: Lister
Age: 46
Gender: Male

Appearance: 6ft4, with pale white skin and blacked out eyes, Lister can appear a formidable figure. His figure is thin, but not fragile, honed through most of his life training. He wears a grey-blue visor over his eyes, with a nanocomputer in the earpiece attached to his ear. Thus, vital data can be streamed before his eyes. He has hair down to his shoulders, in greyish dreadlocked style, although with a view for functionality rather than beauty. He wears a thin arming jacket, with a jumpsuit beneath, and boots up to his knees. The arming jacket reaches his wrist, so he wears gloves to his elbow also.
Personality: Lister's entire 'family', that is, the group of Chosen he was raised by and drew close to, were wiped out when their ship was destroyed by pirates in a routine scouting mission 36 years ago. Since then, Lister has been focused on destroying the pirate fleet that killed them, hunting them out whenever they appear and training relentlessly in the time between. This hardship has resulted in a caring, but hard to get close to man, with a lack of sense of humour and a keen sense of morality.

Flaws: Lister realised recently, as he drew near on the pirate fleet once more, that he would have no life purpose if they were destroyed. He worries now that he has little purpose in his life, besides the destruction of these enemies.

History: Long before his family's destruction, Lister had a turbulent 'birth', as several of his vital systems failed as he awakened, conscious enough to experience the pain. The lasting mental and physical effects can appear under stress, and under pain. His 'family' were guardsmen and women of the Leto, and as such he has followed in their footsteps.

Mecha Name: The Martyr
Mecha Appearance: A 49ft tall armoured knight, wearing heavy plate mail. The Martyr's heavy armour and equipment leads to less speed than other mecha, but greater durability and endurance. The armour is light grey, with a black-red stripe along the upper edges. Lister resides deep within the chest cavity, relying on cameras and sensors in the head, and in a few other places for sensory information. The back of the chest can eject for easy exit in emergency.
Equipment: a heavy lance, chained in place to the right wrist of the mecha, with a shield strapped to the upper left arm, which can be removed and used in the hand.

Mechano Soul: The armour around the legs and arms retreats into large shoulder paldrons and thigh protection, increasing freedom to move, and the legs and arms increase in length for greater power and manouverability. The lance also reforms into a longer halberd.
Limit Breaks: Halberd- Similar to the Martyr's lance attacks, this has greater reach and a larger area of damage due to the additional blading on the weapon.
Charge- The Martyr takes advantage of the addition of greater speed to lunge beneath the enemy's guard from out of their area of effect.
Finishing Move: Shield Breaker- The shield opens, revealing a charging power core, the main weapons array of the Martyr. All of the charged energy from all systems bar vital ones aboard the Martyr is streamed through this, then out into a powerful beam, delivered from close range for maximum damage.
 
Re: Mechano Soul: A Mecha RP

Any questions or clarification needed? Just ask Renewal!
Question/Clarification Needed: Player-Characters are exclusively the Chosen? (i.e. no Nior’oc or other factions)
 
Re: Mechano Soul: A Mecha RP

Character Name: Tyler Lane
Age: 19
Gender: Male

Appearance: Tyler has spiky brown hair which he usually combs to the back of his head while wearing a bandanna to hold it. He has tanned skin and a pair of amber colored eyes as well as an athletic built. He usually wears a red colored short sleeve shirt with a white sleevedless jacket over his shirt. He also wears a pair of thorn off jeans and worn out sneakers. He has a pair of scars on his left hand with one of them just before reaching his hand and the other one on the bottom of it just close to his vein; he usually keeps these hidden with with arm bands.

Personality:Tyler is pretty outgoing and confident of himself, he also tends to over estimate his capabilities and is always quick to rush into things without thinking about it straight. He's a bit of a knucklehead and naive to no extent; usually trusting everyone's word without even questioning it a little. He also tends to be a little overprotective of the people he cares about but he also knows when it is necessarily for him to defend them. When he's in battle he changes completely though he becomes more calculative and things about his actions more.

Flaws: Tyler is really confident and at times a bit of an idiot due to this he tends to charge right into things without realizing it. However this isn't something that worries him, what worries him is that he doesn't feel strong enough to actually protect people and he desperately wants to become stronger so as to help against the Nior'oc.

History: Tyler has lived a quiet life in Leto since he was a kid leaving with both his father and mother until he was about 14. However his father who was assigned to protect the Leto was killed in battle giving Tyler a desire to become stronger so that he wouldn't have to lose anyone important to him again. After this Tyler decided that he would become a powerful Chosen and bring peace to Leto no matter what happened to him.

Mecha Name: Rocket
Mecha Appearance: Around 45ft tall Rocket has a knight like body and is covered in red and white colored armored, it has long legs with a special mechanism that allows it to go at great speeds. It has a pair of blades attached to its waist which he can pull out when in battle. He's got a protruding crystal gem sticking out from its chest which is also decorated with a similar red and white scheme.

