Mistyped moves

SinnohEevee

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Which moves do you think are mystyped?

Can someone tell my why the Hell Lick is a Ghost-type move? Is it because Haunter liked Charmander? Licktung and Lickylicky are both Normal-types.

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I've been wondering the same thing, I don't get why Lick is Ghost type. Maybe it's because it's creepy? I'd be freaked to death if someone licked me :(

Dragon Hammer. I get why Dragon Claw and Dragon Tail would be considered Dragon type, because dragons typically have sharp claws and prominent tails. Draco Meteor, Outrage, and Twister reference dragons in their Japanese names. But I can't wrap my head around Dragon Hammer... It's like they only made it because Alolan Exeggutor needed a STAB move. (Same with Roar of Time and Spacial Rend, except I'm too used to them to complain.)

Psychic Fang. I guess you can imbue your fangs with fire, ice, electricity, and even poison, but I just can't accept that you can imbue your fangs with "psychic capabilities." This seems like yet another excuse to give a Bruxish a STAB move.

Smart Strike. I guess it's "smart" because it never misses, but I don't see anything "smart" about Steel types, especially considering that a lot of Steel-type moves have imperfect accuracy.

I see a lot of other problematic moves, except I'll stop myself here because I'm too serious and I might kill the fun D:
 
Psychic Fang. I guess you can imbue your fangs with fire, ice, electricity, and even poison, but I just can't accept that you can imbue your fangs with "psychic capabilities." This seems like yet another excuse to give a Bruxish a STAB move.
Actually, though, the move is Psychic Fangs instead of Fang (which seems to set it apart from all the -Fang moves), and the move's description seems to imply its being done with telekinetic force instead of its teeth:
"The user bites the target with its psychic capabilities.", instead of "The user bites with flame-cloaked fangs." or any of its variations.


Lunge is one I'm completely baffled by-how does it relate to Bug-types at all?

Mist, Wide Guard, Coil, and Agility don't really make sense to me, but they're status moves, so it's not a big deal.

Heavy Slam seems a little silly-Weight and being Steel-type aren't directly related-but we already have Slam.
 
Dragon Hammer. I get why Dragon Claw and Dragon Tail would be considered Dragon type, because dragons typically have sharp claws and prominent tails.

Dragon Hammer, then, is like a dragon rearing and then slamming down onto something with its torso. The move description says it "uses its body like a hammer," and especially in Exeggutor's case, it can slam its head down with a hammer-like motion.

Psychic Fang. I guess you can imbue your fangs with fire, ice, electricity, and even poison, but I just can't accept that you can imbue your fangs with "psychic capabilities." This seems like yet another excuse to give a Bruxish a STAB move.

As TechSkylander1518 said, it's using telekinesis to simulate the pressure of a "bite" on the target.

Smart Strike. I guess it's "smart" because it never misses, but I don't see anything "smart" about Steel types, especially considering that a lot of Steel-type moves have imperfect accuracy.

This one might have something to do with the translation. The English name, Smart Strike, sounds a lot more generic than its Japanese name, which is Smart Horn. Which is why so many horned Pokémon can learn it - and from that, I'd assume that it's a Steel-type move because their horns are so hard and sturdy (and indeed, in some cases, actually made of steel).

Lunge is one I'm completely baffled by-how does it relate to Bug-types at all?

I wonder the same of First Impression. Aside from being Golisopod's signature move, I can't see any reason for it to be a Bug-type move. (Not that I have an issue with it being one - I just don't think it makes inherent sense).
 
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Also, Darkest Lariat should be a Fire/Dark type move, instead of only dark. Heck, there are flames in the animations! With the logic, I think Malicious Moonsault Z-Move should be Dark/Fighting Type.
 
Also, Darkest Lariat should be a Fire/Dark type move, instead of only dark. Heck, there are flames in the animations! With the logic, I think Malicious Moonsault Z-Move should be Dark/Fighting Type.
I think Darkest Lariat being a dual-type move could be pretty cool, but I think it'd give Incineroar a little too much of an edge of other starters-Its sig move would be able to hit six different types super-effectively, and Decidueye would be doubly weak to it.

As far as Malicious Moonsault goes, in addition to the fact that Incineroar isn't really associated with the Fighting type that much, adding the Fighting type to a Dark-type move isn't very helpful. Bug, Poison, and Flying would now resist it, Fairy would doubly resist it, and Psychic would no longer be weak to it. The main perks that could come from it would be that Normal and Rock types could be weak to it. (since Incineroar already has STAB Fire-type moves to take care of Ice and Steel)
 
I think Darkest Lariat being a dual-type move could be pretty cool, but I think it'd give Incineroar
a little too much of an edge of other
-Its sig
move would be able to hit six different types super-effectively, and Decidueye would be doubly weak to it.
I think it would be rather balanced, neutralizing the hate Incineroar's been getting. Incineroar falls second most underrated, in my opinion to Typhlosion.
the best buff I'd like for Typhlosion are 2 megas- Fire/water and fire/electric
 
I think it would be rather balanced, neutralizing the hate Incineroar's been getting. Incineroar falls second most underrated, in my opinion to Typhlosion.
the best buff I'd like for Typhlosion are 2 megas- Fire/water and fire/electric
It might help Incineroar's popularity, but popularity and battle mechanics aren't directly linked-one shouldn't have to be sacrificed for the other.

(And heck yes, I'd love to see something like that!)
 
Why are Mega Punch, Mega Kick, and Dizzy Punch normal? The names clearly indicate that they should be fighting type.
 
I think Dizzy Punch was to let Kangaskhan get STAB on it (it used to be its sig move), but the rest really don't make much sense. (especially since Mega Kick was the sig move of Hitmonlee, a Fighting type)
 
Bite as dark. Yeah dark is being pragmatic if not downright fighting dirty, but how do you say bite a ghost?
 
Plenty of moves that make contact can hit Ghost-types-look at all the punching moves that can.
 
Yeah I mean, you can't punch a ghost normally (Mega Punch) but if you set your first on fire, you can now punch it!
 
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