Moves in the anime?

yodude310

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which moves in the anime look nothing like the way their like in the games. for example fire spin and whirlpool are so powerful, where in the games, they deal like 2 hp every turn?


so tell me, which moves are nothing like they seem
 
um, any move Pikachu uses...

Really, moves seem dependent on the writers. If the writer wants Iron Tail to KO a Swampert in one turn and then disregard that the next episode, then there you have it.
 
OK so its not really a visual difference but...

Focus Punch.

In the anime it misses surprisingly little because it dosn't have that crippling deformity where everything "breaks its focus" In the games its useless unless you can guarantee an elite four will use growl or something against you. In the games even when the opponent has a non damaging move everyone past the first few routes uses them sparingly.
In the anime Aipom used it like it was going outta style and it hit over 75% of the time. The rare times it "missed" was due to A) a very fast pokemon B) due to a move like agility or double team C) colliding with some other attack that ISN'T a reduced priority attack
 
Ingrain. Snover used it in its recent dub ep that looks like a Frenzy Plant as it lifts and traps Ash & co above the ground (similar to Wrap/Bind).

In the games, Ingrain restores a small portion of HP each turn & can't switch out.
 
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Dunno if this counts, but I was wildly disappointed by Roserade's Grass Knot. I expected a green glowing vine to spiral out of one of Roserade's flowers and snag Aipom's feet. Not Roserade's eyes glowing green and two blades of grass tying themselves into a knot that Aipom just HAPPENED to stumble over. The japanese name is Grass Rope, so I expected something more... ropelike.
 
Dunno if this counts, but I was wildly disappointed by Roserade's Grass Knot. I expected a green glowing vine to spiral out of one of Roserade's flowers and snag Aipom's feet. Not Roserade's eyes glowing green and two blades of grass tying themselves into a knot that Aipom just HAPPENED to stumble over. The japanese name is Grass Rope, so I expected something more... ropelike.

this way it fits the ingame discription to let the enemy trip. That's why it works perfectly on heavy pokémon.
 
I like the move combinations they do in the anime, like an electric tail whip in season 1. On that note, anyone else notice how often trainers didn't call out and attack in that season? Like they would just say "Go x!", "Attack", "Counter it" and it would use an attack.

Oh and Leech Seed. It traps the opponent in, drains a ton of power at a time (none of which goes to the user), and it is pretty much a guaranteed win if used.
 
Hypnosis.

In the games it only puts Pokèmon to sleep, in the anime it can brainswash people and Pokèmon, once even by accident without the Pokèmon in question (Hypno) being anywhere near the brainwashed children o_O (That episode made me wonder.. a Pokèmon fanclub needed their Drowsee to evolve so it could solve their sleeping problems.... Drowsee knows hypnosis too so what was the point in that?)
Team Rocket also used Drowsee to brainwash every Pokèmon in the area...
 
Ma-Ma-Ma-Mawile said:
Why can't we use 'DODGE IT'

We can, in a way. Every time a pokemon's attack misses, it's because our pokemon got out of the way. Not necessarily because the opponent's a bad shot.
 
We can, in a way. Every time a pokemon's attack misses, it's because our pokemon got out of the way. Not necessarily because the opponent's a bad shot.

In the original games I believe it was "X missed" if it was a bad shot, and "X evaded it" if your pokemon dodges it.
 
OK so its not really a visual difference but...

Focus Punch.

In the anime it misses surprisingly little because it dosn't have that crippling deformity where everything "breaks its focus" In the games its useless unless you can guarantee an elite four will use growl or something against you. In the games even when the opponent has a non damaging move everyone past the first few routes uses them sparingly.
In the anime Aipom used it like it was going outta style and it hit over 75% of the time. The rare times it "missed" was due to A) a very fast pokemon B) due to a move like agility or double team C) colliding with some other attack that ISN'T a reduced priority attack

First, focus punch your right, the pokemon usually tries to dodge the other pokemons attack and then can still keep the focus, but because in games it assumes you can't move as your pokemon its "tighning its focus" it can be hit and lose its focus alot easier.

Double team does not work like in games your right. Pokemon when they use double team, the foe usually goes for all the pokemon it sees until it finds the right one, in games the pokemon only has one chance to hit, not loads until it finds the pokemon thats not the double team one.

Also Anime moves don't get STAB, if they did, I would assume that Ash Gliscor would at least know 1 move that gets STAB.

I think part of a pokemons physical power in anime comes from its willpower to win or something, like Ashs pokemon sometimes, like Buizel staying up long enough and not letting itself say "its give up time" so swift swim was able to kick in when battling Maylenes Lucario. In games there is no way to do this, does not matter how much happiness your pokemon has in games, it still will go when its HP is gone and not hang on because it wants to win for its master, the trainer.
 
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