Equipment: a pair of blades attached to the sides of his waist. It also contains a pair of gun that it can pull out from its legs and it can also punch through almost anything with its powerful fists.

Mechano Soul: Rocket becomes taller and gains a black colored visor over its eyes. Its armor gains a more crimson colored shade and there's less whit areas. Its fists also become bigger. The thing that stands out the most is probably the pair of large blue flame-like wings that come out of its back giving it the ability to fly.

Limit Breaks:

Spirited Wings! (you've got to add the quotation: Rocket can puts its arms back so that its hands touches the wings and pull out a pair of blue flaming blades which he can then use to fire a powerful stream of blue flames at its opponents.

Armageddon: Rocket's weapons all stand out from different parts of its body before firing a barrage of beams at the enemy.

Finishing Move: Rocket Launch of Hope: Rocket's two fist enlarge till they're bigger than Rocket itself before being fired towards its opponents the ensuing clash creating a powerful explosion that extends for up to three kilometers.
 
Re: Mechano Soul: A Mecha RP

@JakkuEbansu, @Stellar Haze : Great sign-ups. Both of you, approved.

@Master Mew: For now, yes. The RP opens on the Leto, which means that all players need a Chosen character if they want to start from the beginning. Of course, I'm open to interesting Nior'oc characters, and even other factions, though they'll need to be introduced in-game first.

I'll have my own characters up soon; I wanted to get the sign-up posted as soon as possible, hence their absence.
 
Re: Mechano Soul: A Mecha RP

@Master Mew: For now, yes. The RP opens on the Leto, which means that all players need a Chosen character if they want to start from the beginning. Of course, I'm open to interesting Nior'oc characters, and even other factions, though they'll need to be introduced in-game first.
Ah, so if one wanted to play such a role, now would not be the ideal time to sign up.
 
Re: Mechano Soul: A Mecha RP

@Master Mew: Probably not, no. Perhaps after the introductory arc, when the villains begin making significant appearances, would be a better time.
 
Re: Mechano Soul: A Mecha RP

as always Renewal you make some of the best RPs. I'll reserve a spot cause I only have a mecha ready not character yet.
 
Re: Mechano Soul: A Mecha RP

@jasonwolf: Thanks for the praise :). Of course, reserved.
 
Re: Mechano Soul: A Mecha RP

this is harder then I thought. so many little details that i feel need to be taken care of, but I will finish this somehow.
 
Re: Mechano Soul: A Mecha RP

Character Name: Commander Raven, Galaxy Knight!
Age: Technically Thirty-three. Acts like a delusional child.
Gender: Female

Appearance: Despite being thirty-three, Raven decided that she looked best at 19, so that's the form she took. Of course, she makes a very tall ninetenn-year old, at 6'3, though due to a rigorous exercise routine, she is fairly thin, 160 pounds. She has long, red hair, which goes all the way down to her waist. It's somewhat flared out, like fire. This is in contrast to her eyes, which are light blue. She accidentally stabbed herself in the eye with a straw when she was young, and it never fully healed, so she wears a monocle over her left eye. She'd get it replaced, but the surgery scares hers. As far as clothing goes, she like ones with a red and gold color scheme. She usually wears a sleeveless red double-breasted vest over her torso. It has gold trim and buttons, and attached to it, sits a gold cloak. To match this, she wears a pair of gold-colored boots, whose tops are just barely touched by a pair of red slacks she wears, held up with a belt. On the belt lies a golden belt buckle in the shape of a dragon skull.
Personality: Raven's appearance reflects her personality quite well: She is extremely hot-blooded and passionate. She was raised in a military family, and grew up watching anime like Gurren Lagann and Trigun, as well as media about galactic defenders, like Flash Gordon. She is thus obsessed with serving her country and being hot-blooded and manly. Despite being a woman. She has tried many times to grow a manly mustache, all to no avail. She also thinks very, very highly of herself, and is very very cocky. She is kind, however. Her real name is not Commander Raven, Galactic Knight, but nobody remembers her real name.

Flaws: Raven's main flaw is her ego: She wants to be the hero, and always charge blindly into a battle. She also won't run unless forced.

History: Commander Raven is neither a commander, and as stated, her name is not actually Raven. Her fathers were both in the military, however. They raised her to be extremely manly and always protect Leto, and that honor in battle was the greatest thing one could have. So when offered the chance to defend the Leto from hostile aliens, she gladly accepted, training her butt off to become the best Galaxy Knight ever!

