ShinyFlareon
bowtie coconut birb
- Joined
- Dec 24, 2007
- Messages
- 7,134
- Reaction score
- 48
Just thought I'd see if I could put something together for the monotype tournament. Throw out an idea for a team before I commit to entering.
Changes in RED
New changes in LIME
Bronzong@Light Clay
Levitate
Relaxed nature
EVs: 252 HP / 152 Atk / 8 Def / 96 SpD
-- Light Screen
-- Reflect
-- Stealth Rock
-- Earthquake
My screener. Also sets up Stealth Rock. I don't much care for Explosion, so Earthquake gives me nice coverage if I need to attack.Now my lead. Unchanged.
Gallade@Focus Sash
Adamant nature
EVs: 4 HP / 252 Atk / 252 Spd
-- Close Combat
-- Night Slash
-- Psycho Cut
-- Thunder Wave
Now that Gallade isn't leading anymore, he's free to run a more powerful set. Close Combat's still on for STAB, Night Slash because I'm unable to breed for Shadow Sneak, and Psycho Cut for secondary STAB. Thunder Wave simply because I'm sorely lacking in status, and the paralysis helps with the rather average speed of a lot of my team. Focus Sash ensures he gets in at least one opponent paralyzed. I only have so many Life Orbs, and Lucario puts it to better use. :-/
Metagross@Expert Belt/Choice Band
Adamant nature
EVs: 28 HP / 252 Atk / 228 Spd
-- Meteor Mash
-- Earthquake
-- Thunder Punch
-- Zen Headbutt/Ice Punch
Physical killer. It comes in and...well, messes things up. Earthquake for coverage, Thunder Punch seems to be more useful with the other teams running around, and Meteor Mash = instant death. Zen Headbutt for STAB, or Ice Punch for coverage.
Alakazam@Choice Scarf
Modest nature
Inner Focus
EVs: 252 SpA / 4 SpD / 252 Spe
-- Psychic
-- Focus Blast
-- Signal Beam
-- Trick
My replacement for Starmie as a special killer/Tricker. I bred it on Diamond, so I'm not positive of it's Hidden Power type yet, but if it's Ice, Electric, or Fire, I'll be replacing Signal Beam with it. Basically, this is my old Starmie, but faster and harder-hitting. Inner Focus instead of Synchronize just because that's what the ability happened to be on the best Abra I bred.
Swampert@Leftovers
Careful nature
EVs: 252 HP / 40 Def / 216 SpD
-- Curse
-- Rest
-- Sleep Talk
-- Waterfall
Since I originally had Cresselia here, my team was in need of a special wall. Rest is, fortuitously, a Psychic-type move, so a Sleep Talk set is viable, while Curse lets Swampert function as sort of a physical wall as well. Waterfall for obligatory STAB and pretty good damage. Unchanged.
Lucario@Life Orb
Inner Focus
Sassy nature
EVs: 184 Atk / 128 SpA / 196 Spe
-- Shadow Ball
-- Aura Sphere
-- Extremespeed
-- Zen Headbutt
God, I got so sick of breeding these things...I just went with the first one that looked decent, though I'll be trying for a better nature. My answer to anything carrying Dark or Ghost type moves with which to maim me. It's quad resistant to Dark and resistant to Ghost, so since I know there are a couple of those teams going around with those types, I need a reliable counter. Shadow Ball+Aura Sphere = perfect type coverage, as well as some extra special attacks (which my team was lacking). Zen Headbutt to follow the rules and cover ghosts, while Extremespeed cleans up.
Changes in RED
New changes in LIME
Bronzong@Light Clay
Levitate
Relaxed nature
EVs: 252 HP / 152 Atk / 8 Def / 96 SpD
-- Light Screen
-- Reflect
-- Stealth Rock
-- Earthquake
My screener. Also sets up Stealth Rock. I don't much care for Explosion, so Earthquake gives me nice coverage if I need to attack.Now my lead. Unchanged.
Gallade@Focus Sash
Adamant nature
EVs: 4 HP / 252 Atk / 252 Spd
-- Close Combat
-- Night Slash
-- Psycho Cut
-- Thunder Wave
Now that Gallade isn't leading anymore, he's free to run a more powerful set. Close Combat's still on for STAB, Night Slash because I'm unable to breed for Shadow Sneak, and Psycho Cut for secondary STAB. Thunder Wave simply because I'm sorely lacking in status, and the paralysis helps with the rather average speed of a lot of my team. Focus Sash ensures he gets in at least one opponent paralyzed. I only have so many Life Orbs, and Lucario puts it to better use. :-/
Metagross@Expert Belt/Choice Band
Adamant nature
EVs: 28 HP / 252 Atk / 228 Spd
-- Meteor Mash
-- Earthquake
-- Thunder Punch
-- Zen Headbutt/Ice Punch
Physical killer. It comes in and...well, messes things up. Earthquake for coverage, Thunder Punch seems to be more useful with the other teams running around, and Meteor Mash = instant death. Zen Headbutt for STAB, or Ice Punch for coverage.
Alakazam@Choice Scarf
Modest nature
Inner Focus
EVs: 252 SpA / 4 SpD / 252 Spe
-- Psychic
-- Focus Blast
-- Signal Beam
-- Trick
My replacement for Starmie as a special killer/Tricker. I bred it on Diamond, so I'm not positive of it's Hidden Power type yet, but if it's Ice, Electric, or Fire, I'll be replacing Signal Beam with it. Basically, this is my old Starmie, but faster and harder-hitting. Inner Focus instead of Synchronize just because that's what the ability happened to be on the best Abra I bred.
Swampert@Leftovers
Careful nature
EVs: 252 HP / 40 Def / 216 SpD
-- Curse
-- Rest
-- Sleep Talk
-- Waterfall
Since I originally had Cresselia here, my team was in need of a special wall. Rest is, fortuitously, a Psychic-type move, so a Sleep Talk set is viable, while Curse lets Swampert function as sort of a physical wall as well. Waterfall for obligatory STAB and pretty good damage. Unchanged.
Lucario@Life Orb
Inner Focus
Sassy nature
EVs: 184 Atk / 128 SpA / 196 Spe
-- Shadow Ball
-- Aura Sphere
-- Extremespeed
-- Zen Headbutt
God, I got so sick of breeding these things...I just went with the first one that looked decent, though I'll be trying for a better nature. My answer to anything carrying Dark or Ghost type moves with which to maim me. It's quad resistant to Dark and resistant to Ghost, so since I know there are a couple of those teams going around with those types, I need a reliable counter. Shadow Ball+Aura Sphere = perfect type coverage, as well as some extra special attacks (which my team was lacking). Zen Headbutt to follow the rules and cover ghosts, while Extremespeed cleans up.
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