Kangaskhan-LvX
Dizzy Pawnch!
- Joined
- Jun 14, 2010
- Messages
- 16
- Reaction score
- 0
This is my baby deck, Mountain Flower, who I've been tuning carefully for several weeks now. I've won about 70% of my matches over the course of the several weeks of its construction.
Pokemon
Chikorita x 4 (HGSS)
Bayleef x3 (HGSS)
Meganium x1 (HGSS)
Meganium (Prime) x2 (HGSS)
Larvitar (50hp) x2 (Unleashed)
Larvitar (60hp) x2 (Unleashed)
Pupitar x2 (Stormfront)
Pupitar x1 (Unleashed)
Tyranitar x2 (Unleashed)
Tyranitar (Prime) x1 (Unleashed)
Aerodactyl GL x2 (Rising Rivals)
Onix (Energy Recover) x1 (Unleashed)
Tropius x1 (Rising Rivals)
Tropius x1 (Unleashed)
Shaymin x1 (Platinum)
Shaymin x2 (Unleashed)
Trainer/Supporter
Interviwer's Question x1
Bill x2
Engineer's Adjustments x2
Pokemon Communication x2
Professor Oak's New Theory x2
Fisherman x1
Good Rod x1
Life Herb x1
Moo Moo Milk x1
Dual Ball x1
Energy
Grass x10
Dark x5
Darkness x1
Fighting x2
Basically the point of the deck is throwing around energy where it needs to go. Meganium Prime's Leaf Trans power allows me to toss grass energies anywhere I need them during my turn. Unleashed's Celebration Wind Shaymin allows me to move ALL my energies however I want when it hits the field. Unleashed Tropius has 'Green Call' which moves grass Pokemon into my hand.
Aerodactyl's main purpose it to utilize his Collect ability to get the deck moving. Onix is a BEAUTIFUL buffer against attacks as the deck's main star is charging up. Then Tyranitar takes the stage, between Hyper Beam (80/ Discard and energy from the Defending Pokemon) and Prime's Megaton Tail (120/Discrard top 3 cards of your deck), sweeping an entire deck in very few turns is highly plausible. My record to beat is 5.
While I consider it 'finished' I'm still working on the Pokemon/Energy ratio and within the energies the Grass/Dark ratio. I'd like to add more grass energy without taking away from Tyranitar's energy pool. The older Tropius is okay as a healer, but he's mostly taking up deck space. I'm thinking the same about the older Shaymin, though he heals the whole bench. The second Aerodactyl's usefulness is debatable, especially since I only NEED one to get the job I need done. Broken Time Space would be useful if I could find someone willing to part it one (very hard around here). Considering trading Life Herb for another Moo Moo Milk (more practical) and adding another Interviewer's Question. Bills are gonna go when my short tourney deck breaks up and they'll get replaced with Cheerleader's Cheer/Emcee's Chatter.
Thought? Tips? Advice?
Pokemon
Chikorita x 4 (HGSS)
Bayleef x3 (HGSS)
Meganium x1 (HGSS)
Meganium (Prime) x2 (HGSS)
Larvitar (50hp) x2 (Unleashed)
Larvitar (60hp) x2 (Unleashed)
Pupitar x2 (Stormfront)
Pupitar x1 (Unleashed)
Tyranitar x2 (Unleashed)
Tyranitar (Prime) x1 (Unleashed)
Aerodactyl GL x2 (Rising Rivals)
Onix (Energy Recover) x1 (Unleashed)
Tropius x1 (Rising Rivals)
Tropius x1 (Unleashed)
Shaymin x1 (Platinum)
Shaymin x2 (Unleashed)
Trainer/Supporter
Interviwer's Question x1
Bill x2
Engineer's Adjustments x2
Pokemon Communication x2
Professor Oak's New Theory x2
Fisherman x1
Good Rod x1
Life Herb x1
Moo Moo Milk x1
Dual Ball x1
Energy
Grass x10
Dark x5
Darkness x1
Fighting x2
Basically the point of the deck is throwing around energy where it needs to go. Meganium Prime's Leaf Trans power allows me to toss grass energies anywhere I need them during my turn. Unleashed's Celebration Wind Shaymin allows me to move ALL my energies however I want when it hits the field. Unleashed Tropius has 'Green Call' which moves grass Pokemon into my hand.
Aerodactyl's main purpose it to utilize his Collect ability to get the deck moving. Onix is a BEAUTIFUL buffer against attacks as the deck's main star is charging up. Then Tyranitar takes the stage, between Hyper Beam (80/ Discard and energy from the Defending Pokemon) and Prime's Megaton Tail (120/Discrard top 3 cards of your deck), sweeping an entire deck in very few turns is highly plausible. My record to beat is 5.
While I consider it 'finished' I'm still working on the Pokemon/Energy ratio and within the energies the Grass/Dark ratio. I'd like to add more grass energy without taking away from Tyranitar's energy pool. The older Tropius is okay as a healer, but he's mostly taking up deck space. I'm thinking the same about the older Shaymin, though he heals the whole bench. The second Aerodactyl's usefulness is debatable, especially since I only NEED one to get the job I need done. Broken Time Space would be useful if I could find someone willing to part it one (very hard around here). Considering trading Life Herb for another Moo Moo Milk (more practical) and adding another Interviewer's Question. Bills are gonna go when my short tourney deck breaks up and they'll get replaced with Cheerleader's Cheer/Emcee's Chatter.
Thought? Tips? Advice?