Mecha Name: Cosmos King
Mecha Appearance: Unlike most Mechs, which have only one form, Cosmos King has three, each with their own appearance and set of abilities:
Humanoid Form: This is the default form, and as the name suggests, it is fairly humanoid in appearance. It's head is in the shape of a helmet, though the opening looks like a dragon's maw. Likewise, it's shoulders, forearms, and feet all look like dragon heads. It's body is mostly read, with silver joints. It's forearms and calves are fairly thick.
Eagle Form: Similar to it's humanoid form, it's name speaks for itself: It looks like a giant red robotic eagle, with yellow eyes and a golden beak, and guns in it's wings.
Octo Form: Again, it's name makes it obvious: In this form, it's an octopus. It has a bulbous, spherical crimson main body, with a pair of yellow eyes, and a set of eight long, silver tentacles protruding from the bottom. These tentacles end in red, dangerous looking points.

Equipment:
Humanoid Form: This form boasts a pair of powerful fists. On impact, they release a set of huge, retractable spikes, which make for a punishing blow. It also has a shield unit, which reduces the force of most blows.

Eagle Form: This form has laser eyes, which have a very long range, though they require a few seconds to charge. It also has a pair of powerful rocket launchers under it's wings, which fire high-powered missiles. The wings also let it fly fairly fast.

Octo Form: This form's main mode of attack is it's tentacles, which have sharp points that can pierce tanks easily, and can electrocute things they touch. They are also very strong, able to lift and throw entire buildings. Further, this form can fire jets of corrosive black acid from the tips of the tentacles. This acid is especially effective on metal, and is also quite flammable.

(She technically does have a little more then the five equipments, but she can't access all of them at once, so is it okay?)

Mechano Soul: Raven's Mechano soul activates her Mecha's final form, Draco Magnifica. True to it's name, in this form, it looks like a robotic dragon. It has a pair of yellow eyes, and a long, flexible neck. It's four legs each end in a set of powerful golden claws, and the tail has three edged golden spikes, which spark with electricity. On it's back, it bears a pair of large red wings, and it's maw is full of golden teeth.
Limit Breaks: Instead of gaining limit breaks, in this form, all of Cosmo King's form's abilites are combined. It hains both the antigravity of Octo Form and the flying of Eagle form, which makes for a very manueverable machine. It also features the electricity of octo form, in the form of the electrified teeth, claws, and tail. It can also shoot lasers from it's eyes, and it can fire both acid and rockets from it's mouth.
Finishing Move: For it's final move, Draco Magnifica becomes surrounded in an aura of incredibly hot blue flame. Anything that comes within 20 feet of it will almost definitely be burned to ashes. All it's attacks are empowered by the fire, and it moves at a truly incredible speed.
 
Re: Mechano Soul: A Mecha RP

Character Name: Zane Hax
Age: 26
Gender: male

Appearance: Zane stands only 5’9” and is rather scrawny. He always could have easily made himself like the bulky warriors that fight in the legion or in sports. He never cared to.

Zane has dark brown hair that hangs around his neck and ears. His eyes are steely gray and are mechanical not organic. He has sharp and drawn features that make him look aggressive and devious even when he’s not.

He wears: a black military vest, dark long sleeve shirts, black fingerless gloves, cargo pants, black sneakers or hiking boots, bandolier kit.


Personality: Zane can easily be described with two words: sneaky bastard. He’s a tricky slippery fighter who’s favorite pass time is screwing with the other chosen. He’s never really found anything else that can keep his attention. Fighting his brethren is just a great way for him to get ready for fighting…well… everyone else. He’ll do everything from small pranks to launching people out airlocks. He’s just a bit ADHD which is a hard thing to deal with when he has so much for him to do.

He’s also rather pained. He’s lost a great deal, and didn’t start with much anyway. He has serious trouble standing being on the ship being as that’s where he saw such terrors that he never would get over.

Finally Zane has great mechanical skills. His grandfather taught him everything he ever needed to know about machines (as in the non-living one) and thusly gets along better with his mecha (see mecha) then another chosen.

Flaws: ADHD (not the actual issue) this leads him to be too wild and erratic in battle. And when he uses his mechano soul he often loses control and leads him mecha to just fall over out of power or some other screw up.

History: Zane’s history really starts with his grandfather. A strong chosen who lead an active life as one of the top engineers on the Leto. If it was broke he’d fix it. Zane grandfather was the only one who taught him. He never went to school, never had parents. Only him. One day while with his grandfather in the Asphodel a terrible accident happened. A pipe blew blasting his grandfather with water and knocking him off the gangway. Zane shouted for help but no one came. Help only arrived too late. A few levels down Zane’s grandfather lie dead. Zane got over that in the busy underside of the Leto where so many workers were buzzing no one could come help his grandfather.

Zane impressive engineering skills have granted him admittance to the military where he fights using the mecha that he and his grandfather designed.

Mecha Name: DireWolf1495 EXO
Mecha Appearance: Just like Zane his mecha is on the small side. Only about 18 feet tall. His mecha is more similar to a exo-suit in that he controls it will his own actions rather then commands from a cockpit. The DireWolf is mostly dark green, gray, and black. It does have a canine base to its appearance. The head of the mecha has a sharp recreation of a wolf’s head, but the eyes are dark blue spaces. It does also have a tail to help with balance due to its triple-jointed legs (basically replace the toes with an entire foot and extend the old foot slightly into a small limb). It’s most important feature is a minor AI which Zane built into it. It basically has the mind of a well trained pet.

(I based it very very vaguely on this)

42981.jpg


(basic sketch of the head)

43717.jpg



Equipment: duel hooked swords that extend from the top of his forearm. Jets that fire in quick bursts cannot fly, but improves jumping and quick motions. Claws on the tips of his fingers.

Mechano Soul: The DireWolf drops to all fours and becomes a merciless killing machine. In this form only its claws are of use, but they grow twice the size and become hooked. The entire mecha also becomes about 1.5 times larger. The mecha becomes faster, and much more primal in its range of motion. It acts l more like an organic creature then a machine.

Limit Breaks: tear apart: lunging at his foe the DireWolf digs it’s claws deeply into their armor and attempts to tear it off, but if it is well attached occasionally the enemy is flipped due to momentum. Or DireWolf is left exposed to the attacker and requires a moment to break free.

shadow vanish: in low light DireWolf is able to vanish, but only shortly. This is usually followed by a sneak attack.


Finishing Move: go for the jugular: DireWolf leaps up it’s jaw open wide. Razor sharp blades cut into the foe attempting to disconnect the systems in the head from the rest of the mecha, occasionally resulting in decapitation. In foes where there is no head or the head is irrelevant DireWolf attacks another key joint/location.
 
Re: Mechano Soul: A Mecha RP

Sorry for the delay everyone! Hopefully we'll get one more sign-up; however, the start-up will go up this week regardless.

@Kona-Chan: I like her. Approved.

@jasonwolf: Good sign-up: approved.
 
Re: Mechano Soul: A Mecha RP

Character Name: Kyle Lock
Age: 13
Gender: Male
Appearance: axel-blaze-shuya-goenji.png Minus the soccer uniform. He wears...well idk what's typical for Chosen. He doesn't have anything too spectacular on the clothing front.
Personality: Kyle is socially awkward. When he tries to talk to people, his brain goes into lockdown. He wants to be an artist, but it's hard for him to share his work because he doesn't think it's good enough. He attempts to tell himself that it is, but he often fails.
Flaws: Social awkwardness, perfectionism.
History: When Kyle was little, he didn't talk until he was 5, instead expressing his thoughts through drawings. However, these were rarely understood. This sparked within Kyle a need to become a better artist. As he grew up, he became much better at art, and it became clear that he actually has a good grip on language and cognition. (I think that's a word :p)
Mecha Name: Gunslinger
Mecha Appearance: Picture a 30-foot tall robot cowboy.
Equipment: Two giant Colt .45 pistols, and a cowboy hat with a razor edge which can be thrown like a Frisbee.
Mechano Soul: His pistols become semi-automatic, and he gains the ability to throw his hat like a boomerang.
Limit Breaks: Hat Hurler: He has an endless number of hats (like how magicians have endless rope), and he throws them like a man posessed.
Riot Burst: He shoots his pistols like a madman, as opposed to relatively calmly outside of this move.
Finishing Move: Full-Auto Frenzy: Pistols go full-automatic. Otherwise this is basically Riot Burst.

Question. Do the mechas have AI? How advanced is it?
 
Last edited:
Re: Mechano Soul: A Mecha RP

your attachment doesn't seem to work.

also I don;t think normal mecha have AI. a mecha can be basically defined as a piloted robot(though robot may be a bad word here). over all my Mecha has AI, but my character added it on his own since he is an engineer.
 
Re: Mechano Soul: A Mecha RP

Thanks man, I'll find the pic again.

Should work now.
 
Re: Mechano Soul: A Mecha RP

@Piximon: jasonwolf is essnetially right. Mecha are essentially giant robotic suits of armor. They can have limited AI, that react to basic commands, but they're nowhere near independent or intelligent. Good sign-up; approved.

Well, the start-up should go up in two days then, just so I can have time to prepare and let in last minute sign-ups.
 
I want to join, but question. Would have twin characters whose Mechano Soul is effectively a Combining Mecha be allowed (they're linked and activate at the same time and their mecha combine)? It's fine if it's not, I'm just checking.

You said go wild, so I wanted to check.
 
Status
Not open for further replies.
Back
Top Bottom